Modifiche

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62 332 byte aggiunti ,  09:18, 10 lug 2020
nessun oggetto della modifica
local value = {};
-- Generated @ 09/07/2020 19:59:27

value.name = 'Porygon-Z';
value.nameLang = { jap = 'ポリゴンZ', japRom = 'Porygon-Z', kor = '폴리곤Z', korRom = 'PolrigonZ', fra = 'Porygon-Z', eng = 'Porygon-Z', spa = 'Porygon-Z', ger = 'Porygon-Z' };
value.dexNumber = 474;
value.regionalDexNumber = { kanto = nil, johto = nil, hoenn = nil, kantoExtended = nil, sinnoh = nil, sinnohExtended = '#194', johtoExtended = nil, unima = nil, unimaExtended = nil, kalos = nil, kalosZone = nil, hoennExtended = nil, alola = '#219', alolaExtended = '#283', kantoLetsGO = nil, galar = nil, galarArmor = '#210' };
value.ordering = { prev = { dexNumber = 473, name = 'Mamoswine' }, next = { dexNumber = 475, name = 'Gallade' } };
value.types = { primary = 'Normale', secondary = nil };
value.pokedexEntries = {
{ game = 'Diamante', entry = 'È stato aggiunto un software per migliorare le prestazioni di questo Pokémon. Agisce in modo strano.', form = nil },
{ game = 'Perla', entry = 'È stato aggiunto un software per migliorare le prestazioni di questo Pokémon. Agisce in modo strano.', form = nil },
{ game = 'Platino', entry = 'È stato riprogrammato per il lavoro in dimensioni sconosciute, ma pare non funzionare correttamente.', form = nil },
{ game = 'HeartGold', entry = 'Non sembra funzionare correttamente dopo essere stato riprogrammato per muoversi in dimensioni sconosciute.', form = nil },
{ game = 'SoulSilver', entry = 'Non sembra funzionare correttamente dopo essere stato riprogrammato per muoversi in dimensioni sconosciute.', form = nil },
{ game = 'Nero', entry = 'È stato riprogrammato per il lavoro in dimensioni sconosciute, ma pare non funzionare correttamente.', form = nil },
{ game = 'Bianco', entry = 'È stato riprogrammato per il lavoro in dimensioni sconosciute, ma pare non funzionare correttamente.', form = nil },
{ game = 'Nero 2', entry = 'È stato riprogrammato per il lavoro in dimensioni sconosciute, ma pare non funzionare correttamente.', form = nil },
{ game = 'Bianco 2', entry = 'È stato riprogrammato per il lavoro in dimensioni sconosciute, ma pare non funzionare correttamente.', form = nil },
{ game = 'X', entry = 'È stato aggiunto un software per migliorare le prestazioni di questo Pokémon. Agisce in modo strano.', form = nil },
{ game = 'Y', entry = 'Non sembra funzionare correttamente dopo essere stato riprogrammato per muoversi in dimensioni sconosciute.', form = nil },
{ game = 'Rubino Omega', entry = 'È stato aggiunto un software per migliorare le prestazioni di questo Pokémon. Agisce in modo strano.', form = nil },
{ game = 'Zaffiro Alfa', entry = 'Non sembra funzionare correttamente dopo essere stato riprogrammato per muoversi in dimensioni sconosciute.', form = nil },
{ game = 'Sole', entry = 'A volte mostra strani comportamenti a causa di un errore nel software aggiuntivo usato per migliorare le sue prestazioni.', form = nil },
{ game = 'Luna', entry = 'Da quando è stato riprogrammato per lavorare in dimensioni sconosciute ha assunto comportamenti visibilmente strani.', form = nil },
{ game = 'Ultrasole', entry = 'Mostra un comportamento instabile, da attribuire probabilmente alla scarsa competenza di chi ha aggiornato il suo software.', form = nil },
{ game = 'Ultraluna', entry = 'Il software aggiuntivo che gli è stato installato aveva dei bug. I suoi comportamenti strani fanno pensare che si tratti di un esperimento fallito.', form = nil },
};
value.basicPokemonInfo = { weight = 34, height = 0.9, color = nil, shape = nil, footprint = nil, male = 0, female = 0, catchRate = 3.9, catchRateValue = 30 };
value.breed = { growth = 'Medio Veloce', affection = 70, baseExp = 241, egg = { group = {
'Minerale',
}, cycles = 20, stepRangeMin = 4884, stepRangeMax = 5140 }, evs = { hp = 0, atk = 0, def = 0, spa = 3, spd = 0, spe = 0 } };
value.levelMoves = { firstGen = nil, secondGen = nil, thirdGen = nil, fourthGen = {
{ level = 32, name = 'Riduttore', power = 90, accuracy = 85, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = true, generation = '4' },
{ level = 48, name = 'Nebbia', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 30, maxPP = 48, moveType = 'Ghiaccio', stab = false, generation = '4' },
{ level = 56, name = 'Bora', power = 110, accuracy = 70, criticalHit = 0, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Ghiaccio', stab = false, generation = '4' },
{ level = 1, name = 'Beccata', power = 35, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 35, maxPP = 56, moveType = 'Volante', stab = false, generation = '4' },
{ level = 40, name = 'Terremoto', power = 100, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Terra', stab = false, generation = '4' },
{ level = 1, name = 'Polneve', power = 40, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 25, maxPP = 40, moveType = 'Ghiaccio', stab = false, generation = '4' },
{ level = 8, name = 'Polneve', power = 40, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 25, maxPP = 40, moveType = 'Ghiaccio', stab = false, generation = '4' },
{ level = 65, name = 'Visotruce', power = nil, accuracy = 90, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '4' },
{ level = 13, name = 'Fangosberla', power = 20, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Terra', stab = false, generation = '4' },
{ level = 16, name = 'Resistenza', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '4' },
{ level = 1, name = 'Forzantica', power = 60, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Roccia', stab = false, generation = '4' },
{ level = 25, name = 'Grandine', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Ghiaccio', stab = false, generation = '4' },
{ level = 1, name = 'Fangata', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Terra', stab = false, generation = '4' },
{ level = 4, name = 'Fangata', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Terra', stab = false, generation = '4' },
{ level = 1, name = 'Segugio', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 40, maxPP = 64, moveType = 'Normale', stab = false, generation = '4' },
{ level = 28, name = 'Gelodenti', power = 65, accuracy = 95, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Ghiaccio', stab = false, generation = '4' },
{ level = 20, name = 'Pantanobomba', power = 65, accuracy = 85, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Terra', stab = false, generation = '4' },
{ level = 33, name = 'Doppiosmash', power = 35, accuracy = 90, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Normale', stab = true, generation = '4' },
}, fifthGen = {
{ level = 28, name = 'Riduttore', power = 90, accuracy = 85, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = true, generation = '5' },
{ level = 41, name = 'Colpo', power = 120, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Normale', stab = true, generation = '5' },
{ level = 37, name = 'Nebbia', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 30, maxPP = 48, moveType = 'Ghiaccio', stab = false, generation = '5' },
{ level = 52, name = 'Bora', power = 120, accuracy = 70, criticalHit = 0, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Ghiaccio', stab = false, generation = '5' },
{ level = 1, name = 'Beccata', power = 35, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 35, maxPP = 56, moveType = 'Volante', stab = false, generation = '5' },
{ level = 46, name = 'Terremoto', power = 100, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Terra', stab = false, generation = '5' },
{ level = 1, name = 'Polneve', power = 40, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 25, maxPP = 40, moveType = 'Ghiaccio', stab = false, generation = '5' },
{ level = 8, name = 'Polneve', power = 40, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 25, maxPP = 40, moveType = 'Ghiaccio', stab = false, generation = '5' },
{ level = 58, name = 'Visotruce', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '5' },
{ level = 11, name = 'Fangosberla', power = 20, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Terra', stab = false, generation = '5' },
{ level = 14, name = 'Resistenza', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '5' },
{ level = 1, name = 'Forzantica', power = 60, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Roccia', stab = false, generation = '5' },
{ level = 21, name = 'Grandine', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Ghiaccio', stab = false, generation = '5' },
{ level = 1, name = 'Fangata', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Terra', stab = false, generation = '5' },
{ level = 5, name = 'Fangata', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Terra', stab = false, generation = '5' },
{ level = 1, name = 'Segugio', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 40, maxPP = 64, moveType = 'Normale', stab = false, generation = '5' },
{ level = 24, name = 'Gelodenti', power = 65, accuracy = 95, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Ghiaccio', stab = false, generation = '5' },
{ level = 18, name = 'Pantanobomba', power = 65, accuracy = 85, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Terra', stab = false, generation = '5' },
{ level = 33, name = 'Doppiosmash', power = 35, accuracy = 90, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Normale', stab = true, generation = '5' },
}, sixthGen = {
{ level = 28, name = 'Riduttore', power = 90, accuracy = 85, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = true, generation = '6' },
{ level = 41, name = 'Colpo', power = 120, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Normale', stab = true, generation = '6' },
{ level = 37, name = 'Nebbia', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 30, maxPP = 48, moveType = 'Ghiaccio', stab = false, generation = '6' },
{ level = 52, name = 'Bora', power = 110, accuracy = 70, criticalHit = 0, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Ghiaccio', stab = false, generation = '6' },
{ level = 1, name = 'Beccata', power = 35, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 35, maxPP = 56, moveType = 'Volante', stab = false, generation = '6' },
{ level = 46, name = 'Terremoto', power = 100, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Terra', stab = false, generation = '6' },
{ level = 1, name = 'Polneve', power = 40, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 25, maxPP = 40, moveType = 'Ghiaccio', stab = false, generation = '6' },
{ level = 8, name = 'Polneve', power = 40, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 25, maxPP = 40, moveType = 'Ghiaccio', stab = false, generation = '6' },
{ level = 1, name = 'Visotruce', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '6' },
{ level = 58, name = 'Visotruce', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '6' },
{ level = 11, name = 'Fangosberla', power = 20, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Terra', stab = false, generation = '6' },
{ level = 14, name = 'Resistenza', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '6' },
{ level = 1, name = 'Forzantica', power = 60, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Roccia', stab = false, generation = '6' },
{ level = 21, name = 'Grandine', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Ghiaccio', stab = false, generation = '6' },
{ level = 1, name = 'Fangata', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Terra', stab = false, generation = '6' },
{ level = 5, name = 'Fangata', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Terra', stab = false, generation = '6' },
{ level = 1, name = 'Segugio', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 40, maxPP = 64, moveType = 'Normale', stab = false, generation = '6' },
{ level = 24, name = 'Gelodenti', power = 65, accuracy = 95, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Ghiaccio', stab = false, generation = '6' },
{ level = 18, name = 'Pantanobomba', power = 65, accuracy = 85, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Terra', stab = false, generation = '6' },
{ level = 33, name = 'Doppiosmash', power = 35, accuracy = 90, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Normale', stab = true, generation = '6' },
}, seventhGen = {
{ level = 1, name = 'Conversione', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 30, maxPP = 48, moveType = 'Normale', stab = false, generation = '7' },
{ level = 1, name = 'Conversione2', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 30, maxPP = 48, moveType = 'Normale', stab = false, generation = '7' },
{ level = 1, name = 'Magivelo', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Psico', stab = false, generation = '7' },
{ level = 56, name = 'Magivelo', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Psico', stab = false, generation = '7' },
{ level = 1, name = 'Congiura', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Buio', stab = false, generation = '7' },
{ level = 1, name = 'Azione', power = 40, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 35, maxPP = 56, moveType = 'Normale', stab = true, generation = '7' },
{ level = 1, name = 'Distortozona', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 5, maxPP = 8, moveType = 'Psico', stab = false, generation = '7' },
{ level = 1, name = 'Falcecannone', power = 120, accuracy = 50, criticalHit = 0, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Elettro', stab = false, generation = '7' },
{ level = 62, name = 'Falcecannone', power = 120, accuracy = 50, criticalHit = 0, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Elettro', stab = false, generation = '7' },
{ level = 7, name = 'Psicoraggio', power = 65, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 20, maxPP = 32, moveType = 'Psico', stab = false, generation = '7' },
{ level = 12, name = 'Agilità', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 30, maxPP = 48, moveType = 'Psico', stab = false, generation = '7' },
{ level = 18, name = 'Ripresa', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '7' },
{ level = 23, name = 'Magnetascesa', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Elettro', stab = false, generation = '7' },
{ level = 29, name = 'Segnoraggio', power = 75, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Coleottero', stab = false, generation = '7' },
{ level = 34, name = 'Divieto', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Buio', stab = false, generation = '7' },
{ level = 40, name = 'Scarica', power = 80, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Elettro', stab = false, generation = '7' },
{ level = 45, name = 'Localizza', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 5, maxPP = 8, moveType = 'Normale', stab = false, generation = '7' },
{ level = 50, name = 'Tripletta', power = 80, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Normale', stab = true, generation = '7' },
{ level = 67, name = 'Iper Raggio', power = 150, accuracy = 90, criticalHit = 0, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Normale', stab = true, generation = '7' },
}, eighthGen = nil };
value.machineMoves = { firstGen = nil, secondGen = nil, thirdGen = nil, fourthGen = {
{ machineName = nil, name = 'Boato', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '4' },
{ machineName = nil, name = 'Geloraggio', power = 90, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Ghiaccio', stab = false, generation = '4' },
{ machineName = nil, name = 'Bora', power = 110, accuracy = 70, criticalHit = 0, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Ghiaccio', stab = false, generation = '4' },
{ machineName = nil, name = 'Iper Raggio', power = 150, accuracy = 90, criticalHit = 0, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Normale', stab = true, generation = '4' },
{ machineName = nil, name = 'Forza', power = 80, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = true, generation = '4' },
{ machineName = nil, name = 'Terremoto', power = 100, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Terra', stab = false, generation = '4' },
{ machineName = nil, name = 'Fossa', power = 80, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Terra', stab = false, generation = '4' },
{ machineName = nil, name = 'Tossina', power = nil, accuracy = 85, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Veleno', stab = false, generation = '4' },
{ machineName = nil, name = 'Doppioteam', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '4' },
{ machineName = nil, name = 'Schermoluce', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 30, maxPP = 48, moveType = 'Psico', stab = false, generation = '4' },
{ machineName = nil, name = 'Riflesso', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Psico', stab = false, generation = '4' },
{ machineName = nil, name = 'Riposo', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Psico', stab = false, generation = '4' },
{ machineName = nil, name = 'Frana', power = 75, accuracy = 90, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Roccia', stab = false, generation = '4' },
{ machineName = nil, name = 'Sostituto', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '4' },
{ machineName = nil, name = 'Protezione', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '4' },
{ machineName = nil, name = 'Terrempesta', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Roccia', stab = false, generation = '4' },
{ machineName = nil, name = 'Resistenza', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '4' },
{ machineName = nil, name = 'Bullo', power = nil, accuracy = 85, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '4' },
{ machineName = nil, name = 'Attrazione', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '4' },
{ machineName = nil, name = 'Sonnolalia', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '4' },
{ machineName = nil, name = 'Ritorno', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '4' },
{ machineName = nil, name = 'Frustrazione', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '4' },
{ machineName = nil, name = 'Introforza', power = 60, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Normale', stab = true, generation = '4' },
{ machineName = nil, name = 'Pioggiadanza', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 5, maxPP = 8, moveType = 'Acqua', stab = false, generation = '4' },
{ machineName = nil, name = 'Spaccaroccia', power = 40, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Lotta', stab = false, generation = '4' },
{ machineName = nil, name = 'Grandine', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Ghiaccio', stab = false, generation = '4' },
{ machineName = nil, name = 'Facciata', power = 70, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = true, generation = '4' },
{ machineName = nil, name = 'Forzasegreta', power = 70, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = true, generation = '4' },
{ machineName = nil, name = 'Rocciotomba', power = 60, accuracy = 95, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Roccia', stab = false, generation = '4' },
{ machineName = nil, name = 'Dononaturale', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '4' },
{ machineName = nil, name = 'Gigaimpatto', power = 150, accuracy = 90, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Normale', stab = true, generation = '4' },
{ machineName = nil, name = 'Slavina', power = 60, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Ghiaccio', stab = false, generation = '4' },
{ machineName = nil, name = 'Scalaroccia', power = 90, accuracy = 85, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = true, generation = '4' },
{ machineName = nil, name = 'Pietrataglio', power = 100, accuracy = 80, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Roccia', stab = false, generation = '4' },
{ machineName = nil, name = 'Incanto', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '4' },
{ machineName = nil, name = 'Levitoroccia', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Roccia', stab = false, generation = '4' },
}, fifthGen = {
{ machineName = nil, name = 'Boato', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '5' },
{ machineName = nil, name = 'Geloraggio', power = 95, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Ghiaccio', stab = false, generation = '5' },
{ machineName = nil, name = 'Bora', power = 120, accuracy = 70, criticalHit = 0, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Ghiaccio', stab = false, generation = '5' },
{ machineName = nil, name = 'Iper Raggio', power = 150, accuracy = 90, criticalHit = 0, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Normale', stab = true, generation = '5' },
{ machineName = nil, name = 'Forza', power = 80, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = true, generation = '5' },
{ machineName = nil, name = 'Terremoto', power = 100, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Terra', stab = false, generation = '5' },
{ machineName = nil, name = 'Fossa', power = 80, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Terra', stab = false, generation = '5' },
{ machineName = nil, name = 'Tossina', power = nil, accuracy = 90, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Veleno', stab = false, generation = '5' },
{ machineName = nil, name = 'Doppioteam', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '5' },
{ machineName = nil, name = 'Schermoluce', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 30, maxPP = 48, moveType = 'Psico', stab = false, generation = '5' },
{ machineName = nil, name = 'Riflesso', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Psico', stab = false, generation = '5' },
{ machineName = nil, name = 'Riposo', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Psico', stab = false, generation = '5' },
{ machineName = nil, name = 'Frana', power = 75, accuracy = 90, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Roccia', stab = false, generation = '5' },
{ machineName = nil, name = 'Sostituto', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '5' },
{ machineName = nil, name = 'Protezione', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '5' },
{ machineName = nil, name = 'Terrempesta', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Roccia', stab = false, generation = '5' },
{ machineName = nil, name = 'Bullo', power = nil, accuracy = 85, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '5' },
{ machineName = nil, name = 'Attrazione', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '5' },
{ machineName = nil, name = 'Ritorno', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '5' },
{ machineName = nil, name = 'Frustrazione', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '5' },
{ machineName = nil, name = 'Introforza', power = nil, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '5' },
{ machineName = nil, name = 'Pioggiadanza', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 5, maxPP = 8, moveType = 'Acqua', stab = false, generation = '5' },
{ machineName = nil, name = 'Spaccaroccia', power = 40, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Lotta', stab = false, generation = '5' },
{ machineName = nil, name = 'Grandine', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Ghiaccio', stab = false, generation = '5' },
{ machineName = nil, name = 'Facciata', power = 70, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = true, generation = '5' },
{ machineName = nil, name = 'Rocciotomba', power = 50, accuracy = 80, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 10, moveType = 'Roccia', stab = false, generation = '5' },
{ machineName = nil, name = 'Gigaimpatto', power = 150, accuracy = 90, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Normale', stab = true, generation = '5' },
{ machineName = nil, name = 'Pietrataglio', power = 100, accuracy = 80, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Roccia', stab = false, generation = '5' },
{ machineName = nil, name = 'Coro', power = 60, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Normale', stab = true, generation = '5' },
{ machineName = nil, name = 'Battiterra', power = 60, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Terra', stab = false, generation = '5' },
}, sixthGen = {
{ machineName = nil, name = 'Boato', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '6' },
{ machineName = nil, name = 'Geloraggio', power = 90, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Ghiaccio', stab = false, generation = '6' },
{ machineName = nil, name = 'Bora', power = 110, accuracy = 70, criticalHit = 0, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Ghiaccio', stab = false, generation = '6' },
{ machineName = nil, name = 'Iper Raggio', power = 150, accuracy = 90, criticalHit = 0, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Normale', stab = true, generation = '6' },
{ machineName = nil, name = 'Forza', power = 80, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = true, generation = '6' },
{ machineName = nil, name = 'Terremoto', power = 100, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Terra', stab = false, generation = '6' },
{ machineName = nil, name = 'Fossa', power = 80, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Terra', stab = false, generation = '6' },
{ machineName = nil, name = 'Tossina', power = nil, accuracy = 90, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Veleno', stab = false, generation = '6' },
{ machineName = nil, name = 'Doppioteam', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '6' },
{ machineName = nil, name = 'Schermoluce', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 30, maxPP = 48, moveType = 'Psico', stab = false, generation = '6' },
{ machineName = nil, name = 'Riflesso', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Psico', stab = false, generation = '6' },
{ machineName = nil, name = 'Riposo', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Psico', stab = false, generation = '6' },
{ machineName = nil, name = 'Frana', power = 75, accuracy = 90, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Roccia', stab = false, generation = '6' },
{ machineName = nil, name = 'Sostituto', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '6' },
{ machineName = nil, name = 'Protezione', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '6' },
{ machineName = nil, name = 'Terrempesta', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Roccia', stab = false, generation = '6' },
{ machineName = nil, name = 'Bullo', power = nil, accuracy = 90, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '6' },
{ machineName = nil, name = 'Attrazione', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '6' },
{ machineName = nil, name = 'Sonnolalia', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '6' },
{ machineName = nil, name = 'Ritorno', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '6' },
{ machineName = nil, name = 'Frustrazione', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '6' },
{ machineName = nil, name = 'Introforza', power = 60, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Normale', stab = true, generation = '6' },
{ machineName = nil, name = 'Pioggiadanza', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 5, maxPP = 8, moveType = 'Acqua', stab = false, generation = '6' },
{ machineName = nil, name = 'Spaccaroccia', power = 40, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Lotta', stab = false, generation = '6' },
{ machineName = nil, name = 'Grandine', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Ghiaccio', stab = false, generation = '6' },
{ machineName = nil, name = 'Facciata', power = 70, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = true, generation = '6' },
{ machineName = nil, name = 'Forzasegreta', power = 70, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = true, generation = '6' },
{ machineName = nil, name = 'Rocciotomba', power = 60, accuracy = 95, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Roccia', stab = false, generation = '6' },
{ machineName = nil, name = 'Gigaimpatto', power = 150, accuracy = 90, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Normale', stab = true, generation = '6' },
{ machineName = nil, name = 'Pietrataglio', power = 100, accuracy = 80, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Roccia', stab = false, generation = '6' },
{ machineName = nil, name = 'Coro', power = 60, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Normale', stab = true, generation = '6' },
{ machineName = nil, name = 'Battiterra', power = 60, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Terra', stab = false, generation = '6' },
{ machineName = nil, name = 'Confidenza', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '6' },
}, seventhGen = {
{ machineName = 'MT92', name = 'Distortozona', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 5, maxPP = 8, moveType = 'Psico', stab = false, generation = '7' },
{ machineName = 'MT63', name = 'Divieto', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Buio', stab = false, generation = '7' },
{ machineName = 'MT15', name = 'Iper Raggio', power = 150, accuracy = 90, criticalHit = 0, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Normale', stab = true, generation = '7' },
{ machineName = 'MT03', name = 'Psicoshock', power = 80, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Psico', stab = false, generation = '7' },
{ machineName = 'MT06', name = 'Tossina', power = nil, accuracy = 90, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Veleno', stab = false, generation = '7' },
{ machineName = 'MT10', name = 'Introforza', power = 60, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Normale', stab = true, generation = '7' },
{ machineName = 'MT11', name = 'Giornodisole', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 5, maxPP = 8, moveType = 'Fuoco', stab = false, generation = '7' },
{ machineName = 'MT13', name = 'Geloraggio', power = 90, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Ghiaccio', stab = false, generation = '7' },
{ machineName = 'MT14', name = 'Bora', power = 110, accuracy = 70, criticalHit = 0, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Ghiaccio', stab = false, generation = '7' },
{ machineName = 'MT17', name = 'Protezione', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '7' },
{ machineName = 'MT18', name = 'Pioggiadanza', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 5, maxPP = 8, moveType = 'Acqua', stab = false, generation = '7' },
{ machineName = 'MT21', name = 'Frustrazione', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '7' },
{ machineName = 'MT22', name = 'Solarraggio', power = 120, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Erba', stab = false, generation = '7' },
{ machineName = 'MT24', name = 'Fulmine', power = 90, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Elettro', stab = false, generation = '7' },
{ machineName = 'MT25', name = 'Tuono', power = 110, accuracy = 70, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Elettro', stab = false, generation = '7' },
{ machineName = 'MT27', name = 'Ritorno', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '7' },
{ machineName = 'MT29', name = 'Psichico', power = 90, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Psico', stab = false, generation = '7' },
{ machineName = 'MT30', name = 'Palla Ombra', power = 80, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Spettro', stab = false, generation = '7' },
{ machineName = 'MT32', name = 'Doppioteam', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '7' },
{ machineName = 'MT40', name = 'Aeroassalto', power = 60, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Volante', stab = false, generation = '7' },
{ machineName = 'MT42', name = 'Facciata', power = 70, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = true, generation = '7' },
{ machineName = 'MT44', name = 'Riposo', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Psico', stab = false, generation = '7' },
{ machineName = 'MT46', name = 'Furto', power = 60, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 25, maxPP = 40, moveType = 'Buio', stab = false, generation = '7' },
{ machineName = 'MT48', name = 'Coro', power = 60, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Normale', stab = true, generation = '7' },
{ machineName = 'MT57', name = 'Raggioscossa', power = 50, accuracy = 90, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Elettro', stab = false, generation = '7' },
{ machineName = 'MT68', name = 'Gigaimpatto', power = 150, accuracy = 90, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Normale', stab = true, generation = '7' },
{ machineName = 'MT73', name = 'Tuononda', power = nil, accuracy = 90, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Elettro', stab = false, generation = '7' },
{ machineName = 'MT77', name = 'Psicamisù', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '7' },
{ machineName = 'MT85', name = 'Mangiasogni', power = 100, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Psico', stab = false, generation = '7' },
{ machineName = 'MT87', name = 'Bullo', power = nil, accuracy = 85, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '7' },
{ machineName = 'MT88', name = 'Sonnolalia', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '7' },
{ machineName = 'MT90', name = 'Sostituto', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '7' },
{ machineName = 'MT97', name = 'Neropulsar', power = 80, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Buio', stab = false, generation = '7' },
{ machineName = 'MT100', name = 'Confidenza', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '7' },
}, eighthGen = nil };
value.breedMoves = { firstGen = nil, secondGen = nil, thirdGen = nil, fourthGen = nil, fifthGen = nil, sixthGen = nil, seventhGen = nil, eighthGen = nil };
value.tutorMoves = { firstGen = nil, secondGen = nil, thirdGen = nil, fourthGen = {
{ tutorName = nil, name = 'Russare', power = 50, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Normale', stab = true, generation = '4' },
{ tutorName = nil, name = 'Fangosberla', power = 20, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Terra', stab = false, generation = '4' },
{ tutorName = nil, name = 'Ventogelato', power = 55, accuracy = 95, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Ghiaccio', stab = false, generation = '4' },
{ tutorName = nil, name = 'Tagliofuria', power = 10, accuracy = 95, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Coleottero', stab = false, generation = '4' },
{ tutorName = nil, name = 'Forzantica', power = 60, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Roccia', stab = false, generation = '4' },
{ tutorName = nil, name = 'Troppoforte', power = 120, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Lotta', stab = false, generation = '4' },
{ tutorName = nil, name = 'Privazione', power = 65, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Buio', stab = false, generation = '4' },
{ tutorName = nil, name = 'Rimonta', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Normale', stab = false, generation = '4' },
{ tutorName = nil, name = 'Geoforza', power = 90, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Terra', stab = false, generation = '4' },
{ tutorName = nil, name = 'Metaltestata', power = 80, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Acciaio', stab = false, generation = '4' },
}, fifthGen = {
{ tutorName = nil, name = 'Russare', power = 40, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Normale', stab = true, generation = '5' },
{ tutorName = nil, name = 'Ventogelato', power = 55, accuracy = 95, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Ghiaccio', stab = false, generation = '5' },
{ tutorName = nil, name = 'Sonnolalia', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '5' },
{ tutorName = nil, name = 'Troppoforte', power = 120, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Lotta', stab = false, generation = '5' },
{ tutorName = nil, name = 'Privazione', power = 20, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Buio', stab = false, generation = '5' },
{ tutorName = nil, name = 'Rimonta', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Normale', stab = false, generation = '5' },
{ tutorName = nil, name = 'Blocco', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 5, maxPP = 8, moveType = 'Normale', stab = false, generation = '5' },
{ tutorName = nil, name = 'Geoforza', power = 90, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Terra', stab = false, generation = '5' },
{ tutorName = nil, name = 'Metaltestata', power = 80, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Acciaio', stab = false, generation = '5' },
{ tutorName = nil, name = 'Levitoroccia', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Roccia', stab = false, generation = '5' },
}, sixthGen = {
{ tutorName = nil, name = 'Russare', power = 50, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Normale', stab = true, generation = '6' },
{ tutorName = nil, name = 'Ventogelato', power = 55, accuracy = 95, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Ghiaccio', stab = false, generation = '6' },
{ tutorName = nil, name = 'Troppoforte', power = 120, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Lotta', stab = false, generation = '6' },
{ tutorName = nil, name = 'Privazione', power = 65, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Buio', stab = false, generation = '6' },
{ tutorName = nil, name = 'Rimonta', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Normale', stab = false, generation = '6' },
{ tutorName = nil, name = 'Blocco', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 5, maxPP = 8, moveType = 'Normale', stab = false, generation = '6' },
{ tutorName = nil, name = 'Geoforza', power = 90, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Terra', stab = false, generation = '6' },
{ tutorName = nil, name = 'Metaltestata', power = 80, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Acciaio', stab = false, generation = '6' },
{ tutorName = nil, name = 'Levitoroccia', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Roccia', stab = false, generation = '6' },
}, seventhGen = {
{ tutorName = nil, name = 'Magivelo', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Psico', stab = false, generation = '7' },
{ tutorName = nil, name = 'Magnetascesa', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Elettro', stab = false, generation = '7' },
{ tutorName = nil, name = 'Segnoraggio', power = 75, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Coleottero', stab = false, generation = '7' },
{ tutorName = nil, name = 'Cambiaposto', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Psico', stab = false, generation = '7' },
{ tutorName = nil, name = 'Elettrotela', power = 55, accuracy = 95, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Elettro', stab = false, generation = '7' },
{ tutorName = nil, name = 'Ripicca', power = 95, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Buio', stab = false, generation = '7' },
{ tutorName = nil, name = 'Gravità', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 5, maxPP = 8, moveType = 'Psico', stab = false, generation = '7' },
{ tutorName = nil, name = 'Ventogelato', power = 55, accuracy = 95, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Ghiaccio', stab = false, generation = '7' },
{ tutorName = nil, name = 'Codacciaio', power = 100, accuracy = 75, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Acciaio', stab = false, generation = '7' },
{ tutorName = nil, name = 'Ultimascelta', power = 140, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Normale', stab = true, generation = '7' },
{ tutorName = nil, name = 'Malcomune', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '7' },
{ tutorName = nil, name = 'Riciclo', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '7' },
{ tutorName = nil, name = 'Ondashock', power = 60, accuracy = nil, criticalHit = 0, category = 'Speciale', pp = 20, maxPP = 32, moveType = 'Elettro', stab = false, generation = '7' },
{ tutorName = nil, name = 'Russare', power = 50, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Normale', stab = true, generation = '7' },
{ tutorName = nil, name = 'Telecinesi', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Psico', stab = false, generation = '7' },
{ tutorName = nil, name = 'Raggiro', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Psico', stab = false, generation = '7' },
{ tutorName = nil, name = 'Baraonda', power = 90, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Normale', stab = true, generation = '7' },
{ tutorName = nil, name = 'Mirabilzona', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Psico', stab = false, generation = '7' },
{ tutorName = nil, name = 'Cozzata Zen', power = 80, accuracy = 90, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Psico', stab = false, generation = '7' },
}, eighthGen = nil };
value.evolutions = {
{ stages = 3, firstStageName = 'Porygon', firstStageDexNumber = '137', firstStageFormName = nil, firstStageTypes = { primary = 'Normale', secondary = nil }, firstEvolutionMethod = { id = 17, detail = 'Upgrade', condition = nil }, secondStageName = 'Porygon2', secondStageDexNumber = '233', secondStageFormName = nil, secondStageTypes = { primary = 'Normale', secondary = nil }, secondEvolutionMethod = { id = 17, detail = 'Dubbiodisco', condition = nil }, thirdStageName = 'Porygon-Z', thirdStageDexNumber = '474', thirdStageFormName = nil, thirdStageTypes = { primary = 'Normale', secondary = nil } },
};
value.statistics = { hp = { baseValue = 85, minLv50 = 145, maxLv50 = 192, minLv100 = 280, maxLv100 = 374 }, atk = { baseValue = 80, minLv50 = 76, maxLv50 = 145, minLv100 = 148, maxLv100 = 284 }, def = { baseValue = 70, minLv50 = 67, maxLv50 = 134, minLv100 = 130, maxLv100 = 262 }, spa = { baseValue = 135, minLv50 = 126, maxLv50 = 205, minLv100 = 247, maxLv100 = 405 }, spd = { baseValue = 75, minLv50 = 72, maxLv50 = 139, minLv100 = 139, maxLv100 = 273 }, spe = { baseValue = 90, minLv50 = 85, maxLv50 = 156, minLv100 = 166, maxLv100 = 306 } };
value.locations = {
{ game = 'Rosso', routes = nil, others = nil },
{ game = 'Blu', routes = nil, others = nil },
{ game = 'Giallo', routes = nil, others = nil },
{ game = 'Oro', routes = nil, others = nil },
{ game = 'Argento', routes = nil, others = nil },
{ game = 'Cristallo', routes = nil, others = nil },
{ game = 'Rubino', routes = nil, others = nil },
{ game = 'Zaffiro', routes = nil, others = nil },
{ game = 'Rosso Fuoco', routes = nil, others = nil },
{ game = 'Verde Foglia', routes = nil, others = nil },
{ game = 'Smeraldo', routes = nil, others = nil },
{ game = 'Diamante', routes = nil, others = {
{ name = 'Evolvendo Porygon2', link = 'Porygon2' },
} },
{ game = 'Perla', routes = nil, others = {
{ name = 'Evolvendo Porygon2', link = 'Porygon2' },
} },
{ game = 'Platino', routes = nil, others = {
{ name = 'Evolvendo Porygon2', link = 'Porygon2' },
} },
{ game = 'HeartGold', routes = nil, others = {
{ name = 'Evolvendo Porygon2', link = 'Porygon2' },
} },
{ game = 'SoulSilver', routes = nil, others = {
{ name = 'Evolvendo Porygon2', link = 'Porygon2' },
} },
{ game = 'Nero', routes = nil, others = {
{ name = 'Scambiando / Trasferendo da un altro gioco', link = 'Scambio' },
} },
{ game = 'Bianco', routes = nil, others = {
{ name = 'Evolvendo Porygon2', link = 'Porygon2' },
} },
{ game = 'Nero 2', routes = nil, others = {
{ name = 'Scambiando / Trasferendo da un altro gioco', link = 'Scambio' },
} },
{ game = 'Bianco 2', routes = nil, others = {
{ name = 'Scambiando / Trasferendo da un altro gioco', link = 'Scambio' },
} },
{ game = 'X', routes = nil, others = {
{ name = 'Scambiando / Trasferendo da un altro gioco', link = 'Scambio' },
} },
{ game = 'Y', routes = nil, others = {
{ name = 'Scambiando / Trasferendo da un altro gioco', link = 'Scambio' },
} },
{ game = 'Rubino Omega', routes = nil, others = {
{ name = 'Evolvendo Porygon2', link = 'Porygon2' },
} },
{ game = 'Zaffiro Alfa', routes = nil, others = {
{ name = 'Evolvendo Porygon2', link = 'Porygon2' },
} },
{ game = 'Sole', routes = nil, others = {
{ name = 'Evolvendo Porygon2', link = 'Porygon2' },
} },
{ game = 'Luna', routes = nil, others = {
{ name = 'Evolvendo Porygon2', link = 'Porygon2' },
} },
{ game = 'Ultra Sole', routes = nil, others = {
{ name = 'Evolvendo Porygon2', link = 'Porygon2' },
} },
{ game = 'Ultra Luna', routes = nil, others = {
{ name = 'Evolvendo Porygon2', link = 'Porygon2' },
} },
{ game = 'Let\'s GO Pikachu', routes = nil, others = {
{ name = 'Non presente in questi giochi', link = 'Non presente in questi giochi' },
} },
{ game = 'Let\'s GO Eevee', routes = nil, others = {
{ name = 'Non presente in questi giochi', link = 'Non presente in questi giochi' },
} },
{ game = 'Spada', routes = nil, others = {
{ name = 'Non disponibile', link = 'Non disponibile' },
} },
{ game = 'Scudo', routes = nil, others = {
{ name = 'Non disponibile', link = 'Non disponibile' },
} },
};
value.events = nil;
value.weaknessTable = { quadrupleDamage = nil, doubleDamage = {
'Lotta',
}, normalDamage = {
'Normale',
'Fuoco',
'Acqua',
'Elettro',
'Erba',
'Ghiaccio',
'Veleno',
'Terra',
'Volante',
'Psico',
'Coleottero',
'Roccia',
'Drago',
'Buio',
'Acciaio',
'Folletto',
}, halfDamage = nil, quarterDamage = nil, uneffective = {
'Spettro',
} };
value.abilities = { primary = 'Adattabilità', secondary = 'Download', hidden = 'Ponderazione' };
value.go = { id = 474, name = 'Porygon-Z', candyName = 'Porygon', types = { primary = 'Normale', secondary = nil }, maxCP = 3266, atk = 264, def = 150, sta = 198, atkRank = 23, defRank = 249, staRank = 132, rankTot = 607, category = nil, generation = 4, kmBuddyDistance = 3, description = 'Il software aggiuntivo che gli è stato installato aveva dei bug. I suoi comportamenti strani fanno pensare che si tratti di un esperimento fallito.', weight = 34, height = 0.9, baseCatchRate = 5.00, baseFleeRate = 5.00, isTransferable = true, isDeployable = true, stardustCaptureReward = 400, candyCaptureReward = 7, purificationCost = { stardust = 3000, candies = 3 }, evolutions = {
{ stages = 3, firstStageName = 'Porygon', firstStageDexNumber = '137', firstStageFormName = nil, firstStageTypes = { primary = 'Normale', secondary = nil }, firstEvolutionMethod = { candies = 25, detail = 'Upgrade' }, secondStageName = 'Porygon2', secondStageDexNumber = '233', secondStageFormName = nil, secondStageTypes = { primary = 'Normale', secondary = nil }, secondEvolutionMethod = { candies = 100, detail = 'Pietra Sinnoh' }, thirdStageName = 'Porygon-Z', thirdStageDexNumber = '474', thirdStageFormName = nil, thirdStageTypes = { primary = 'Normale', secondary = nil } },
}, combatPointsTable = {
{ level = 1, minCombatPoints = 40, maxCombatPoints = 46 },
{ level = 2, minCombatPoints = 125, maxCombatPoints = 144 },
{ level = 3, minCombatPoints = 211, maxCombatPoints = 243 },
{ level = 4, minCombatPoints = 297, maxCombatPoints = 342 },
{ level = 5, minCombatPoints = 383, maxCombatPoints = 440 },
{ level = 6, minCombatPoints = 469, maxCombatPoints = 539 },
{ level = 7, minCombatPoints = 554, maxCombatPoints = 637 },
{ level = 8, minCombatPoints = 640, maxCombatPoints = 736 },
{ level = 9, minCombatPoints = 726, maxCombatPoints = 835 },
{ level = 10, minCombatPoints = 812, maxCombatPoints = 933 },
{ level = 11, minCombatPoints = 893, maxCombatPoints = 1026 },
{ level = 12, minCombatPoints = 974, maxCombatPoints = 1120 },
{ level = 13, minCombatPoints = 1055, maxCombatPoints = 1213 },
{ level = 14, minCombatPoints = 1136, maxCombatPoints = 1306 },
{ level = 15, minCombatPoints = 1217, maxCombatPoints = 1400 },
{ level = 16, minCombatPoints = 1299, maxCombatPoints = 1493 },
{ level = 17, minCombatPoints = 1380, maxCombatPoints = 1586 },
{ level = 18, minCombatPoints = 1461, maxCombatPoints = 1680 },
{ level = 19, minCombatPoints = 1542, maxCombatPoints = 1773 },
{ level = 20, minCombatPoints = 1623, maxCombatPoints = 1866 },
{ level = 21, minCombatPoints = 1704, maxCombatPoints = 1960 },
{ level = 22, minCombatPoints = 1786, maxCombatPoints = 2053 },
{ level = 23, minCombatPoints = 1867, maxCombatPoints = 2146 },
{ level = 24, minCombatPoints = 1948, maxCombatPoints = 2240 },
{ level = 25, minCombatPoints = 2029, maxCombatPoints = 2333 },
{ level = 26, minCombatPoints = 2110, maxCombatPoints = 2426 },
{ level = 27, minCombatPoints = 2192, maxCombatPoints = 2520 },
{ level = 28, minCombatPoints = 2273, maxCombatPoints = 2613 },
{ level = 29, minCombatPoints = 2354, maxCombatPoints = 2706 },
{ level = 30, minCombatPoints = 2435, maxCombatPoints = 2800 },
{ level = 31, minCombatPoints = 2476, maxCombatPoints = 2846 },
{ level = 32, minCombatPoints = 2516, maxCombatPoints = 2893 },
{ level = 33, minCombatPoints = 2557, maxCombatPoints = 2940 },
{ level = 34, minCombatPoints = 2598, maxCombatPoints = 2986 },
{ level = 35, minCombatPoints = 2638, maxCombatPoints = 3033 },
{ level = 36, minCombatPoints = 2679, maxCombatPoints = 3080 },
{ level = 37, minCombatPoints = 2719, maxCombatPoints = 3126 },
{ level = 38, minCombatPoints = 2760, maxCombatPoints = 3173 },
{ level = 39, minCombatPoints = 2801, maxCombatPoints = 3220 },
{ level = 40, minCombatPoints = 2841, maxCombatPoints = 3266 },
}, weaknessTable = { quadrupleDamage = nil, doubleDamage = {
'Lotta',
}, normalDamage = {
'Coleottero',
'Buio',
'Drago',
'Elettro',
'Folletto',
'Fuoco',
'Volante',
'Erba',
'Terra',
'Ghiaccio',
'Normale',
'Veleno',
'Psico',
'Roccia',
'Acciaio',
'Acqua',
}, halfDamage = nil, quarterDamage = {
'Spettro',
}, uneffective = nil }, thirdMoveCost = { candies = 50, stardust = 50000 }, quickMoves = {
{ name = 'Raggioscossa', type = 'Elettro', stab = false, power = 8, damage = 0, favorableDamage = 0, dps = 7.2727272727272725, realDPS = 0, energy = 15, eps = 13.636363636363635, cd = 1100, damageWindow = { start = 0.85, finish = 1.05 } },
{ name = 'Introforza', type = 'Normale', stab = true, power = 15, damage = 0, favorableDamage = 0, dps = 10, realDPS = 0, energy = 15, eps = 10, cd = 1500, damageWindow = { start = 1.1, finish = 1.4 } },
{ name = 'Localizza', type = 'Normale', stab = true, power = 1, damage = 0, favorableDamage = 0, dps = 3.3333333333333335, realDPS = 0, energy = 6, eps = 20, cd = 300, damageWindow = { start = 0.17, finish = 0.3 } },
}, quickLegacyMoves = nil, chargedMoves = {
{ chargeBars = 1, name = 'Iper Raggio', type = 'Normale', stab = true, power = 150, damage = 0, favorableDamage = 0, dps = 39.473684210526315, realDPS = 0, energy = 100, eps = 26.315789473684212, cd = 3800, damageWindow = { start = 3.3, finish = 3.6 } },
{ chargeBars = 1, name = 'Bora', type = 'Ghiaccio', stab = false, power = 130, damage = 0, favorableDamage = 0, dps = 41.935483870967744, realDPS = 0, energy = 100, eps = 32.25806451612903, cd = 3100, damageWindow = { start = 1.5, finish = 2.9 } },
{ chargeBars = 1, name = 'Solarraggio', type = 'Erba', stab = false, power = 180, damage = 0, favorableDamage = 0, dps = 36.73469387755102, realDPS = 0, energy = 100, eps = 20.408163265306122, cd = 4900, damageWindow = { start = 2.7, finish = 4.7 } },
{ chargeBars = 1, name = 'Falcecannone', type = 'Elettro', stab = false, power = 140, damage = 0, favorableDamage = 0, dps = 37.83783783783784, realDPS = 0, energy = 100, eps = 27.027027027027025, cd = 3700, damageWindow = { start = 3, finish = 3.5 } },
}, chargedLegacyMoves = nil };

return value;
272

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