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91 698 byte aggiunti ,  18:44, 10 lug 2020
Fixato ramo evolutivo Weezing di Galar
local value = {};
-- Generated @ 09/07/2020 19:49:07

value.name = 'Koffing';
value.nameLang = { jap = 'ドガース', japRom = 'Dogars', kor = '또가스', korRom = 'Ttogaseu', fra = 'Smogo', eng = 'Koffing', spa = 'Koffing', ger = 'Smogon' };
value.dexNumber = 109;
value.regionalDexNumber = { kanto = '#109', johto = '#114', hoenn = '#108', kantoExtended = '#109', sinnoh = nil, sinnohExtended = nil, johtoExtended = '#115', unima = nil, unimaExtended = nil, kalos = nil, kalosZone = nil, hoennExtended = '#113', alola = nil, alolaExtended = nil, kantoLetsGO = '#109', galar = '#250', galarArmor = nil };
value.ordering = { prev = { dexNumber = 108, name = 'Lickitung' }, next = { dexNumber = 110, name = 'Weezing' } };
value.types = { primary = 'Veleno', secondary = nil };
value.pokedexEntries = {
{ game = 'Rosso', entry = 'Siccome accumula vari tipi di gas tossici nel suo corpo, può esplodere senza preavviso.', form = nil },
{ game = 'Blu', entry = 'Siccome accumula vari tipi di gas tossici nel suo corpo, può esplodere senza preavviso.', form = nil },
{ game = 'Giallo', entry = 'In luoghi caldi i suoi gas interni possono dilatarsi ed esplodere all\'improvviso. Fai attenzione!', form = nil },
{ game = 'Oro', entry = 'Il suo corpo rarefatto e sottile è composto da gas che causano raffreddori, tosse e lacrimazione.', form = nil },
{ game = 'Argento', entry = 'I gas velenosi che contiene sono di poco più leggeri dell\'aria, perciò resta sollevato da terra.', form = nil },
{ game = 'Cristallo', entry = 'Se ci si avvicina mentre espelle il gas velenoso, si può vedere il gas muoversi nel suo corpo.', form = nil },
{ game = 'Rubino', entry = 'Se KOFFING si agita, aumenta la tossicità dei suoi gas interni e li espelle violentemente da tutto il corpo. Questo POKéMON riesce anche a gonfiarsi fino al punto di esplodere.', form = nil },
{ game = 'Zaffiro', entry = 'KOFFING consiste di sostanze velenose. Mischia tossine con rifiuti putrefatti per scatenare reazioni chimiche che generano un micidiale gas velenoso. Con l\'aumento della temperatura, sale la quantità di gas prodotto da KOFFING.', form = nil },
{ game = 'Smeraldo', entry = 'Se si osserva un KOFFING da vicino, attraverso la sottilissima pelle, si vedono i gas tossici al suo interno. Alla minima stimolazione, il POKéMON scoppia.', form = nil },
{ game = 'Rosso Fuoco', entry = 'Il suo corpo fatto a pallone è pieno di orribili sostanze gassose, che emanano un puzzo disgustoso.', form = nil },
{ game = 'Verde Foglia', entry = 'Siccome accumula vari tipi di gas tossici nel suo corpo, può esplodere senza preavviso.', form = nil },
{ game = 'Diamante', entry = 'Fluttua a mezz’aria grazie ai gas che ha in corpo. Questi sono maleodoranti e altamente esplosivi.', form = nil },
{ game = 'Perla', entry = 'Fluttua a mezz’aria grazie ai gas che ha in corpo. Questi sono maleodoranti e altamente esplosivi.', form = nil },
{ game = 'Platino', entry = 'Fluttua a mezz’aria grazie ai gas che ha in corpo. Questi sono maleodoranti e altamente esplosivi.', form = nil },
{ game = 'HeartGold', entry = 'Il suo corpo rarefatto e sottile è composto da gas che causano raffreddori, tosse e lacrimazione.', form = nil },
{ game = 'SoulSilver', entry = 'I gas velenosi che contiene sono di poco più leggeri dell’aria, perciò resta sollevato da terra.', form = nil },
{ game = 'Nero', entry = 'Fluttua a mezz\'aria grazie ai gas che ha in corpo. Questi sono maleodoranti e altamente esplosivi.', form = nil },
{ game = 'Bianco', entry = 'Fluttua a mezz\'aria grazie ai gas che ha in corpo. Questi sono maleodoranti e altamente esplosivi.', form = nil },
{ game = 'Nero 2', entry = 'Il suo corpo leggero come un palloncino è ripieno di un gas altamente tossico che ogni tanto dà luogo a delle esplosioni.', form = nil },
{ game = 'Bianco 2', entry = 'Il suo corpo leggero come un palloncino è ripieno di un gas altamente tossico che ogni tanto dà luogo a delle esplosioni.', form = nil },
{ game = 'X', entry = 'Il suo corpo fatto a pallone è pieno di orribili sostanze gassose, che emanano un puzzo disgustoso.', form = nil },
{ game = 'Y', entry = 'Fluttua a mezz\'aria grazie ai gas che ha in corpo. Questi sono maleodoranti e altamente esplosivi.', form = nil },
{ game = 'Rubino Omega', entry = 'Se Koffing si agita, aumenta la tossicità dei suoi gas interni e li espelle violentemente da tutto il corpo. Questo Pokémon riesce anche a gonfiarsi fino al punto di esplodere.', form = nil },
{ game = 'Zaffiro Alfa', entry = 'Koffing è costituito da sostanze velenose. Mischia tossine con rifiuti putrefatti per scatenare reazioni chimiche che generano un micidiale gas velenoso. Con l’aumento della temperatura, sale la quantità di gas prodotto da Koffing.', form = nil },
{ game = 'Spada', entry = 'Se Koffing si agita, aumenta la tossicità dei suoi gas interni e li espelle violentemente da tutto il corpo. Questo Pokémon riesce anche a gonfiarsi fino al punto di esplodere.', form = nil },
{ game = 'Scudo', entry = 'Koffing è costituito da sostanze velenose. Mischia tossine con rifiuti putrefatti per scatenare reazioni chimiche che generano un micidiale gas velenoso. Con l\'aumento della temperatura, sale la quantità di gas prodotto da Koffing.', form = nil },
};
value.basicPokemonInfo = { weight = 1, height = 0.6, color = nil, shape = nil, footprint = nil, male = 50, female = 50, catchRate = 24.8, catchRateValue = 190 };
value.breed = { growth = 'Medio Veloce', affection = 70, baseExp = 68, egg = { group = {
'Amorfo',
}, cycles = 20, stepRangeMin = 4884, stepRangeMax = 5140 }, evs = { hp = 0, atk = 0, def = 1, spa = 0, spd = 0, spe = 0 } };
value.levelMoves = { firstGen = {
{ level = 1, name = 'Azione', power = 40, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 35, maxPP = 56, moveType = 'Normale', stab = false, generation = '1' },
{ level = 37, name = 'Muro di Fumo', power = nil, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '1' },
{ level = 45, name = 'Nube', power = nil, accuracy = nil, criticalHit = 0, category = 'Speciale', pp = 30, maxPP = 48, moveType = 'Ghiaccio', stab = false, generation = '1' },
{ level = 40, name = 'Autodistruzione', power = 130, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Normale', stab = false, generation = '1' },
{ level = 1, name = 'Smog', power = 30, accuracy = 70, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Veleno', stab = true, generation = '1' },
{ level = 32, name = 'Fango', power = 65, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Veleno', stab = true, generation = '1' },
{ level = 48, name = 'Esplosione', power = 170, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Normale', stab = false, generation = '1' },
}, secondGen = {
{ level = 1, name = 'Azione', power = 40, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 35, maxPP = 56, moveType = 'Normale', stab = false, generation = '2' },
{ level = 25, name = 'Muro di Fumo', power = nil, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '2' },
{ level = 33, name = 'Nube', power = nil, accuracy = nil, criticalHit = 0, category = 'Speciale', pp = 30, maxPP = 48, moveType = 'Ghiaccio', stab = false, generation = '2' },
{ level = 17, name = 'Autodistruzione', power = 200, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Normale', stab = false, generation = '2' },
{ level = 9, name = 'Smog', power = 30, accuracy = 70, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Veleno', stab = true, generation = '2' },
{ level = 21, name = 'Fango', power = 65, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Veleno', stab = true, generation = '2' },
{ level = 1, name = 'Velenogas', power = nil, accuracy = 90, criticalHit = 0, category = 'Fisico', pp = 40, maxPP = 64, moveType = 'Veleno', stab = false, generation = '2' },
{ level = 41, name = 'Esplosione', power = 250, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Normale', stab = false, generation = '2' },
{ level = 45, name = 'Destinobbligato', power = nil, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Spettro', stab = false, generation = '2' },
}, thirdGen = {
{ level = 1, name = 'Azione', power = 40, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 35, maxPP = 56, moveType = 'Normale', stab = false, generation = '3' },
{ level = 25, name = 'Muro di Fumo', power = nil, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '3' },
{ level = 33, name = 'Nube', power = nil, accuracy = nil, criticalHit = 0, category = 'Speciale', pp = 30, maxPP = 48, moveType = 'Ghiaccio', stab = false, generation = '3' },
{ level = 17, name = 'Autodistruzione', power = 200, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Normale', stab = false, generation = '3' },
{ level = 9, name = 'Smog', power = 30, accuracy = 70, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Veleno', stab = true, generation = '3' },
{ level = 21, name = 'Fango', power = 65, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Veleno', stab = true, generation = '3' },
{ level = 1, name = 'Velenogas', power = nil, accuracy = 90, criticalHit = 0, category = 'Fisico', pp = 40, maxPP = 64, moveType = 'Veleno', stab = false, generation = '3' },
{ level = 41, name = 'Esplosione', power = 250, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Normale', stab = false, generation = '3' },
{ level = 45, name = 'Destinobbligato', power = nil, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Spettro', stab = false, generation = '3' },
{ level = 49, name = 'Memento', power = nil, accuracy = nil, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Buio', stab = false, generation = '3' },
}, fourthGen = {
{ level = 1, name = 'Azione', power = 35, accuracy = 95, criticalHit = 0, category = 'Fisico', pp = 35, maxPP = 56, moveType = 'Normale', stab = false, generation = '4' },
{ level = 10, name = 'Muro di Fumo', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '4' },
{ level = 28, name = 'Nube', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 30, maxPP = 48, moveType = 'Ghiaccio', stab = false, generation = '4' },
{ level = 19, name = 'Autodistruzione', power = 200, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Normale', stab = false, generation = '4' },
{ level = 6, name = 'Smog', power = 30, accuracy = 70, criticalHit = 0, category = 'Speciale', pp = 20, maxPP = 32, moveType = 'Veleno', stab = true, generation = '4' },
{ level = 24, name = 'Fango', power = 65, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 20, maxPP = 32, moveType = 'Veleno', stab = true, generation = '4' },
{ level = 1, name = 'Velenogas', power = nil, accuracy = 55, criticalHit = 0, category = 'Stato', pp = 40, maxPP = 64, moveType = 'Veleno', stab = false, generation = '4' },
{ level = 37, name = 'Esplosione', power = 250, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Normale', stab = false, generation = '4' },
{ level = 42, name = 'Fangobomba', power = 90, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Veleno', stab = true, generation = '4' },
{ level = 46, name = 'Destinobbligato', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 5, maxPP = 8, moveType = 'Spettro', stab = false, generation = '4' },
{ level = 51, name = 'Memento', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Buio', stab = false, generation = '4' },
{ level = 33, name = 'Vortexpalla', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Acciaio', stab = false, generation = '4' },
{ level = 15, name = 'Garanzia', power = 60, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Buio', stab = false, generation = '4' },
}, fifthGen = {
{ level = 1, name = 'Azione', power = 40, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 35, maxPP = 56, moveType = 'Normale', stab = false, generation = '5' },
{ level = 7, name = 'Muro di Fumo', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '5' },
{ level = 26, name = 'Nube', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 30, maxPP = 48, moveType = 'Ghiaccio', stab = false, generation = '5' },
{ level = 23, name = 'Autodistruzione', power = 200, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Normale', stab = false, generation = '5' },
{ level = 4, name = 'Smog', power = 20, accuracy = 70, criticalHit = 0, category = 'Speciale', pp = 20, maxPP = 32, moveType = 'Veleno', stab = true, generation = '5' },
{ level = 18, name = 'Fango', power = 65, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 20, maxPP = 32, moveType = 'Veleno', stab = true, generation = '5' },
{ level = 1, name = 'Velenogas', power = nil, accuracy = 80, criticalHit = 0, category = 'Stato', pp = 40, maxPP = 64, moveType = 'Veleno', stab = false, generation = '5' },
{ level = 37, name = 'Esplosione', power = 250, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Normale', stab = false, generation = '5' },
{ level = 34, name = 'Fangobomba', power = 90, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Veleno', stab = true, generation = '5' },
{ level = 40, name = 'Destinobbligato', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 5, maxPP = 8, moveType = 'Spettro', stab = false, generation = '5' },
{ level = 45, name = 'Memento', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Buio', stab = false, generation = '5' },
{ level = 29, name = 'Vortexpalla', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Acciaio', stab = false, generation = '5' },
{ level = 12, name = 'Garanzia', power = 50, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Buio', stab = false, generation = '5' },
{ level = 15, name = 'Pulifumo', power = 50, accuracy = nil, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Veleno', stab = true, generation = '5' },
}, sixthGen = {
{ level = 1, name = 'Azione', power = 50, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 35, maxPP = 56, moveType = 'Normale', stab = false, generation = '6' },
{ level = 7, name = 'Muro di Fumo', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '6' },
{ level = 26, name = 'Nube', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 30, maxPP = 48, moveType = 'Ghiaccio', stab = false, generation = '6' },
{ level = 23, name = 'Autodistruzione', power = 200, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Normale', stab = false, generation = '6' },
{ level = 4, name = 'Smog', power = 30, accuracy = 70, criticalHit = 0, category = 'Speciale', pp = 20, maxPP = 32, moveType = 'Veleno', stab = true, generation = '6' },
{ level = 18, name = 'Fango', power = 65, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 20, maxPP = 32, moveType = 'Veleno', stab = true, generation = '6' },
{ level = 1, name = 'Velenogas', power = nil, accuracy = 90, criticalHit = 0, category = 'Stato', pp = 40, maxPP = 64, moveType = 'Veleno', stab = false, generation = '6' },
{ level = 37, name = 'Esplosione', power = 250, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Normale', stab = false, generation = '6' },
{ level = 34, name = 'Fangobomba', power = 90, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Veleno', stab = true, generation = '6' },
{ level = 40, name = 'Destinobbligato', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 5, maxPP = 8, moveType = 'Spettro', stab = false, generation = '6' },
{ level = 45, name = 'Memento', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Buio', stab = false, generation = '6' },
{ level = 29, name = 'Vortexpalla', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Acciaio', stab = false, generation = '6' },
{ level = 12, name = 'Garanzia', power = 60, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Buio', stab = false, generation = '6' },
{ level = 15, name = 'Pulifumo', power = 50, accuracy = nil, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Veleno', stab = true, generation = '6' },
{ level = 42, name = 'Rutto', power = 120, accuracy = 90, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Veleno', stab = true, generation = '6' },
}, seventhGen = {
{ level = 1, name = 'Azione', power = 40, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 35, maxPP = 56, moveType = 'Normale', stab = false, generation = '7' },
{ level = 7, name = 'Muro di Fumo', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '7' },
{ level = 26, name = 'Nube', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 30, maxPP = 48, moveType = 'Ghiaccio', stab = false, generation = '7' },
{ level = 23, name = 'Autodistruzione', power = 200, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Normale', stab = false, generation = '7' },
{ level = 4, name = 'Smog', power = 30, accuracy = 70, criticalHit = 0, category = 'Speciale', pp = 20, maxPP = 32, moveType = 'Veleno', stab = true, generation = '7' },
{ level = 18, name = 'Fango', power = 65, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 20, maxPP = 32, moveType = 'Veleno', stab = true, generation = '7' },
{ level = 1, name = 'Velenogas', power = nil, accuracy = 90, criticalHit = 0, category = 'Stato', pp = 40, maxPP = 64, moveType = 'Veleno', stab = false, generation = '7' },
{ level = 37, name = 'Esplosione', power = 250, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Normale', stab = false, generation = '7' },
{ level = 34, name = 'Fangobomba', power = 90, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Veleno', stab = true, generation = '7' },
{ level = 40, name = 'Destinobbligato', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 5, maxPP = 8, moveType = 'Spettro', stab = false, generation = '7' },
{ level = 45, name = 'Memento', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Buio', stab = false, generation = '7' },
{ level = 29, name = 'Vortexpalla', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Acciaio', stab = false, generation = '7' },
{ level = 12, name = 'Garanzia', power = 60, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Buio', stab = false, generation = '7' },
{ level = 15, name = 'Pulifumo', power = 50, accuracy = nil, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Veleno', stab = true, generation = '7' },
{ level = 42, name = 'Rutto', power = 120, accuracy = 90, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Veleno', stab = true, generation = '7' },
}, eighthGen = {
{ level = 1, name = 'Velenogas', power = nil, accuracy = 90, criticalHit = 0, category = 'Stato', pp = 40, maxPP = 64, moveType = 'Veleno', stab = false, generation = '8' },
{ level = 1, name = 'Azione', power = 40, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 35, maxPP = 56, moveType = 'Normale', stab = false, generation = '8' },
{ level = 4, name = 'Smog', power = 30, accuracy = 70, criticalHit = 4.17, category = 'Speciale', pp = 20, maxPP = 32, moveType = 'Veleno', stab = true, generation = '8' },
{ level = 8, name = 'Muro di Fumo', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '8' },
{ level = 12, name = 'Pulifumo', power = 50, accuracy = nil, criticalHit = 4.17, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Veleno', stab = true, generation = '8' },
{ level = 16, name = 'Garanzia', power = 60, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Buio', stab = false, generation = '8' },
{ level = 20, name = 'Fango', power = 65, accuracy = 100, criticalHit = 4.17, category = 'Speciale', pp = 20, maxPP = 32, moveType = 'Veleno', stab = true, generation = '8' },
{ level = 24, name = 'Nube', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 30, maxPP = 48, moveType = 'Ghiaccio', stab = false, generation = '8' },
{ level = 28, name = 'Autodistruzione', power = 200, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Normale', stab = false, generation = '8' },
{ level = 32, name = 'Fangobomba', power = 90, accuracy = 100, criticalHit = 4.17, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Veleno', stab = true, generation = '8' },
{ level = 36, name = 'Tossina', power = nil, accuracy = 90, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Veleno', stab = false, generation = '8' },
{ level = 40, name = 'Rutto', power = 120, accuracy = 90, criticalHit = 4.17, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Veleno', stab = true, generation = '8' },
{ level = 44, name = 'Esplosione', power = 250, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Normale', stab = false, generation = '8' },
{ level = 48, name = 'Memento', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Buio', stab = false, generation = '8' },
{ level = 52, name = 'Destinobbligato', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 5, maxPP = 8, moveType = 'Spettro', stab = false, generation = '8' },
} };
value.machineMoves = { firstGen = {
{ machineName = nil, name = 'Fulmine', power = 90, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Elettro', stab = false, generation = '1' },
{ machineName = nil, name = 'Tuono', power = 110, accuracy = 70, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Elettro', stab = false, generation = '1' },
{ machineName = nil, name = 'Tossina', power = nil, accuracy = 90, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Veleno', stab = false, generation = '1' },
{ machineName = nil, name = 'Ira', power = 20, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '1' },
{ machineName = nil, name = 'Mimica', power = nil, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '1' },
{ machineName = nil, name = 'Doppioteam', power = nil, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '1' },
{ machineName = nil, name = 'Pazienza', power = 0, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '1' },
{ machineName = nil, name = 'Autodistruzione', power = 130, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Normale', stab = false, generation = '1' },
{ machineName = nil, name = 'Fuocobomba', power = 110, accuracy = 85, criticalHit = 0, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Fuoco', stab = false, generation = '1' },
{ machineName = nil, name = 'Esplosione', power = 170, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Normale', stab = false, generation = '1' },
{ machineName = nil, name = 'Riposo', power = nil, accuracy = nil, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Psico', stab = false, generation = '1' },
{ machineName = nil, name = 'Sostituto', power = nil, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '1' },
}, secondGen = {
{ machineName = nil, name = 'Tuono', power = 110, accuracy = 70, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Elettro', stab = false, generation = '2' },
{ machineName = nil, name = 'Tossina', power = nil, accuracy = 90, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Veleno', stab = false, generation = '2' },
{ machineName = nil, name = 'Doppioteam', power = nil, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '2' },
{ machineName = nil, name = 'Fuocobomba', power = 110, accuracy = 85, criticalHit = 0, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Fuoco', stab = false, generation = '2' },
{ machineName = nil, name = 'Riposo', power = nil, accuracy = nil, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Psico', stab = false, generation = '2' },
{ machineName = nil, name = 'Furto', power = 60, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 25, maxPP = 40, moveType = 'Buio', stab = false, generation = '2' },
{ machineName = nil, name = 'Russare', power = 50, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '2' },
{ machineName = nil, name = 'Maledizione', power = nil, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Spettro', stab = false, generation = '2' },
{ machineName = nil, name = 'Protezione', power = nil, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '2' },
{ machineName = nil, name = 'Fangobomba', power = 90, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Veleno', stab = true, generation = '2' },
{ machineName = nil, name = 'Falcecannone', power = 120, accuracy = 50, criticalHit = 0, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Elettro', stab = false, generation = '2' },
{ machineName = nil, name = 'Resistenza', power = nil, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '2' },
{ machineName = nil, name = 'Rotolamento', power = 30, accuracy = 90, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Roccia', stab = false, generation = '2' },
{ machineName = nil, name = 'Bullo', power = nil, accuracy = 85, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '2' },
{ machineName = nil, name = 'Attrazione', power = nil, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '2' },
{ machineName = nil, name = 'Sonnolalia', power = nil, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '2' },
{ machineName = nil, name = 'Ritorno', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '2' },
{ machineName = nil, name = 'Frustrazione', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '2' },
{ machineName = nil, name = 'Introforza', power = 60, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '2' },
{ machineName = nil, name = 'Giornodisole', power = nil, accuracy = nil, criticalHit = 0, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Fuoco', stab = false, generation = '2' },
}, thirdGen = {
{ machineName = nil, name = 'Lanciafiamme', power = 90, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Fuoco', stab = false, generation = '3' },
{ machineName = nil, name = 'Fulmine', power = 90, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Elettro', stab = false, generation = '3' },
{ machineName = nil, name = 'Tuono', power = 110, accuracy = 70, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Elettro', stab = false, generation = '3' },
{ machineName = nil, name = 'Tossina', power = nil, accuracy = 90, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Veleno', stab = false, generation = '3' },
{ machineName = nil, name = 'Doppioteam', power = nil, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '3' },
{ machineName = nil, name = 'Fuocobomba', power = 110, accuracy = 85, criticalHit = 0, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Fuoco', stab = false, generation = '3' },
{ machineName = nil, name = 'Flash', power = nil, accuracy = 70, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '3' },
{ machineName = nil, name = 'Riposo', power = nil, accuracy = nil, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Psico', stab = false, generation = '3' },
{ machineName = nil, name = 'Furto', power = 60, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 25, maxPP = 40, moveType = 'Buio', stab = false, generation = '3' },
{ machineName = nil, name = 'Protezione', power = nil, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '3' },
{ machineName = nil, name = 'Fangobomba', power = 90, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Veleno', stab = true, generation = '3' },
{ machineName = nil, name = 'Attrazione', power = nil, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '3' },
{ machineName = nil, name = 'Ritorno', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '3' },
{ machineName = nil, name = 'Frustrazione', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '3' },
{ machineName = nil, name = 'Introforza', power = 60, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '3' },
{ machineName = nil, name = 'Pioggiadanza', power = nil, accuracy = nil, criticalHit = 0, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Acqua', stab = false, generation = '3' },
{ machineName = nil, name = 'Giornodisole', power = nil, accuracy = nil, criticalHit = 0, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Fuoco', stab = false, generation = '3' },
{ machineName = nil, name = 'Palla Ombra', power = 80, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Spettro', stab = false, generation = '3' },
{ machineName = nil, name = 'Attaccalite', power = nil, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Buio', stab = false, generation = '3' },
{ machineName = nil, name = 'Facciata', power = 70, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '3' },
{ machineName = nil, name = 'Provocazione', power = nil, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 20, maxPP = 32, moveType = 'Buio', stab = false, generation = '3' },
{ machineName = nil, name = 'Forzasegreta', power = 70, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '3' },
{ machineName = nil, name = 'Ondashock', power = 60, accuracy = nil, criticalHit = 0, category = 'Speciale', pp = 20, maxPP = 32, moveType = 'Elettro', stab = false, generation = '3' },
}, fourthGen = {
{ machineName = nil, name = 'Lanciafiamme', power = 90, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Fuoco', stab = false, generation = '4' },
{ machineName = nil, name = 'Fulmine', power = 90, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Elettro', stab = false, generation = '4' },
{ machineName = nil, name = 'Tuono', power = 110, accuracy = 70, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Elettro', stab = false, generation = '4' },
{ machineName = nil, name = 'Tossina', power = nil, accuracy = 85, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Veleno', stab = false, generation = '4' },
{ machineName = nil, name = 'Doppioteam', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '4' },
{ machineName = nil, name = 'Fuocobomba', power = 110, accuracy = 85, criticalHit = 0, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Fuoco', stab = false, generation = '4' },
{ machineName = nil, name = 'Flash', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '4' },
{ machineName = nil, name = 'Esplosione', power = 250, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Normale', stab = false, generation = '4' },
{ machineName = nil, name = 'Riposo', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Psico', stab = false, generation = '4' },
{ machineName = nil, name = 'Sostituto', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '4' },
{ machineName = nil, name = 'Furto', power = 60, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 25, maxPP = 40, moveType = 'Buio', stab = false, generation = '4' },
{ machineName = nil, name = 'Protezione', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '4' },
{ machineName = nil, name = 'Fangobomba', power = 90, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Veleno', stab = true, generation = '4' },
{ machineName = nil, name = 'Resistenza', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '4' },
{ machineName = nil, name = 'Bullo', power = nil, accuracy = 85, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '4' },
{ machineName = nil, name = 'Attrazione', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '4' },
{ machineName = nil, name = 'Sonnolalia', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '4' },
{ machineName = nil, name = 'Ritorno', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '4' },
{ machineName = nil, name = 'Frustrazione', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '4' },
{ machineName = nil, name = 'Introforza', power = 60, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '4' },
{ machineName = nil, name = 'Pioggiadanza', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 5, maxPP = 8, moveType = 'Acqua', stab = false, generation = '4' },
{ machineName = nil, name = 'Giornodisole', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 5, maxPP = 8, moveType = 'Fuoco', stab = false, generation = '4' },
{ machineName = nil, name = 'Palla Ombra', power = 80, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Spettro', stab = false, generation = '4' },
{ machineName = nil, name = 'Attaccalite', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Buio', stab = false, generation = '4' },
{ machineName = nil, name = 'Fuocofatuo', power = nil, accuracy = 85, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Fuoco', stab = false, generation = '4' },
{ machineName = nil, name = 'Facciata', power = 70, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '4' },
{ machineName = nil, name = 'Provocazione', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Buio', stab = false, generation = '4' },
{ machineName = nil, name = 'Forzasegreta', power = 70, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '4' },
{ machineName = nil, name = 'Ondashock', power = 60, accuracy = nil, criticalHit = 0, category = 'Speciale', pp = 20, maxPP = 32, moveType = 'Elettro', stab = false, generation = '4' },
{ machineName = nil, name = 'Vortexpalla', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Acciaio', stab = false, generation = '4' },
{ machineName = nil, name = 'Dononaturale', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '4' },
{ machineName = nil, name = 'Rivincita', power = 50, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Buio', stab = false, generation = '4' },
{ machineName = nil, name = 'Neropulsar', power = 80, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Buio', stab = false, generation = '4' },
{ machineName = nil, name = 'Incanto', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '4' },
}, fifthGen = {
{ machineName = nil, name = 'Lanciafiamme', power = 95, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Fuoco', stab = false, generation = '5' },
{ machineName = nil, name = 'Fulmine', power = 95, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Elettro', stab = false, generation = '5' },
{ machineName = nil, name = 'Tuono', power = 120, accuracy = 70, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Elettro', stab = false, generation = '5' },
{ machineName = nil, name = 'Tossina', power = nil, accuracy = 90, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Veleno', stab = false, generation = '5' },
{ machineName = nil, name = 'Doppioteam', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '5' },
{ machineName = nil, name = 'Fuocobomba', power = 120, accuracy = 85, criticalHit = 0, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Fuoco', stab = false, generation = '5' },
{ machineName = nil, name = 'Flash', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '5' },
{ machineName = nil, name = 'Esplosione', power = 250, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Normale', stab = false, generation = '5' },
{ machineName = nil, name = 'Riposo', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Psico', stab = false, generation = '5' },
{ machineName = nil, name = 'Sostituto', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '5' },
{ machineName = nil, name = 'Furto', power = 40, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 10, moveType = 'Buio', stab = false, generation = '5' },
{ machineName = nil, name = 'Protezione', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '5' },
{ machineName = nil, name = 'Fangobomba', power = 90, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Veleno', stab = true, generation = '5' },
{ machineName = nil, name = 'Bullo', power = nil, accuracy = 85, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '5' },
{ machineName = nil, name = 'Attrazione', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '5' },
{ machineName = nil, name = 'Ritorno', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '5' },
{ machineName = nil, name = 'Frustrazione', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '5' },
{ machineName = nil, name = 'Introforza', power = nil, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '5' },
{ machineName = nil, name = 'Pioggiadanza', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 5, maxPP = 8, moveType = 'Acqua', stab = false, generation = '5' },
{ machineName = nil, name = 'Giornodisole', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 5, maxPP = 8, moveType = 'Fuoco', stab = false, generation = '5' },
{ machineName = nil, name = 'Palla Ombra', power = 80, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Spettro', stab = false, generation = '5' },
{ machineName = nil, name = 'Attaccalite', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Buio', stab = false, generation = '5' },
{ machineName = nil, name = 'Fuocofatuo', power = nil, accuracy = 75, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Fuoco', stab = false, generation = '5' },
{ machineName = nil, name = 'Facciata', power = 70, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '5' },
{ machineName = nil, name = 'Provocazione', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Buio', stab = false, generation = '5' },
{ machineName = nil, name = 'Vortexpalla', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Acciaio', stab = false, generation = '5' },
{ machineName = nil, name = 'Rivincita', power = 50, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Buio', stab = false, generation = '5' },
{ machineName = nil, name = 'Velenoshock', power = 65, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Veleno', stab = true, generation = '5' },
{ machineName = nil, name = 'Coro', power = 60, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '5' },
{ machineName = nil, name = 'Bruciatutto', power = 30, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Fuoco', stab = false, generation = '5' },
}, sixthGen = {
{ machineName = nil, name = 'Lanciafiamme', power = 90, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Fuoco', stab = false, generation = '6' },
{ machineName = nil, name = 'Fulmine', power = 90, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Elettro', stab = false, generation = '6' },
{ machineName = nil, name = 'Tuono', power = 110, accuracy = 70, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Elettro', stab = false, generation = '6' },
{ machineName = nil, name = 'Tossina', power = nil, accuracy = 90, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Veleno', stab = false, generation = '6' },
{ machineName = nil, name = 'Doppioteam', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '6' },
{ machineName = nil, name = 'Fuocobomba', power = 110, accuracy = 85, criticalHit = 0, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Fuoco', stab = false, generation = '6' },
{ machineName = nil, name = 'Flash', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '6' },
{ machineName = nil, name = 'Esplosione', power = 250, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Normale', stab = false, generation = '6' },
{ machineName = nil, name = 'Riposo', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Psico', stab = false, generation = '6' },
{ machineName = nil, name = 'Sostituto', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '6' },
{ machineName = nil, name = 'Furto', power = 60, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 25, maxPP = 40, moveType = 'Buio', stab = false, generation = '6' },
{ machineName = nil, name = 'Protezione', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '6' },
{ machineName = nil, name = 'Fangobomba', power = 90, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Veleno', stab = true, generation = '6' },
{ machineName = nil, name = 'Bullo', power = nil, accuracy = 90, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '6' },
{ machineName = nil, name = 'Attrazione', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '6' },
{ machineName = nil, name = 'Sonnolalia', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '6' },
{ machineName = nil, name = 'Ritorno', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '6' },
{ machineName = nil, name = 'Frustrazione', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '6' },
{ machineName = nil, name = 'Introforza', power = 60, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '6' },
{ machineName = nil, name = 'Pioggiadanza', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 5, maxPP = 8, moveType = 'Acqua', stab = false, generation = '6' },
{ machineName = nil, name = 'Giornodisole', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 5, maxPP = 8, moveType = 'Fuoco', stab = false, generation = '6' },
{ machineName = nil, name = 'Palla Ombra', power = 80, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Spettro', stab = false, generation = '6' },
{ machineName = nil, name = 'Attaccalite', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Buio', stab = false, generation = '6' },
{ machineName = nil, name = 'Fuocofatuo', power = nil, accuracy = 85, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Fuoco', stab = false, generation = '6' },
{ machineName = nil, name = 'Facciata', power = 70, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '6' },
{ machineName = nil, name = 'Provocazione', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Buio', stab = false, generation = '6' },
{ machineName = nil, name = 'Forzasegreta', power = 70, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '6' },
{ machineName = nil, name = 'Vortexpalla', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Acciaio', stab = false, generation = '6' },
{ machineName = nil, name = 'Rivincita', power = 50, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Buio', stab = false, generation = '6' },
{ machineName = nil, name = 'Neropulsar', power = 80, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Buio', stab = false, generation = '6' },
{ machineName = nil, name = 'Velenoshock', power = 65, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Veleno', stab = true, generation = '6' },
{ machineName = nil, name = 'Coro', power = 60, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '6' },
{ machineName = nil, name = 'Bruciatutto', power = 60, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Fuoco', stab = false, generation = '6' },
{ machineName = nil, name = 'Confidenza', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '6' },
{ machineName = nil, name = 'Assillo', power = 20, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 20, maxPP = 32, moveType = 'Coleottero', stab = false, generation = '6' },
}, seventhGen = {
{ machineName = nil, name = 'Lanciafiamme', power = 90, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Fuoco', stab = false, generation = '7' },
{ machineName = nil, name = 'Fulmine', power = 90, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Elettro', stab = false, generation = '7' },
{ machineName = nil, name = 'Tuono', power = 110, accuracy = 70, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Elettro', stab = false, generation = '7' },
{ machineName = nil, name = 'Tossina', power = nil, accuracy = 90, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Veleno', stab = false, generation = '7' },
{ machineName = nil, name = 'Doppioteam', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '7' },
{ machineName = nil, name = 'Fuocobomba', power = 110, accuracy = 85, criticalHit = 0, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Fuoco', stab = false, generation = '7' },
{ machineName = nil, name = 'Esplosione', power = 250, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Normale', stab = false, generation = '7' },
{ machineName = nil, name = 'Riposo', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Psico', stab = false, generation = '7' },
{ machineName = nil, name = 'Sostituto', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '7' },
{ machineName = nil, name = 'Furto', power = 60, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 25, maxPP = 40, moveType = 'Buio', stab = false, generation = '7' },
{ machineName = nil, name = 'Protezione', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '7' },
{ machineName = nil, name = 'Fangobomba', power = 90, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Veleno', stab = true, generation = '7' },
{ machineName = nil, name = 'Bullo', power = nil, accuracy = 85, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '7' },
{ machineName = nil, name = 'Attrazione', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '7' },
{ machineName = nil, name = 'Sonnolalia', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '7' },
{ machineName = nil, name = 'Ritorno', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '7' },
{ machineName = nil, name = 'Frustrazione', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '7' },
{ machineName = nil, name = 'Introforza', power = 60, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '7' },
{ machineName = nil, name = 'Pioggiadanza', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 5, maxPP = 8, moveType = 'Acqua', stab = false, generation = '7' },
{ machineName = nil, name = 'Giornodisole', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 5, maxPP = 8, moveType = 'Fuoco', stab = false, generation = '7' },
{ machineName = nil, name = 'Palla Ombra', power = 80, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Spettro', stab = false, generation = '7' },
{ machineName = nil, name = 'Attaccalite', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Buio', stab = false, generation = '7' },
{ machineName = nil, name = 'Fuocofatuo', power = nil, accuracy = 85, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Fuoco', stab = false, generation = '7' },
{ machineName = nil, name = 'Facciata', power = 70, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '7' },
{ machineName = nil, name = 'Provocazione', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Buio', stab = false, generation = '7' },
{ machineName = nil, name = 'Vortexpalla', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Acciaio', stab = false, generation = '7' },
{ machineName = nil, name = 'Rivincita', power = 50, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Buio', stab = false, generation = '7' },
{ machineName = nil, name = 'Neropulsar', power = 80, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Buio', stab = false, generation = '7' },
{ machineName = nil, name = 'Velenoshock', power = 65, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Veleno', stab = true, generation = '7' },
{ machineName = nil, name = 'Coro', power = 60, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '7' },
{ machineName = nil, name = 'Confidenza', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '7' },
{ machineName = nil, name = 'Assillo', power = 20, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 20, maxPP = 32, moveType = 'Coleottero', stab = false, generation = '7' },
}, eighthGen = {
{ machineName = 'MT58', name = 'Garanzia', power = 60, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Buio', stab = false, generation = '8' },
{ machineName = 'MT20', name = 'Autodistruzione', power = 200, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Normale', stab = false, generation = '8' },
{ machineName = 'DT22', name = 'Fangobomba', power = 90, accuracy = 100, criticalHit = 4.17, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Veleno', stab = true, generation = '8' },
{ machineName = 'MT16', name = 'Stridio', power = nil, accuracy = 85, criticalHit = 0, category = 'Stato', pp = 40, maxPP = 64, moveType = 'Normale', stab = false, generation = '8' },
{ machineName = 'MT21', name = 'Riposo', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Psico', stab = false, generation = '8' },
{ machineName = 'MT23', name = 'Furto', power = 60, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 25, maxPP = 40, moveType = 'Buio', stab = false, generation = '8' },
{ machineName = 'MT24', name = 'Russare', power = 50, accuracy = 100, criticalHit = 4.17, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '8' },
{ machineName = 'MT25', name = 'Protezione', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '8' },
{ machineName = 'MT31', name = 'Attrazione', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '8' },
{ machineName = 'MT33', name = 'Pioggiadanza', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 5, maxPP = 8, moveType = 'Acqua', stab = false, generation = '8' },
{ machineName = 'MT34', name = 'Giornodisole', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 5, maxPP = 8, moveType = 'Fuoco', stab = false, generation = '8' },
{ machineName = 'MT38', name = 'Fuocofatuo', power = nil, accuracy = 85, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Fuoco', stab = false, generation = '8' },
{ machineName = 'MT39', name = 'Facciata', power = 70, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '8' },
{ machineName = 'MT57', name = 'Rivincita', power = 50, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Buio', stab = false, generation = '8' },
{ machineName = 'MT74', name = 'Velenoshock', power = 65, accuracy = 100, criticalHit = 4.17, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Veleno', stab = true, generation = '8' },
{ machineName = 'MT76', name = 'Coro', power = 60, accuracy = 100, criticalHit = 4.17, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '8' },
{ machineName = 'DT02', name = 'Lanciafiamme', power = 90, accuracy = 100, criticalHit = 4.17, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Fuoco', stab = false, generation = '8' },
{ machineName = 'DT08', name = 'Fulmine', power = 90, accuracy = 100, criticalHit = 4.17, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Elettro', stab = false, generation = '8' },
{ machineName = 'DT09', name = 'Tuono', power = 110, accuracy = 70, criticalHit = 4.17, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Elettro', stab = false, generation = '8' },
{ machineName = 'DT15', name = 'Fuocobomba', power = 110, accuracy = 85, criticalHit = 4.17, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Fuoco', stab = false, generation = '8' },
{ machineName = 'DT20', name = 'Sostituto', power = nil, accuracy = nil, criticalHit = 4.17, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '8' },
{ machineName = 'DT26', name = 'Resistenza', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '8' },
{ machineName = 'DT27', name = 'Sonnolalia', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '8' },
{ machineName = 'DT33', name = 'Palla Ombra', power = 80, accuracy = 100, criticalHit = 4.17, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Spettro', stab = false, generation = '8' },
{ machineName = 'DT35', name = 'Baraonda', power = 90, accuracy = 100, criticalHit = 4.17, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '8' },
{ machineName = 'DT37', name = 'Provocazione', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Buio', stab = false, generation = '8' },
{ machineName = 'DT52', name = 'Vortexpalla', power = 0, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Acciaio', stab = false, generation = '8' },
{ machineName = 'DT54', name = 'Fielepunte', power = nil, accuracy = nil, criticalHit = 4.17, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Veleno', stab = false, generation = '8' },
{ machineName = 'DT58', name = 'Neropulsar', power = 80, accuracy = 100, criticalHit = 4.17, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Buio', stab = false, generation = '8' },
{ machineName = 'DT78', name = 'Fangonda', power = 95, accuracy = 100, criticalHit = 4.17, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Veleno', stab = true, generation = '8' },
{ machineName = 'DT91', name = 'Velenotrappola', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Veleno', stab = false, generation = '8' },
} };
value.breedMoves = { firstGen = nil, secondGen = {
{ name = 'Psicoraggio', power = 65, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 20, maxPP = 32, moveType = 'Psico', stab = false, generation = '2' },
{ name = 'Stridio', power = nil, accuracy = 85, criticalHit = 0, category = 'Fisico', pp = 40, maxPP = 64, moveType = 'Normale', stab = false, generation = '2' },
{ name = 'Psiconda', power = 0, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Psico', stab = false, generation = '2' },
{ name = 'Destinobbligato', power = nil, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Spettro', stab = false, generation = '2' },
{ name = 'Malcomune', power = nil, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '2' },
}, thirdGen = {
{ name = 'Psicoraggio', power = 65, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 20, maxPP = 32, moveType = 'Psico', stab = false, generation = '3' },
{ name = 'Stridio', power = nil, accuracy = 85, criticalHit = 0, category = 'Fisico', pp = 40, maxPP = 64, moveType = 'Normale', stab = false, generation = '3' },
{ name = 'Psiconda', power = 0, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Psico', stab = false, generation = '3' },
{ name = 'Destinobbligato', power = nil, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Spettro', stab = false, generation = '3' },
{ name = 'Malcomune', power = nil, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '3' },
{ name = 'Fuocofatuo', power = nil, accuracy = 85, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Fuoco', stab = false, generation = '3' },
}, fourthGen = {
{ name = 'Psicoraggio', power = 65, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 20, maxPP = 32, moveType = 'Psico', stab = false, generation = '4' },
{ name = 'Stridio', power = nil, accuracy = 85, criticalHit = 0, category = 'Stato', pp = 40, maxPP = 64, moveType = 'Normale', stab = false, generation = '4' },
{ name = 'Psiconda', power = 0, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Psico', stab = false, generation = '4' },
{ name = 'Maledizione', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Spettro', stab = false, generation = '4' },
{ name = 'Dispetto', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Spettro', stab = false, generation = '4' },
{ name = 'Destinobbligato', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 5, maxPP = 8, moveType = 'Spettro', stab = false, generation = '4' },
{ name = 'Malcomune', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '4' },
{ name = 'Fuocofatuo', power = nil, accuracy = 85, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Fuoco', stab = false, generation = '4' },
{ name = 'Rancore', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 5, maxPP = 8, moveType = 'Spettro', stab = false, generation = '4' },
}, fifthGen = {
{ name = 'Psicoraggio', power = 65, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 20, maxPP = 32, moveType = 'Psico', stab = false, generation = '5' },
{ name = 'Stridio', power = nil, accuracy = 85, criticalHit = 0, category = 'Stato', pp = 40, maxPP = 64, moveType = 'Normale', stab = false, generation = '5' },
{ name = 'Psiconda', power = 0, accuracy = 80, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Psico', stab = false, generation = '5' },
{ name = 'Maledizione', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Spettro', stab = false, generation = '5' },
{ name = 'Dispetto', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Spettro', stab = false, generation = '5' },
{ name = 'Destinobbligato', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 5, maxPP = 8, moveType = 'Spettro', stab = false, generation = '5' },
{ name = 'Malcomune', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '5' },
{ name = 'Accumulo', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '5' },
{ name = 'Sfoghenergia', power = 0, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '5' },
{ name = 'Introenergia', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '5' },
{ name = 'Rancore', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 5, maxPP = 8, moveType = 'Spettro', stab = false, generation = '5' },
}, sixthGen = {
{ name = 'Psicoraggio', power = 65, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 20, maxPP = 32, moveType = 'Psico', stab = false, generation = '6' },
{ name = 'Stridio', power = nil, accuracy = 85, criticalHit = 0, category = 'Stato', pp = 40, maxPP = 64, moveType = 'Normale', stab = false, generation = '6' },
{ name = 'Psiconda', power = 0, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Psico', stab = false, generation = '6' },
{ name = 'Maledizione', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Spettro', stab = false, generation = '6' },
{ name = 'Dispetto', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Spettro', stab = false, generation = '6' },
{ name = 'Destinobbligato', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 5, maxPP = 8, moveType = 'Spettro', stab = false, generation = '6' },
{ name = 'Malcomune', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '6' },
{ name = 'Accumulo', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '6' },
{ name = 'Sfoghenergia', power = 0, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '6' },
{ name = 'Introenergia', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '6' },
{ name = 'Rancore', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 5, maxPP = 8, moveType = 'Spettro', stab = false, generation = '6' },
{ name = 'Fielepunte', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Veleno', stab = false, generation = '6' },
}, seventhGen = {
{ name = 'Psicoraggio', power = 65, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 20, maxPP = 32, moveType = 'Psico', stab = false, generation = '7' },
{ name = 'Stridio', power = nil, accuracy = 85, criticalHit = 0, category = 'Stato', pp = 40, maxPP = 64, moveType = 'Normale', stab = false, generation = '7' },
{ name = 'Psiconda', power = 0, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Psico', stab = false, generation = '7' },
{ name = 'Maledizione', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Spettro', stab = false, generation = '7' },
{ name = 'Dispetto', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Spettro', stab = false, generation = '7' },
{ name = 'Destinobbligato', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 5, maxPP = 8, moveType = 'Spettro', stab = false, generation = '7' },
{ name = 'Malcomune', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '7' },
{ name = 'Accumulo', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '7' },
{ name = 'Sfoghenergia', power = 0, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '7' },
{ name = 'Introenergia', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '7' },
{ name = 'Rancore', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 5, maxPP = 8, moveType = 'Spettro', stab = false, generation = '7' },
{ name = 'Fielepunte', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Veleno', stab = false, generation = '7' },
{ name = 'Velenotrappola', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Veleno', stab = false, generation = '7' },
}, eighthGen = {
{ name = 'Maledizione', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Spettro', stab = false, generation = '8' },
{ name = 'Rancore', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 5, maxPP = 8, moveType = 'Spettro', stab = false, generation = '8' },
{ name = 'Malcomune', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '8' },
{ name = 'Psicoraggio', power = 65, accuracy = 100, criticalHit = 4.17, category = 'Speciale', pp = 20, maxPP = 32, moveType = 'Psico', stab = false, generation = '8' },
{ name = 'Sfoghenergia', power = 0, accuracy = 100, criticalHit = 4.17, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '8' },
{ name = 'Dispetto', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Spettro', stab = false, generation = '8' },
{ name = 'Accumulo', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '8' },
{ name = 'Introenergia', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '8' },
} };
value.tutorMoves = { firstGen = nil, secondGen = {
{ tutorName = nil, name = 'Lanciafiamme', power = 90, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Fuoco', stab = false, generation = '2' },
{ tutorName = nil, name = 'Fulmine', power = 90, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Elettro', stab = false, generation = '2' },
}, thirdGen = {
{ tutorName = nil, name = 'Mimica', power = nil, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '3' },
{ tutorName = nil, name = 'Esplosione', power = 250, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Normale', stab = false, generation = '3' },
{ tutorName = nil, name = 'Sostituto', power = nil, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '3' },
{ tutorName = nil, name = 'Russare', power = 50, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '3' },
{ tutorName = nil, name = 'Resistenza', power = nil, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '3' },
{ tutorName = nil, name = 'Rotolamento', power = 30, accuracy = 90, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Roccia', stab = false, generation = '3' },
{ tutorName = nil, name = 'Bullo', power = nil, accuracy = 85, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '3' },
{ tutorName = nil, name = 'Sonnolalia', power = nil, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '3' },
}, fourthGen = {
{ tutorName = nil, name = 'Russare', power = 50, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '4' },
{ tutorName = nil, name = 'Dispetto', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Spettro', stab = false, generation = '4' },
{ tutorName = nil, name = 'Rotolamento', power = 30, accuracy = 90, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Roccia', stab = false, generation = '4' },
{ tutorName = nil, name = 'Baraonda', power = 50, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '4' },
}, fifthGen = {
{ tutorName = nil, name = 'Russare', power = 40, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '5' },
{ tutorName = nil, name = 'Dispetto', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Spettro', stab = false, generation = '5' },
{ tutorName = nil, name = 'Sonnolalia', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '5' },
{ tutorName = nil, name = 'Malcomune', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '5' },
{ tutorName = nil, name = 'Baraonda', power = 90, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '5' },
{ tutorName = nil, name = 'Neropulsar', power = 80, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Buio', stab = false, generation = '5' },
}, sixthGen = {
{ tutorName = nil, name = 'Russare', power = 50, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '6' },
{ tutorName = nil, name = 'Dispetto', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Spettro', stab = false, generation = '6' },
{ tutorName = nil, name = 'Malcomune', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '6' },
{ tutorName = nil, name = 'Baraonda', power = 90, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '6' },
{ tutorName = nil, name = 'Ondashock', power = 60, accuracy = nil, criticalHit = 0, category = 'Speciale', pp = 20, maxPP = 32, moveType = 'Elettro', stab = false, generation = '6' },
}, seventhGen = nil, eighthGen = nil };
value.evolutions = {
{ stages = 2, firstStageName = 'Koffing', firstStageDexNumber = '109', firstStageFormName = nil, firstStageTypes = { primary = 'Veleno', secondary = nil }, firstEvolutionMethod = { id = 10, detail = '35', condition = 'Al di fuori di Galar' }, secondStageName = 'Weezing', secondStageDexNumber = '110', secondStageFormName = nil, secondStageTypes = { primary = 'Veleno', secondary = nil }, secondEvolutionMethod = { }
, thirdStageName = nil, thirdStageDexNumber = nil, thirdStageFormName = nil, thirdStageTypes = { }
},
{ stages = 2, firstStageName = 'Koffing', firstStageDexNumber = '109', firstStageFormName = nil, firstStageTypes = { primary = 'Veleno', secondary = nil }, firstEvolutionMethod = { id = 10, detail = '35', condition = 'A Galar' }, secondStageName = 'Weezing', secondStageDexNumber = '110', secondStageFormName = 'galar', secondStageTypes = { primary = 'Veleno', secondary = 'Folletto' }, secondEvolutionMethod = { }
, thirdStageName = nil, thirdStageDexNumber = nil, thirdStageFormName = nil, thirdStageTypes = { }
},
};
value.statistics = { hp = { baseValue = 40, minLv50 = 100, maxLv50 = 147, minLv100 = 190, maxLv100 = 284 }, atk = { baseValue = 65, minLv50 = 63, maxLv50 = 128, minLv100 = 121, maxLv100 = 251 }, def = { baseValue = 95, minLv50 = 90, maxLv50 = 161, minLv100 = 175, maxLv100 = 317 }, spa = { baseValue = 60, minLv50 = 58, maxLv50 = 123, minLv100 = 112, maxLv100 = 240 }, spd = { baseValue = 45, minLv50 = 45, maxLv50 = 106, minLv100 = 85, maxLv100 = 207 }, spe = { baseValue = 35, minLv50 = 36, maxLv50 = 95, minLv100 = 67, maxLv100 = 185 } };
value.locations = {
{ game = 'Rosso', routes = nil, others = {
{ name = 'Villa Pokémon', link = 'Villa Pokémon' },
} },
{ game = 'Blu', routes = nil, others = {
{ name = 'Villa Pokémon', link = 'Villa Pokémon' },
} },
{ game = 'Giallo', routes = nil, others = {
{ name = 'Scambiando / Trasferendo da un altro gioco', link = 'Scambio' },
} },
{ game = 'Oro', routes = nil, others = {
{ name = 'Torre Bruciata', link = 'Torre Bruciata' },
{ name = 'Covo Team Rocket', link = 'Covo Team Rocket' },
} },
{ game = 'Argento', routes = nil, others = {
{ name = 'Torre Bruciata', link = 'Torre Bruciata' },
{ name = 'Covo Team Rocket', link = 'Covo Team Rocket' },
} },
{ game = 'Cristallo', routes = nil, others = {
{ name = 'Torre Bruciata', link = 'Torre Bruciata' },
{ name = 'Covo Team Rocket', link = 'Covo Team Rocket' },
} },
{ game = 'Rubino', routes = nil, others = {
{ name = 'Cammino Ardente', link = 'Cammino Ardente' },
} },
{ game = 'Zaffiro', routes = nil, others = {
{ name = 'Cammino Ardente', link = 'Cammino Ardente' },
} },
{ game = 'Rosso Fuoco', routes = nil, others = {
{ name = 'Azzurropoli', link = 'Azzurropoli' },
{ name = 'Villa Pokémon', link = 'Villa Pokémon' },
} },
{ game = 'Verde Foglia', routes = nil, others = {
{ name = 'Azzurropoli', link = 'Azzurropoli' },
{ name = 'Villa Pokémon', link = 'Villa Pokémon' },
} },
{ game = 'Smeraldo', routes = nil, others = {
{ name = 'Cammino Ardente', link = 'Cammino Ardente' },
} },
{ game = 'Diamante', routes = nil, others = {
{ name = 'Accoppiando Weezing', link = 'Accoppiando Weezing' },
} },
{ game = 'Perla', routes = nil, others = {
{ name = 'Accoppiando Weezing', link = 'Accoppiando Weezing' },
} },
{ game = 'Platino', routes = nil, others = {
{ name = 'Monte Ostile', link = 'Monte Ostile' },
} },
{ game = 'HeartGold', routes = nil, others = {
{ name = 'Torre Bruciata', link = 'Torre Bruciata' },
{ name = 'Covo Team Rocket', link = 'Covo Team Rocket' },
} },
{ game = 'SoulSilver', routes = nil, others = {
{ name = 'Torre Bruciata', link = 'Torre Bruciata' },
{ name = 'Covo Team Rocket', link = 'Covo Team Rocket' },
} },
{ game = 'Nero', routes = nil, others = {
{ name = 'Scambiando / Trasferendo da un altro gioco', link = 'Scambio' },
} },
{ game = 'Bianco', routes = nil, others = {
{ name = 'Scambiando / Trasferendo da un altro gioco', link = 'Scambio' },
} },
{ game = 'Nero 2', routes = nil, others = {
{ name = 'Cantiere di Zondopoli', link = 'Cantiere di Zondopoli' },
} },
{ game = 'Bianco 2', routes = nil, others = {
{ name = 'Cantiere di Zondopoli', link = 'Cantiere di Zondopoli' },
} },
{ game = 'X', routes = nil, others = {
{ name = 'Scambiando / Trasferendo da un altro gioco', link = 'Scambio' },
} },
{ game = 'Y', routes = nil, others = {
{ name = 'Scambiando / Trasferendo da un altro gioco', link = 'Scambio' },
} },
{ game = 'Rubino Omega', routes = nil, others = {
{ name = 'Cammino Ardente', link = 'Cammino Ardente' },
} },
{ game = 'Zaffiro Alfa', routes = nil, others = {
{ name = 'Cammino Ardente', link = 'Cammino Ardente' },
} },
{ game = 'Sole', routes = nil, others = {
{ name = 'Scambiando / Trasferendo da un altro gioco', link = 'Scambio' },
} },
{ game = 'Luna', routes = nil, others = {
{ name = 'Scambiando / Trasferendo da un altro gioco', link = 'Scambio' },
} },
{ game = 'Ultra Sole', routes = nil, others = {
{ name = 'Scambiando / Trasferendo da un altro gioco', link = 'Scambio' },
} },
{ game = 'Ultra Luna', routes = nil, others = {
{ name = 'Scambiando / Trasferendo da un altro gioco', link = 'Scambio' },
} },
{ game = 'Let\'s GO Pikachu', routes = nil, others = {
{ name = 'Scambiando / Trasferendo da un altro gioco', link = 'Scambio' },
} },
{ game = 'Let\'s GO Eevee', routes = nil, others = {
{ name = 'Centrale Elettrica', link = 'Centrale Elettrica' },
{ name = 'Villa Pokémon', link = 'Villa Pokémon' },
} },
{ game = 'Spada', routes = nil, others = {
{ name = 'Conca delle Sabbie', link = 'Conca delle Sabbie' },
{ name = 'Specchio del Gigante', link = 'Specchio del Gigante' },
{ name = 'Periferia di Steamington', link = 'Periferia di Steamington' },
{ name = 'Fiume di Steamington', link = 'Fiume di Steamington' },
} },
{ game = 'Scudo', routes = nil, others = {
{ name = 'Conca delle Sabbie', link = 'Conca delle Sabbie' },
{ name = 'Specchio del Gigante', link = 'Specchio del Gigante' },
{ name = 'Periferia di Steamington', link = 'Periferia di Steamington' },
{ name = 'Fiume di Steamington', link = 'Fiume di Steamington' },
} },
};
value.events = nil;
value.weaknessTable = { quadrupleDamage = nil, doubleDamage = {
'Terra',
'Psico',
}, normalDamage = {
'Normale',
'Fuoco',
'Acqua',
'Elettro',
'Ghiaccio',
'Volante',
'Roccia',
'Spettro',
'Drago',
'Buio',
'Acciaio',
}, halfDamage = {
'Erba',
'Lotta',
'Veleno',
'Coleottero',
'Folletto',
}, quarterDamage = nil, uneffective = nil };
value.abilities = { primary = 'Levitazione', secondary = nil, hidden = nil };
value.go = { id = 109, name = 'Koffing', candyName = 'Koffing', types = { primary = 'Veleno', secondary = nil }, maxCP = 1214, atk = 119, def = 141, sta = 120, atkRank = 445, defRank = 279, staRank = 539, rankTot = 607, category = nil, generation = 1, kmBuddyDistance = 3, description = 'Se Koffing si agita, aumenta la tossicità dei suoi gas interni e li espelle violentemente da tutto il corpo. Questo Pokémon riesce anche a gonfiarsi fino al punto di esplodere.', weight = 1, height = 0.6, baseCatchRate = 50.0, baseFleeRate = 10.00, isTransferable = true, isDeployable = true, stardustCaptureReward = 0, candyCaptureReward = 0, purificationCost = { }
, evolutions = {
{ stages = 2, firstStageName = 'Koffing', firstStageDexNumber = '109', firstStageFormName = nil, firstStageTypes = { primary = 'Veleno', secondary = nil }, firstEvolutionMethod = { candies = 50, detail = nil }, secondStageName = 'Weezing', secondStageDexNumber = '110', secondStageFormName = nil, secondStageTypes = { primary = 'Veleno', secondary = nil }, secondEvolutionMethod = { }
, thirdStageName = nil, thirdStageDexNumber = nil, thirdStageFormName = nil, thirdStageTypes = { }
},
}, combatPointsTable = {
{ level = 1, minCombatPoints = 13, maxCombatPoints = 17 },
{ level = 2, minCombatPoints = 42, maxCombatPoints = 53 },
{ level = 3, minCombatPoints = 72, maxCombatPoints = 90 },
{ level = 4, minCombatPoints = 101, maxCombatPoints = 127 },
{ level = 5, minCombatPoints = 130, maxCombatPoints = 163 },
{ level = 6, minCombatPoints = 159, maxCombatPoints = 200 },
{ level = 7, minCombatPoints = 188, maxCombatPoints = 237 },
{ level = 8, minCombatPoints = 217, maxCombatPoints = 273 },
{ level = 9, minCombatPoints = 247, maxCombatPoints = 310 },
{ level = 10, minCombatPoints = 276, maxCombatPoints = 347 },
{ level = 11, minCombatPoints = 303, maxCombatPoints = 381 },
{ level = 12, minCombatPoints = 331, maxCombatPoints = 416 },
{ level = 13, minCombatPoints = 359, maxCombatPoints = 451 },
{ level = 14, minCombatPoints = 386, maxCombatPoints = 485 },
{ level = 15, minCombatPoints = 414, maxCombatPoints = 520 },
{ level = 16, minCombatPoints = 441, maxCombatPoints = 555 },
{ level = 17, minCombatPoints = 469, maxCombatPoints = 589 },
{ level = 18, minCombatPoints = 497, maxCombatPoints = 624 },
{ level = 19, minCombatPoints = 524, maxCombatPoints = 659 },
{ level = 20, minCombatPoints = 552, maxCombatPoints = 694 },
{ level = 21, minCombatPoints = 580, maxCombatPoints = 728 },
{ level = 22, minCombatPoints = 607, maxCombatPoints = 763 },
{ level = 23, minCombatPoints = 635, maxCombatPoints = 798 },
{ level = 24, minCombatPoints = 662, maxCombatPoints = 832 },
{ level = 25, minCombatPoints = 690, maxCombatPoints = 867 },
{ level = 26, minCombatPoints = 718, maxCombatPoints = 902 },
{ level = 27, minCombatPoints = 745, maxCombatPoints = 936 },
{ level = 28, minCombatPoints = 773, maxCombatPoints = 971 },
{ level = 29, minCombatPoints = 801, maxCombatPoints = 1006 },
{ level = 30, minCombatPoints = 828, maxCombatPoints = 1041 },
{ level = 31, minCombatPoints = 842, maxCombatPoints = 1058 },
{ level = 32, minCombatPoints = 856, maxCombatPoints = 1075 },
{ level = 33, minCombatPoints = 870, maxCombatPoints = 1093 },
{ level = 34, minCombatPoints = 883, maxCombatPoints = 1110 },
{ level = 35, minCombatPoints = 897, maxCombatPoints = 1127 },
{ level = 36, minCombatPoints = 911, maxCombatPoints = 1145 },
{ level = 37, minCombatPoints = 925, maxCombatPoints = 1162 },
{ level = 38, minCombatPoints = 939, maxCombatPoints = 1179 },
{ level = 39, minCombatPoints = 952, maxCombatPoints = 1197 },
{ level = 40, minCombatPoints = 966, maxCombatPoints = 1214 },
}, weaknessTable = { quadrupleDamage = nil, doubleDamage = {
'Terra',
'Psico',
}, normalDamage = {
'Buio',
'Drago',
'Elettro',
'Fuoco',
'Volante',
'Spettro',
'Ghiaccio',
'Normale',
'Roccia',
'Acciaio',
'Acqua',
}, halfDamage = {
'Coleottero',
'Folletto',
'Lotta',
'Erba',
'Veleno',
}, quarterDamage = nil, uneffective = nil }, thirdMoveCost = { candies = 50, stardust = 50000 }, quickMoves = {
{ name = 'Azione', type = 'Normale', stab = false, power = 5, damage = 0, favorableDamage = 0, dps = 10, realDPS = 0, energy = 5, eps = 10, cd = 500, damageWindow = { start = 0.3, finish = 0.5 } },
{ name = 'Assillo', type = 'Coleottero', stab = false, power = 10, damage = 0, favorableDamage = 0, dps = 9.09090909090909, realDPS = 0, energy = 14, eps = 12.727272727272727, cd = 1100, damageWindow = { start = 0.85, finish = 1.05 } },
}, quickLegacyMoves = nil, chargedMoves = {
{ chargeBars = 2, name = 'Neropulsar', type = 'Buio', stab = false, power = 80, damage = 0, favorableDamage = 0, dps = 26.666666666666668, realDPS = 0, energy = 50, eps = 16.666666666666668, cd = 3000, damageWindow = { start = 1.4, finish = 2.3 } },
{ chargeBars = 3, name = 'Fango', type = 'Veleno', stab = true, power = 50, damage = 0, favorableDamage = 0, dps = 23.80952380952381, realDPS = 0, energy = 33, eps = 15.714285714285714, cd = 2100, damageWindow = { start = 1.2, finish = 1.55 } },
{ chargeBars = 2, name = 'Fangobomba', type = 'Veleno', stab = true, power = 80, damage = 0, favorableDamage = 0, dps = 34.78260869565218, realDPS = 0, energy = 50, eps = 21.73913043478261, cd = 2300, damageWindow = { start = 1.1, finish = 2.1 } },
}, chargedLegacyMoves = nil };

return value;
272

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