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90 853 byte aggiunti ,  18:49, 10 lug 2020
Fixato ramo evolutivo Marowak di Alola
local value = {};
-- Generated @ 09/07/2020 19:48:56

value.name = 'Cubone';
value.nameLang = { jap = 'カラカラ', japRom = 'Karakara', kor = '탕구리', korRom = 'Tangguri', fra = 'Osselait', eng = 'Cubone', spa = 'Cubone', ger = 'Tragosso' };
value.dexNumber = 104;
value.regionalDexNumber = { kanto = '#104', johto = '#203', hoenn = nil, kantoExtended = '#104', sinnoh = nil, sinnohExtended = nil, johtoExtended = '#208', unima = nil, unimaExtended = nil, kalos = '#060', kalosZone = 'Costiera', hoennExtended = nil, alola = '#163', alolaExtended = '#197', kantoLetsGO = '#104', galar = nil, galarArmor = '#170' };
value.ordering = { prev = { dexNumber = 103, name = 'Exeggutor' }, next = { dexNumber = 105, name = 'Marowak' } };
value.types = { primary = 'Terra', secondary = nil };
value.pokedexEntries = {
{ game = 'Rosso', entry = 'Poiché non si leva mai il suo casco-teschio, nessuno ha mai visto il suo vero muso.', form = nil },
{ game = 'Blu', entry = 'Poiché non si leva mai il suo casco-teschio, nessuno ha mai visto il suo vero muso.', form = nil },
{ game = 'Giallo', entry = 'Porta il teschio di sua madre come elmetto. Il suo verso che fa eco nel teschio è una triste melodia.', form = nil },
{ game = 'Oro', entry = 'Se è stanco o si sente solo, il teschio che ha in testa vibra ed emette un suono lamentoso.', form = nil },
{ game = 'Argento', entry = 'Indossa sempre il teschio della mamma morta: nessuno l\'ha mai potuto vedere in faccia.', form = nil },
{ game = 'Cristallo', entry = 'Ha perso la madre alla nascita e ora ne indossa il teschio, non mostrando mai il proprio aspetto.', form = nil },
{ game = 'Rubino', entry = 'CUBONE si strugge per la madre che non rivedrà mai più. Piange alla luna piena che somiglia molto alla madre. Le macchie sul teschio che indossa sono dovute alle lacrime copiose.', form = nil },
{ game = 'Zaffiro', entry = 'CUBONE si strugge per la madre che non rivedrà mai più. Piange alla luna piena che somiglia molto alla madre. Le macchie sul teschio che indossa sono dovute alle lacrime copiose.', form = nil },
{ game = 'Smeraldo', entry = 'CUBONE si strugge per la madre che non rivedrà più. Piange alla luna piena che gli ricorda la madre. Le macchie sul teschio sono dovute alle lacrime copiose.', form = nil },
{ game = 'Rosso Fuoco', entry = 'Indossa il teschio della madre morta come un casco. Quando si sente solo lancia urla strazianti.', form = nil },
{ game = 'Verde Foglia', entry = 'Poiché non si leva mai il suo casco-teschio, nessuno ha mai visto il suo vero muso.', form = nil },
{ game = 'Diamante', entry = 'Piange pensando alla madre defunta e dal teschio che ha in testa proviene un rumore sordo e continuo.', form = nil },
{ game = 'Perla', entry = 'Piange pensando alla madre defunta e dal teschio che ha in testa proviene un rumore sordo e continuo.', form = nil },
{ game = 'Platino', entry = 'Piange pensando alla madre defunta e dal teschio che ha in testa proviene un rumore sordo e continuo.', form = nil },
{ game = 'HeartGold', entry = 'Se è stanco o si sente solo, il teschio che ha in testa vibra ed emette un suono lamentoso.', form = nil },
{ game = 'SoulSilver', entry = 'Indossa sempre il teschio della mamma scomparsa: nessuno l’ha mai potuto vedere in faccia.', form = nil },
{ game = 'Nero', entry = 'Piange pensando alla madre defunta e dal teschio che ha in testa proviene un rumore sordo e continuo.', form = nil },
{ game = 'Bianco', entry = 'Piange pensando alla madre defunta e dal teschio che ha in testa proviene un rumore sordo e continuo.', form = nil },
{ game = 'Nero 2', entry = 'Piange pensando alla madre defunta e dal teschio che ha in testa proviene un rumore sordo e continuo.', form = nil },
{ game = 'Bianco 2', entry = 'Piange pensando alla madre defunta e dal teschio che ha in testa proviene un rumore sordo e continuo.', form = nil },
{ game = 'X', entry = 'Indossa il teschio della madre morta come un casco. Quando si sente solo lancia urla strazianti.', form = nil },
{ game = 'Y', entry = 'Indossa sempre il teschio della mamma scomparsa: nessuno l\'ha mai potuto vedere in faccia.', form = nil },
{ game = 'Rubino Omega', entry = 'Cubone si strugge per la madre che non rivedrà mai più. Piange alla luna piena che somiglia molto alla madre. Le macchie sul teschio che indossa sono dovute alle lacrime copiose.', form = nil },
{ game = 'Zaffiro Alfa', entry = 'Cubone si strugge per la madre che non rivedrà mai più. Piange alla luna piena che somiglia molto alla madre. Le macchie sul teschio che indossa sono dovute alle lacrime copiose.', form = nil },
{ game = 'Sole', entry = 'Piange disperatamente pensando alla madre morta. Quando i Mandibuzz lo sentono, si lanciano in picchiata per attaccarlo.', form = nil },
{ game = 'Luna', entry = 'Il teschio che porta in testa apparteneva alla madre morta. Si evolve dopo aver superato il lutto per la sua perdita.', form = nil },
{ game = 'Ultrasole', entry = 'Di notte piange disperatamente pensando alla madre morta. I suoi lamenti attirano i Mandibuzz, suoi predatori naturali.', form = nil },
{ game = 'Ultraluna', entry = 'Poiché indossa sempre il teschio della madre, non si sa che viso o che espressione abbia, ma è evidente che piange continuamente.', form = nil },
};
value.basicPokemonInfo = { weight = 6.5, height = 0.4, color = nil, shape = nil, footprint = nil, male = 50, female = 50, catchRate = 24.8, catchRateValue = 190 };
value.breed = { growth = 'Medio Veloce', affection = 70, baseExp = 64, egg = { group = {
'Mostro',
}, cycles = 20, stepRangeMin = 4884, stepRangeMax = 5140 }, evs = { hp = 0, atk = 0, def = 1, spa = 0, spd = 0, spe = 0 } };
value.levelMoves = { firstGen = {
{ level = 18, name = 'Bottintesta', power = 70, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '1' },
{ level = 38, name = 'Colpo', power = 120, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '1' },
{ level = 13, name = 'Colpocoda', power = nil, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 30, maxPP = 48, moveType = 'Normale', stab = false, generation = '1' },
{ level = 25, name = 'Fulmisguardo', power = nil, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 30, maxPP = 48, moveType = 'Normale', stab = false, generation = '1' },
{ level = 1, name = 'Ruggito', power = nil, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 40, maxPP = 64, moveType = 'Normale', stab = false, generation = '1' },
{ level = 46, name = 'Ira', power = 20, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '1' },
{ level = 31, name = 'Focalenergia', power = nil, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 30, maxPP = 48, moveType = 'Normale', stab = false, generation = '1' },
{ level = 10, name = 'Ossoclava', power = 65, accuracy = 85, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Terra', stab = true, generation = '1' },
{ level = 43, name = 'Ossomerang', power = 50, accuracy = 90, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Terra', stab = true, generation = '1' },
}, secondGen = {
{ level = 13, name = 'Bottintesta', power = 70, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '2' },
{ level = 37, name = 'Colpo', power = 120, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '2' },
{ level = 5, name = 'Colpocoda', power = nil, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 30, maxPP = 48, moveType = 'Normale', stab = false, generation = '2' },
{ level = 17, name = 'Fulmisguardo', power = nil, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 30, maxPP = 48, moveType = 'Normale', stab = false, generation = '2' },
{ level = 1, name = 'Ruggito', power = nil, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 40, maxPP = 64, moveType = 'Normale', stab = false, generation = '2' },
{ level = 29, name = 'Ira', power = 20, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '2' },
{ level = 21, name = 'Focalenergia', power = nil, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 30, maxPP = 48, moveType = 'Normale', stab = false, generation = '2' },
{ level = 9, name = 'Ossoclava', power = 65, accuracy = 85, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Terra', stab = true, generation = '2' },
{ level = 25, name = 'Ossomerang', power = 50, accuracy = 90, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Terra', stab = true, generation = '2' },
{ level = 41, name = 'Ossoraffica', power = 25, accuracy = 90, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Terra', stab = true, generation = '2' },
{ level = 33, name = 'Falsofinale', power = 40, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 40, maxPP = 64, moveType = 'Normale', stab = false, generation = '2' },
}, thirdGen = {
{ level = 13, name = 'Bottintesta', power = 70, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '3' },
{ level = 37, name = 'Colpo', power = 120, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '3' },
{ level = 45, name = 'Sdoppiatore', power = 120, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '3' },
{ level = 5, name = 'Colpocoda', power = nil, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 30, maxPP = 48, moveType = 'Normale', stab = false, generation = '3' },
{ level = 17, name = 'Fulmisguardo', power = nil, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 30, maxPP = 48, moveType = 'Normale', stab = false, generation = '3' },
{ level = 1, name = 'Ruggito', power = nil, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 40, maxPP = 64, moveType = 'Normale', stab = false, generation = '3' },
{ level = 29, name = 'Ira', power = 20, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '3' },
{ level = 21, name = 'Focalenergia', power = nil, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 30, maxPP = 48, moveType = 'Normale', stab = false, generation = '3' },
{ level = 9, name = 'Ossoclava', power = 65, accuracy = 85, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Terra', stab = true, generation = '3' },
{ level = 25, name = 'Ossomerang', power = 50, accuracy = 90, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Terra', stab = true, generation = '3' },
{ level = 41, name = 'Ossoraffica', power = 25, accuracy = 90, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Terra', stab = true, generation = '3' },
{ level = 33, name = 'Falsofinale', power = 40, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 40, maxPP = 64, moveType = 'Normale', stab = false, generation = '3' },
}, fourthGen = {
{ level = 11, name = 'Bottintesta', power = 70, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '4' },
{ level = 31, name = 'Colpo', power = 90, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 20, moveType = 'Normale', stab = false, generation = '4' },
{ level = 43, name = 'Sdoppiatore', power = 120, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '4' },
{ level = 3, name = 'Colpocoda', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 30, maxPP = 48, moveType = 'Normale', stab = false, generation = '4' },
{ level = 13, name = 'Fulmisguardo', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 30, maxPP = 48, moveType = 'Normale', stab = false, generation = '4' },
{ level = 1, name = 'Ruggito', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 40, maxPP = 64, moveType = 'Normale', stab = false, generation = '4' },
{ level = 23, name = 'Ira', power = 20, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '4' },
{ level = 17, name = 'Focalenergia', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 30, maxPP = 48, moveType = 'Normale', stab = false, generation = '4' },
{ level = 7, name = 'Ossoclava', power = 65, accuracy = 85, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Terra', stab = true, generation = '4' },
{ level = 21, name = 'Ossomerang', power = 50, accuracy = 90, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Terra', stab = true, generation = '4' },
{ level = 37, name = 'Ossoraffica', power = 25, accuracy = 80, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Terra', stab = true, generation = '4' },
{ level = 27, name = 'Falsofinale', power = 40, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 40, maxPP = 64, moveType = 'Normale', stab = false, generation = '4' },
{ level = 41, name = 'Rimonta', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Normale', stab = false, generation = '4' },
{ level = 33, name = 'Lancio', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Buio', stab = false, generation = '4' },
}, fifthGen = {
{ level = 11, name = 'Bottintesta', power = 70, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '5' },
{ level = 31, name = 'Colpo', power = 120, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '5' },
{ level = 43, name = 'Sdoppiatore', power = 120, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '5' },
{ level = 3, name = 'Colpocoda', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 30, maxPP = 48, moveType = 'Normale', stab = false, generation = '5' },
{ level = 13, name = 'Fulmisguardo', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 30, maxPP = 48, moveType = 'Normale', stab = false, generation = '5' },
{ level = 1, name = 'Ruggito', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 40, maxPP = 64, moveType = 'Normale', stab = false, generation = '5' },
{ level = 23, name = 'Ira', power = 20, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '5' },
{ level = 17, name = 'Focalenergia', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 30, maxPP = 48, moveType = 'Normale', stab = false, generation = '5' },
{ level = 7, name = 'Ossoclava', power = 65, accuracy = 85, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Terra', stab = true, generation = '5' },
{ level = 21, name = 'Ossomerang', power = 50, accuracy = 90, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Terra', stab = true, generation = '5' },
{ level = 37, name = 'Ossoraffica', power = 25, accuracy = 90, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Terra', stab = true, generation = '5' },
{ level = 27, name = 'Falsofinale', power = 40, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 40, maxPP = 64, moveType = 'Normale', stab = false, generation = '5' },
{ level = 41, name = 'Rimonta', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Normale', stab = false, generation = '5' },
{ level = 33, name = 'Lancio', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Buio', stab = false, generation = '5' },
{ level = 47, name = 'Nemesi', power = 70, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Normale', stab = false, generation = '5' },
}, sixthGen = {
{ level = 11, name = 'Bottintesta', power = 70, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '6' },
{ level = 31, name = 'Colpo', power = 120, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '6' },
{ level = 43, name = 'Sdoppiatore', power = 120, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '6' },
{ level = 3, name = 'Colpocoda', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 30, maxPP = 48, moveType = 'Normale', stab = false, generation = '6' },
{ level = 13, name = 'Fulmisguardo', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 30, maxPP = 48, moveType = 'Normale', stab = false, generation = '6' },
{ level = 1, name = 'Ruggito', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 40, maxPP = 64, moveType = 'Normale', stab = false, generation = '6' },
{ level = 23, name = 'Ira', power = 20, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '6' },
{ level = 17, name = 'Focalenergia', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 30, maxPP = 48, moveType = 'Normale', stab = false, generation = '6' },
{ level = 7, name = 'Ossoclava', power = 65, accuracy = 85, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Terra', stab = true, generation = '6' },
{ level = 21, name = 'Ossomerang', power = 50, accuracy = 90, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Terra', stab = true, generation = '6' },
{ level = 37, name = 'Ossoraffica', power = 25, accuracy = 90, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Terra', stab = true, generation = '6' },
{ level = 27, name = 'Falsofinale', power = 40, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 40, maxPP = 64, moveType = 'Normale', stab = false, generation = '6' },
{ level = 41, name = 'Rimonta', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Normale', stab = false, generation = '6' },
{ level = 33, name = 'Lancio', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Buio', stab = false, generation = '6' },
{ level = 47, name = 'Nemesi', power = 70, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Normale', stab = false, generation = '6' },
}, seventhGen = {
{ level = 1, name = 'Ruggito', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 40, maxPP = 64, moveType = 'Normale', stab = false, generation = '7' },
{ level = 2, name = 'Colpocoda', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 30, maxPP = 48, moveType = 'Normale', stab = false, generation = '7' },
{ level = 6, name = 'Fulmisguardo', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 30, maxPP = 48, moveType = 'Normale', stab = false, generation = '7' },
{ level = 12, name = 'Ossoclava', power = 65, accuracy = 85, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Terra', stab = true, generation = '7' },
{ level = 14, name = 'Bottintesta', power = 70, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '7' },
{ level = 18, name = 'Ira', power = 20, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '7' },
{ level = 24, name = 'Focalenergia', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 30, maxPP = 48, moveType = 'Normale', stab = false, generation = '7' },
{ level = 26, name = 'Ossomerang', power = 50, accuracy = 90, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Terra', stab = true, generation = '7' },
{ level = 30, name = 'Colpo', power = 120, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '7' },
{ level = 36, name = 'Sdoppiatore', power = 120, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '7' },
}, eighthGen = nil };
value.machineMoves = { firstGen = {
{ machineName = nil, name = 'Megapugno', power = 80, accuracy = 85, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '1' },
{ machineName = nil, name = 'Megacalcio', power = 120, accuracy = 75, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Normale', stab = false, generation = '1' },
{ machineName = nil, name = 'Corposcontro', power = 85, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '1' },
{ machineName = nil, name = 'Riduttore', power = 90, accuracy = 85, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '1' },
{ machineName = nil, name = 'Sdoppiatore', power = 100, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '1' },
{ machineName = nil, name = 'Pistolacqua', power = 40, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 25, maxPP = 40, moveType = 'Acqua', stab = false, generation = '1' },
{ machineName = nil, name = 'Geloraggio', power = 90, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Ghiaccio', stab = false, generation = '1' },
{ machineName = nil, name = 'Bora', power = 110, accuracy = 90, criticalHit = 0, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Ghiaccio', stab = false, generation = '1' },
{ machineName = nil, name = 'Bollaraggio', power = 65, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 20, maxPP = 32, moveType = 'Acqua', stab = false, generation = '1' },
{ machineName = nil, name = 'Sottomissione', power = 80, accuracy = 80, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Lotta', stab = false, generation = '1' },
{ machineName = nil, name = 'Contrattacco', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Lotta', stab = false, generation = '1' },
{ machineName = nil, name = 'Movimento Sismico', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Lotta', stab = false, generation = '1' },
{ machineName = nil, name = 'Forza', power = 80, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '1' },
{ machineName = nil, name = 'Terremoto', power = 100, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Terra', stab = true, generation = '1' },
{ machineName = nil, name = 'Abisso', power = 2147483647, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Terra', stab = true, generation = '1' },
{ machineName = nil, name = 'Fossa', power = 100, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Terra', stab = true, generation = '1' },
{ machineName = nil, name = 'Tossina', power = nil, accuracy = 90, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Veleno', stab = false, generation = '1' },
{ machineName = nil, name = 'Ira', power = 20, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '1' },
{ machineName = nil, name = 'Mimica', power = nil, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '1' },
{ machineName = nil, name = 'Doppioteam', power = nil, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '1' },
{ machineName = nil, name = 'Pazienza', power = 0, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '1' },
{ machineName = nil, name = 'Fuocobomba', power = 110, accuracy = 85, criticalHit = 0, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Fuoco', stab = false, generation = '1' },
{ machineName = nil, name = 'Capocciata', power = 130, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '1' },
{ machineName = nil, name = 'Riposo', power = nil, accuracy = nil, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Psico', stab = false, generation = '1' },
{ machineName = nil, name = 'Sostituto', power = nil, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '1' },
}, secondGen = {
{ machineName = nil, name = 'Fuocopugno', power = 75, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Fuoco', stab = false, generation = '2' },
{ machineName = nil, name = 'Tuonopugno', power = 75, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Elettro', stab = false, generation = '2' },
{ machineName = nil, name = 'Bottintesta', power = 70, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '2' },
{ machineName = nil, name = 'Bora', power = 110, accuracy = 70, criticalHit = 0, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Ghiaccio', stab = false, generation = '2' },
{ machineName = nil, name = 'Forza', power = 80, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '2' },
{ machineName = nil, name = 'Terremoto', power = 100, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Terra', stab = true, generation = '2' },
{ machineName = nil, name = 'Fossa', power = 80, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Terra', stab = true, generation = '2' },
{ machineName = nil, name = 'Tossina', power = nil, accuracy = 90, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Veleno', stab = false, generation = '2' },
{ machineName = nil, name = 'Doppioteam', power = nil, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '2' },
{ machineName = nil, name = 'Fuocobomba', power = 110, accuracy = 85, criticalHit = 0, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Fuoco', stab = false, generation = '2' },
{ machineName = nil, name = 'Riposo', power = nil, accuracy = nil, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Psico', stab = false, generation = '2' },
{ machineName = nil, name = 'Furto', power = 60, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 25, maxPP = 40, moveType = 'Buio', stab = false, generation = '2' },
{ machineName = nil, name = 'Russare', power = 50, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '2' },
{ machineName = nil, name = 'Maledizione', power = nil, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Spettro', stab = false, generation = '2' },
{ machineName = nil, name = 'Protezione', power = nil, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '2' },
{ machineName = nil, name = 'Fangosberla', power = 20, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Terra', stab = true, generation = '2' },
{ machineName = nil, name = 'Ventogelato', power = 55, accuracy = 95, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Ghiaccio', stab = false, generation = '2' },
{ machineName = nil, name = 'Individua', power = nil, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Lotta', stab = false, generation = '2' },
{ machineName = nil, name = 'Terrempesta', power = nil, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Roccia', stab = false, generation = '2' },
{ machineName = nil, name = 'Resistenza', power = nil, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '2' },
{ machineName = nil, name = 'Bullo', power = nil, accuracy = 85, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '2' },
{ machineName = nil, name = 'Attrazione', power = nil, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '2' },
{ machineName = nil, name = 'Sonnolalia', power = nil, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '2' },
{ machineName = nil, name = 'Ritorno', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '2' },
{ machineName = nil, name = 'Frustrazione', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '2' },
{ machineName = nil, name = 'Dinamipugno', power = 100, accuracy = 50, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Lotta', stab = false, generation = '2' },
{ machineName = nil, name = 'Codacciaio', power = 100, accuracy = 75, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Acciaio', stab = false, generation = '2' },
{ machineName = nil, name = 'Introforza', power = 60, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '2' },
{ machineName = nil, name = 'Giornodisole', power = nil, accuracy = nil, criticalHit = 0, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Fuoco', stab = false, generation = '2' },
{ machineName = nil, name = 'Spaccaroccia', power = 40, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Lotta', stab = false, generation = '2' },
}, thirdGen = {
{ machineName = nil, name = 'Lanciafiamme', power = 90, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Fuoco', stab = false, generation = '3' },
{ machineName = nil, name = 'Geloraggio', power = 90, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Ghiaccio', stab = false, generation = '3' },
{ machineName = nil, name = 'Bora', power = 110, accuracy = 70, criticalHit = 0, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Ghiaccio', stab = false, generation = '3' },
{ machineName = nil, name = 'Forza', power = 80, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '3' },
{ machineName = nil, name = 'Terremoto', power = 100, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Terra', stab = true, generation = '3' },
{ machineName = nil, name = 'Fossa', power = 60, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Terra', stab = true, generation = '3' },
{ machineName = nil, name = 'Tossina', power = nil, accuracy = 90, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Veleno', stab = false, generation = '3' },
{ machineName = nil, name = 'Doppioteam', power = nil, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '3' },
{ machineName = nil, name = 'Fuocobomba', power = 110, accuracy = 85, criticalHit = 0, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Fuoco', stab = false, generation = '3' },
{ machineName = nil, name = 'Riposo', power = nil, accuracy = nil, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Psico', stab = false, generation = '3' },
{ machineName = nil, name = 'Furto', power = 60, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 25, maxPP = 40, moveType = 'Buio', stab = false, generation = '3' },
{ machineName = nil, name = 'Protezione', power = nil, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '3' },
{ machineName = nil, name = 'Terrempesta', power = nil, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Roccia', stab = false, generation = '3' },
{ machineName = nil, name = 'Attrazione', power = nil, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '3' },
{ machineName = nil, name = 'Ritorno', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '3' },
{ machineName = nil, name = 'Frustrazione', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '3' },
{ machineName = nil, name = 'Codacciaio', power = 100, accuracy = 75, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Acciaio', stab = false, generation = '3' },
{ machineName = nil, name = 'Introforza', power = 60, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '3' },
{ machineName = nil, name = 'Giornodisole', power = nil, accuracy = nil, criticalHit = 0, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Fuoco', stab = false, generation = '3' },
{ machineName = nil, name = 'Spaccaroccia', power = 20, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Lotta', stab = false, generation = '3' },
{ machineName = nil, name = 'Facciata', power = 70, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '3' },
{ machineName = nil, name = 'Centripugno', power = 150, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Lotta', stab = false, generation = '3' },
{ machineName = nil, name = 'Breccia', power = 75, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Lotta', stab = false, generation = '3' },
{ machineName = nil, name = 'Forzasegreta', power = 70, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '3' },
{ machineName = nil, name = 'Rocciotomba', power = 60, accuracy = 95, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Roccia', stab = false, generation = '3' },
{ machineName = nil, name = 'Aeroassalto', power = 60, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Volante', stab = false, generation = '3' },
}, fourthGen = {
{ machineName = nil, name = 'Danzaspada', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '4' },
{ machineName = nil, name = 'Lanciafiamme', power = 90, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Fuoco', stab = false, generation = '4' },
{ machineName = nil, name = 'Geloraggio', power = 90, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Ghiaccio', stab = false, generation = '4' },
{ machineName = nil, name = 'Bora', power = 110, accuracy = 70, criticalHit = 0, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Ghiaccio', stab = false, generation = '4' },
{ machineName = nil, name = 'Forza', power = 80, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '4' },
{ machineName = nil, name = 'Terremoto', power = 100, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Terra', stab = true, generation = '4' },
{ machineName = nil, name = 'Fossa', power = 80, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Terra', stab = true, generation = '4' },
{ machineName = nil, name = 'Tossina', power = nil, accuracy = 85, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Veleno', stab = false, generation = '4' },
{ machineName = nil, name = 'Doppioteam', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '4' },
{ machineName = nil, name = 'Fuocobomba', power = 110, accuracy = 85, criticalHit = 0, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Fuoco', stab = false, generation = '4' },
{ machineName = nil, name = 'Riposo', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Psico', stab = false, generation = '4' },
{ machineName = nil, name = 'Frana', power = 75, accuracy = 90, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Roccia', stab = false, generation = '4' },
{ machineName = nil, name = 'Sostituto', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '4' },
{ machineName = nil, name = 'Furto', power = 60, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 25, maxPP = 40, moveType = 'Buio', stab = false, generation = '4' },
{ machineName = nil, name = 'Protezione', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '4' },
{ machineName = nil, name = 'Terrempesta', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Roccia', stab = false, generation = '4' },
{ machineName = nil, name = 'Resistenza', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '4' },
{ machineName = nil, name = 'Falsofinale', power = 40, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 40, maxPP = 64, moveType = 'Normale', stab = false, generation = '4' },
{ machineName = nil, name = 'Bullo', power = nil, accuracy = 85, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '4' },
{ machineName = nil, name = 'Attrazione', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '4' },
{ machineName = nil, name = 'Sonnolalia', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '4' },
{ machineName = nil, name = 'Ritorno', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '4' },
{ machineName = nil, name = 'Frustrazione', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '4' },
{ machineName = nil, name = 'Codacciaio', power = 100, accuracy = 75, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Acciaio', stab = false, generation = '4' },
{ machineName = nil, name = 'Introforza', power = 60, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '4' },
{ machineName = nil, name = 'Giornodisole', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 5, maxPP = 8, moveType = 'Fuoco', stab = false, generation = '4' },
{ machineName = nil, name = 'Spaccaroccia', power = 40, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Lotta', stab = false, generation = '4' },
{ machineName = nil, name = 'Facciata', power = 70, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '4' },
{ machineName = nil, name = 'Centripugno', power = 150, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Lotta', stab = false, generation = '4' },
{ machineName = nil, name = 'Breccia', power = 75, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Lotta', stab = false, generation = '4' },
{ machineName = nil, name = 'Forzasegreta', power = 70, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '4' },
{ machineName = nil, name = 'Rocciotomba', power = 60, accuracy = 95, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Roccia', stab = false, generation = '4' },
{ machineName = nil, name = 'Aeroassalto', power = 60, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Volante', stab = false, generation = '4' },
{ machineName = nil, name = 'Dononaturale', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '4' },
{ machineName = nil, name = 'Lancio', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Buio', stab = false, generation = '4' },
{ machineName = nil, name = 'Scalaroccia', power = 90, accuracy = 85, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '4' },
{ machineName = nil, name = 'Incanto', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '4' },
{ machineName = nil, name = 'Levitoroccia', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Roccia', stab = false, generation = '4' },
}, fifthGen = {
{ machineName = nil, name = 'Danzaspada', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 30, maxPP = 30, moveType = 'Normale', stab = false, generation = '5' },
{ machineName = nil, name = 'Lanciafiamme', power = 95, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Fuoco', stab = false, generation = '5' },
{ machineName = nil, name = 'Geloraggio', power = 95, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Ghiaccio', stab = false, generation = '5' },
{ machineName = nil, name = 'Bora', power = 120, accuracy = 70, criticalHit = 0, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Ghiaccio', stab = false, generation = '5' },
{ machineName = nil, name = 'Forza', power = 80, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '5' },
{ machineName = nil, name = 'Terremoto', power = 100, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Terra', stab = true, generation = '5' },
{ machineName = nil, name = 'Fossa', power = 80, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Terra', stab = true, generation = '5' },
{ machineName = nil, name = 'Tossina', power = nil, accuracy = 90, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Veleno', stab = false, generation = '5' },
{ machineName = nil, name = 'Doppioteam', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '5' },
{ machineName = nil, name = 'Fuocobomba', power = 120, accuracy = 85, criticalHit = 0, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Fuoco', stab = false, generation = '5' },
{ machineName = nil, name = 'Riposo', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Psico', stab = false, generation = '5' },
{ machineName = nil, name = 'Frana', power = 75, accuracy = 90, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Roccia', stab = false, generation = '5' },
{ machineName = nil, name = 'Sostituto', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '5' },
{ machineName = nil, name = 'Furto', power = 40, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 10, moveType = 'Buio', stab = false, generation = '5' },
{ machineName = nil, name = 'Protezione', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '5' },
{ machineName = nil, name = 'Terrempesta', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Roccia', stab = false, generation = '5' },
{ machineName = nil, name = 'Falsofinale', power = 40, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 40, maxPP = 64, moveType = 'Normale', stab = false, generation = '5' },
{ machineName = nil, name = 'Bullo', power = nil, accuracy = 85, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '5' },
{ machineName = nil, name = 'Attrazione', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '5' },
{ machineName = nil, name = 'Ritorno', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '5' },
{ machineName = nil, name = 'Frustrazione', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '5' },
{ machineName = nil, name = 'Introforza', power = nil, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '5' },
{ machineName = nil, name = 'Giornodisole', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 5, maxPP = 8, moveType = 'Fuoco', stab = false, generation = '5' },
{ machineName = nil, name = 'Spaccaroccia', power = 40, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Lotta', stab = false, generation = '5' },
{ machineName = nil, name = 'Facciata', power = 70, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '5' },
{ machineName = nil, name = 'Breccia', power = 75, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Lotta', stab = false, generation = '5' },
{ machineName = nil, name = 'Rocciotomba', power = 50, accuracy = 80, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 10, moveType = 'Roccia', stab = false, generation = '5' },
{ machineName = nil, name = 'Aeroassalto', power = 60, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Volante', stab = false, generation = '5' },
{ machineName = nil, name = 'Lancio', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Buio', stab = false, generation = '5' },
{ machineName = nil, name = 'Abbattimento', power = 50, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Roccia', stab = false, generation = '5' },
{ machineName = nil, name = 'Coro', power = 60, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '5' },
{ machineName = nil, name = 'Echeggiavoce', power = 40, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '5' },
{ machineName = nil, name = 'Bruciatutto', power = 30, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Fuoco', stab = false, generation = '5' },
{ machineName = nil, name = 'Nemesi', power = 70, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Normale', stab = false, generation = '5' },
{ machineName = nil, name = 'Battiterra', power = 60, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Terra', stab = true, generation = '5' },
}, sixthGen = {
{ machineName = nil, name = 'Danzaspada', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '6' },
{ machineName = nil, name = 'Lanciafiamme', power = 90, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Fuoco', stab = false, generation = '6' },
{ machineName = nil, name = 'Geloraggio', power = 90, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Ghiaccio', stab = false, generation = '6' },
{ machineName = nil, name = 'Bora', power = 110, accuracy = 70, criticalHit = 0, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Ghiaccio', stab = false, generation = '6' },
{ machineName = nil, name = 'Forza', power = 80, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '6' },
{ machineName = nil, name = 'Terremoto', power = 100, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Terra', stab = true, generation = '6' },
{ machineName = nil, name = 'Fossa', power = 80, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Terra', stab = true, generation = '6' },
{ machineName = nil, name = 'Tossina', power = nil, accuracy = 90, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Veleno', stab = false, generation = '6' },
{ machineName = nil, name = 'Doppioteam', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '6' },
{ machineName = nil, name = 'Fuocobomba', power = 110, accuracy = 85, criticalHit = 0, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Fuoco', stab = false, generation = '6' },
{ machineName = nil, name = 'Riposo', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Psico', stab = false, generation = '6' },
{ machineName = nil, name = 'Frana', power = 75, accuracy = 90, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Roccia', stab = false, generation = '6' },
{ machineName = nil, name = 'Sostituto', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '6' },
{ machineName = nil, name = 'Furto', power = 60, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 25, maxPP = 40, moveType = 'Buio', stab = false, generation = '6' },
{ machineName = nil, name = 'Protezione', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '6' },
{ machineName = nil, name = 'Terrempesta', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Roccia', stab = false, generation = '6' },
{ machineName = nil, name = 'Falsofinale', power = 40, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 40, maxPP = 64, moveType = 'Normale', stab = false, generation = '6' },
{ machineName = nil, name = 'Bullo', power = nil, accuracy = 90, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '6' },
{ machineName = nil, name = 'Attrazione', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '6' },
{ machineName = nil, name = 'Sonnolalia', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '6' },
{ machineName = nil, name = 'Ritorno', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '6' },
{ machineName = nil, name = 'Frustrazione', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '6' },
{ machineName = nil, name = 'Introforza', power = 60, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '6' },
{ machineName = nil, name = 'Giornodisole', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 5, maxPP = 8, moveType = 'Fuoco', stab = false, generation = '6' },
{ machineName = nil, name = 'Spaccaroccia', power = 40, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Lotta', stab = false, generation = '6' },
{ machineName = nil, name = 'Facciata', power = 70, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '6' },
{ machineName = nil, name = 'Breccia', power = 75, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Lotta', stab = false, generation = '6' },
{ machineName = nil, name = 'Forzasegreta', power = 70, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '6' },
{ machineName = nil, name = 'Rocciotomba', power = 60, accuracy = 95, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Roccia', stab = false, generation = '6' },
{ machineName = nil, name = 'Aeroassalto', power = 60, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Volante', stab = false, generation = '6' },
{ machineName = nil, name = 'Lancio', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Buio', stab = false, generation = '6' },
{ machineName = nil, name = 'Abbattimento', power = 50, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Roccia', stab = false, generation = '6' },
{ machineName = nil, name = 'Coro', power = 60, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '6' },
{ machineName = nil, name = 'Echeggiavoce', power = 40, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '6' },
{ machineName = nil, name = 'Bruciatutto', power = 60, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Fuoco', stab = false, generation = '6' },
{ machineName = nil, name = 'Nemesi', power = 70, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Normale', stab = false, generation = '6' },
{ machineName = nil, name = 'Battiterra', power = 60, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Terra', stab = true, generation = '6' },
{ machineName = nil, name = 'Confidenza', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '6' },
{ machineName = nil, name = 'Crescipugno', power = 40, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Lotta', stab = false, generation = '6' },
}, seventhGen = {
{ machineName = 'MT01', name = 'Bottintesta', power = 70, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '7' },
{ machineName = 'MT05', name = 'Riposo', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Psico', stab = false, generation = '7' },
{ machineName = 'MT07', name = 'Protezione', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '7' },
{ machineName = 'MT08', name = 'Sostituto', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '7' },
{ machineName = 'MT10', name = 'Fossa', power = 80, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Terra', stab = true, generation = '7' },
{ machineName = 'MT12', name = 'Facciata', power = 70, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '7' },
{ machineName = 'MT13', name = 'Breccia', power = 75, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Lotta', stab = false, generation = '7' },
{ machineName = 'MT15', name = 'Movimento Sismico', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Lotta', stab = false, generation = '7' },
{ machineName = 'MT19', name = 'Codacciaio', power = 100, accuracy = 75, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Acciaio', stab = false, generation = '7' },
{ machineName = 'MT22', name = 'Frana', power = 75, accuracy = 90, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Roccia', stab = false, generation = '7' },
{ machineName = 'MT23', name = 'Tuonopugno', power = 75, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Elettro', stab = false, generation = '7' },
{ machineName = 'MT27', name = 'Tossina', power = nil, accuracy = 90, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Veleno', stab = false, generation = '7' },
{ machineName = 'MT31', name = 'Fuocopugno', power = 75, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Fuoco', stab = false, generation = '7' },
{ machineName = 'MT37', name = 'Lanciafiamme', power = 90, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Fuoco', stab = false, generation = '7' },
{ machineName = 'MT41', name = 'Terremoto', power = 100, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Terra', stab = true, generation = '7' },
{ machineName = 'MT46', name = 'Fuocobomba', power = 110, accuracy = 85, criticalHit = 0, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Fuoco', stab = false, generation = '7' },
{ machineName = 'MT51', name = 'Bora', power = 110, accuracy = 70, criticalHit = 0, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Ghiaccio', stab = false, generation = '7' },
{ machineName = 'MT55', name = 'Geloraggio', power = 90, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Ghiaccio', stab = false, generation = '7' },
{ machineName = 'MT56', name = 'Levitoroccia', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Roccia', stab = false, generation = '7' },
}, eighthGen = nil };
value.breedMoves = { firstGen = nil, secondGen = {
{ name = 'Danzaspada', power = nil, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '2' },
{ name = 'Stridio', power = nil, accuracy = 85, criticalHit = 0, category = 'Fisico', pp = 40, maxPP = 64, moveType = 'Normale', stab = false, generation = '2' },
{ name = 'Capocciata', power = 130, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '2' },
{ name = 'Frana', power = 75, accuracy = 90, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Roccia', stab = false, generation = '2' },
{ name = 'Panciamburo', power = nil, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '2' },
{ name = 'Ultimocanto', power = nil, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Normale', stab = false, generation = '2' },
{ name = 'Forzantica', power = 60, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Roccia', stab = false, generation = '2' },
}, thirdGen = {
{ name = 'Danzaspada', power = nil, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '3' },
{ name = 'Stridio', power = nil, accuracy = 85, criticalHit = 0, category = 'Fisico', pp = 40, maxPP = 64, moveType = 'Normale', stab = false, generation = '3' },
{ name = 'Capocciata', power = 130, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '3' },
{ name = 'Frana', power = 75, accuracy = 90, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Roccia', stab = false, generation = '3' },
{ name = 'Panciamburo', power = nil, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '3' },
{ name = 'Ultimocanto', power = nil, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Normale', stab = false, generation = '3' },
{ name = 'Forzantica', power = 60, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Roccia', stab = false, generation = '3' },
}, fourthGen = {
{ name = 'Danzaspada', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '4' },
{ name = 'Doppiocalcio', power = 30, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 30, maxPP = 48, moveType = 'Lotta', stab = false, generation = '4' },
{ name = 'Stridio', power = nil, accuracy = 85, criticalHit = 0, category = 'Stato', pp = 40, maxPP = 64, moveType = 'Normale', stab = false, generation = '4' },
{ name = 'Capocciata', power = 130, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '4' },
{ name = 'Frana', power = 75, accuracy = 90, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Roccia', stab = false, generation = '4' },
{ name = 'Panciamburo', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '4' },
{ name = 'Ultimocanto', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 5, maxPP = 8, moveType = 'Normale', stab = false, generation = '4' },
{ name = 'Forzantica', power = 60, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Roccia', stab = false, generation = '4' },
{ name = 'Metaltestata', power = 80, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Acciaio', stab = false, generation = '4' },
}, fifthGen = {
{ name = 'Doppiocalcio', power = 30, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 30, maxPP = 48, moveType = 'Lotta', stab = false, generation = '5' },
{ name = 'Stridio', power = nil, accuracy = 85, criticalHit = 0, category = 'Stato', pp = 40, maxPP = 64, moveType = 'Normale', stab = false, generation = '5' },
{ name = 'Capocciata', power = 100, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 15, moveType = 'Normale', stab = false, generation = '5' },
{ name = 'Panciamburo', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '5' },
{ name = 'Ultimocanto', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 5, maxPP = 8, moveType = 'Normale', stab = false, generation = '5' },
{ name = 'Individua', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 5, maxPP = 8, moveType = 'Lotta', stab = false, generation = '5' },
{ name = 'Resistenza', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '5' },
{ name = 'Forzantica', power = 60, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Roccia', stab = false, generation = '5' },
{ name = 'Metaltestata', power = 80, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Acciaio', stab = false, generation = '5' },
{ name = 'Insidia', power = 70, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '5' },
}, sixthGen = {
{ name = 'Doppiocalcio', power = 30, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 30, maxPP = 48, moveType = 'Lotta', stab = false, generation = '6' },
{ name = 'Stridio', power = nil, accuracy = 85, criticalHit = 0, category = 'Stato', pp = 40, maxPP = 64, moveType = 'Normale', stab = false, generation = '6' },
{ name = 'Capocciata', power = 130, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '6' },
{ name = 'Panciamburo', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '6' },
{ name = 'Ultimocanto', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 5, maxPP = 8, moveType = 'Normale', stab = false, generation = '6' },
{ name = 'Individua', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 5, maxPP = 8, moveType = 'Lotta', stab = false, generation = '6' },
{ name = 'Resistenza', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '6' },
{ name = 'Forzantica', power = 60, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Roccia', stab = false, generation = '6' },
{ name = 'Metaltestata', power = 80, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Acciaio', stab = false, generation = '6' },
{ name = 'Insidia', power = 70, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '6' },
}, seventhGen = nil, eighthGen = nil };
value.tutorMoves = { firstGen = nil, secondGen = {
{ tutorName = nil, name = 'Lanciafiamme', power = 90, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Fuoco', stab = false, generation = '2' },
{ tutorName = nil, name = 'Geloraggio', power = 90, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Ghiaccio', stab = false, generation = '2' },
}, thirdGen = {
{ tutorName = nil, name = 'Megapugno', power = 80, accuracy = 85, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '3' },
{ tutorName = nil, name = 'Fuocopugno', power = 75, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Fuoco', stab = false, generation = '3' },
{ tutorName = nil, name = 'Tuonopugno', power = 75, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Elettro', stab = false, generation = '3' },
{ tutorName = nil, name = 'Danzaspada', power = nil, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '3' },
{ tutorName = nil, name = 'Megacalcio', power = 120, accuracy = 75, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Normale', stab = false, generation = '3' },
{ tutorName = nil, name = 'Corposcontro', power = 85, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '3' },
{ tutorName = nil, name = 'Sdoppiatore', power = 120, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '3' },
{ tutorName = nil, name = 'Contrattacco', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Lotta', stab = false, generation = '3' },
{ tutorName = nil, name = 'Movimento Sismico', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Lotta', stab = false, generation = '3' },
{ tutorName = nil, name = 'Mimica', power = nil, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '3' },
{ tutorName = nil, name = 'Frana', power = 75, accuracy = 90, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Roccia', stab = false, generation = '3' },
{ tutorName = nil, name = 'Sostituto', power = nil, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '3' },
{ tutorName = nil, name = 'Russare', power = 50, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '3' },
{ tutorName = nil, name = 'Fangosberla', power = 20, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Terra', stab = true, generation = '3' },
{ tutorName = nil, name = 'Ventogelato', power = 55, accuracy = 95, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Ghiaccio', stab = false, generation = '3' },
{ tutorName = nil, name = 'Resistenza', power = nil, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '3' },
{ tutorName = nil, name = 'Bullo', power = nil, accuracy = 85, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '3' },
{ tutorName = nil, name = 'Sonnolalia', power = nil, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '3' },
{ tutorName = nil, name = 'Dinamipugno', power = 100, accuracy = 50, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Lotta', stab = false, generation = '3' },
}, fourthGen = {
{ tutorName = nil, name = 'Fuocopugno', power = 75, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Fuoco', stab = false, generation = '4' },
{ tutorName = nil, name = 'Tuonopugno', power = 75, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Elettro', stab = false, generation = '4' },
{ tutorName = nil, name = 'Russare', power = 50, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '4' },
{ tutorName = nil, name = 'Fangosberla', power = 20, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Terra', stab = true, generation = '4' },
{ tutorName = nil, name = 'Ventogelato', power = 55, accuracy = 95, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Ghiaccio', stab = false, generation = '4' },
{ tutorName = nil, name = 'Tagliofuria', power = 10, accuracy = 95, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Coleottero', stab = false, generation = '4' },
{ tutorName = nil, name = 'Baraonda', power = 50, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '4' },
{ tutorName = nil, name = 'Privazione', power = 65, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Buio', stab = false, generation = '4' },
{ tutorName = nil, name = 'Rimonta', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Normale', stab = false, generation = '4' },
{ tutorName = nil, name = 'Ferroscudo', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Acciaio', stab = false, generation = '4' },
{ tutorName = nil, name = 'Geoforza', power = 90, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Terra', stab = true, generation = '4' },
}, fifthGen = {
{ tutorName = nil, name = 'Fuocopugno', power = 75, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Fuoco', stab = false, generation = '5' },
{ tutorName = nil, name = 'Tuonopugno', power = 75, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Elettro', stab = false, generation = '5' },
{ tutorName = nil, name = 'Colpo Basso', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Lotta', stab = false, generation = '5' },
{ tutorName = nil, name = 'Russare', power = 40, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '5' },
{ tutorName = nil, name = 'Ventogelato', power = 55, accuracy = 95, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Ghiaccio', stab = false, generation = '5' },
{ tutorName = nil, name = 'Sonnolalia', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '5' },
{ tutorName = nil, name = 'Codacciaio', power = 100, accuracy = 75, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Acciaio', stab = false, generation = '5' },
{ tutorName = nil, name = 'Baraonda', power = 90, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '5' },
{ tutorName = nil, name = 'Privazione', power = 20, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Buio', stab = false, generation = '5' },
{ tutorName = nil, name = 'Rimonta', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Normale', stab = false, generation = '5' },
{ tutorName = nil, name = 'Ferroscudo', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Acciaio', stab = false, generation = '5' },
{ tutorName = nil, name = 'Geoforza', power = 90, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Terra', stab = true, generation = '5' },
{ tutorName = nil, name = 'Metaltestata', power = 80, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Acciaio', stab = false, generation = '5' },
{ tutorName = nil, name = 'Levitoroccia', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Roccia', stab = false, generation = '5' },
}, sixthGen = {
{ tutorName = nil, name = 'Fuocopugno', power = 75, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Fuoco', stab = false, generation = '6' },
{ tutorName = nil, name = 'Tuonopugno', power = 75, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Elettro', stab = false, generation = '6' },
{ tutorName = nil, name = 'Colpo Basso', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Lotta', stab = false, generation = '6' },
{ tutorName = nil, name = 'Russare', power = 50, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '6' },
{ tutorName = nil, name = 'Ventogelato', power = 55, accuracy = 95, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Ghiaccio', stab = false, generation = '6' },
{ tutorName = nil, name = 'Codacciaio', power = 100, accuracy = 75, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Acciaio', stab = false, generation = '6' },
{ tutorName = nil, name = 'Baraonda', power = 90, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '6' },
{ tutorName = nil, name = 'Centripugno', power = 150, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Lotta', stab = false, generation = '6' },
{ tutorName = nil, name = 'Privazione', power = 65, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Buio', stab = false, generation = '6' },
{ tutorName = nil, name = 'Rimonta', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Normale', stab = false, generation = '6' },
{ tutorName = nil, name = 'Ferroscudo', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Acciaio', stab = false, generation = '6' },
{ tutorName = nil, name = 'Geoforza', power = 90, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Terra', stab = true, generation = '6' },
{ tutorName = nil, name = 'Metaltestata', power = 80, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Acciaio', stab = false, generation = '6' },
{ tutorName = nil, name = 'Levitoroccia', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Roccia', stab = false, generation = '6' },
}, seventhGen = nil, eighthGen = nil };
value.evolutions = {
{ stages = 2, firstStageName = 'Cubone', firstStageDexNumber = '104', firstStageFormName = nil, firstStageTypes = { primary = 'Terra', secondary = nil }, firstEvolutionMethod = { id = 10, detail = '28', condition = 'Al di fuori di Alola' }, secondStageName = 'Marowak', secondStageDexNumber = '105', secondStageFormName = nil, secondStageTypes = { primary = 'Terra', secondary = nil }, secondEvolutionMethod = { }
, thirdStageName = nil, thirdStageDexNumber = nil, thirdStageFormName = nil, thirdStageTypes = { }
},
{ stages = 2, firstStageName = 'Cubone', firstStageDexNumber = '104', firstStageFormName = nil, firstStageTypes = { primary = 'Terra', secondary = nil }, firstEvolutionMethod = { id = 10, detail = '28', condition = 'Di notte (solo ad Alola)' }, secondStageName = 'Marowak', secondStageDexNumber = '105', secondStageFormName = 'alola', secondStageTypes = { primary = 'Fuoco', secondary = 'Spettro' }, secondEvolutionMethod = { }
, thirdStageName = nil, thirdStageDexNumber = nil, thirdStageFormName = nil, thirdStageTypes = { }
},
};
value.statistics = { hp = { baseValue = 50, minLv50 = 110, maxLv50 = 157, minLv100 = 210, maxLv100 = 304 }, atk = { baseValue = 50, minLv50 = 49, maxLv50 = 112, minLv100 = 94, maxLv100 = 218 }, def = { baseValue = 95, minLv50 = 90, maxLv50 = 161, minLv100 = 175, maxLv100 = 317 }, spa = { baseValue = 40, minLv50 = 40, maxLv50 = 101, minLv100 = 76, maxLv100 = 196 }, spd = { baseValue = 50, minLv50 = 49, maxLv50 = 112, minLv100 = 94, maxLv100 = 218 }, spe = { baseValue = 35, minLv50 = 36, maxLv50 = 95, minLv100 = 67, maxLv100 = 185 } };
value.locations = {
{ game = 'Rosso', routes = nil, others = {
{ name = 'Torre Pokémon', link = 'Torre Pokémon' },
} },
{ game = 'Blu', routes = nil, others = {
{ name = 'Torre Pokémon', link = 'Torre Pokémon' },
} },
{ game = 'Giallo', routes = nil, others = {
{ name = 'Torre Pokémon', link = 'Torre Pokémon' },
{ name = 'Zona Safari', link = 'Zona Safari' },
} },
{ game = 'Oro', routes = nil, others = {
{ name = 'Tunnel Roccioso', link = 'Tunnel Roccioso' },
} },
{ game = 'Argento', routes = nil, others = {
{ name = 'Tunnel Roccioso', link = 'Tunnel Roccioso' },
} },
{ game = 'Cristallo', routes = nil, others = {
{ name = 'Fiordoropoli', link = 'Fiordoropoli' },
{ name = 'Tunnel Roccioso', link = 'Tunnel Roccioso' },
} },
{ game = 'Rubino', routes = nil, others = {
{ name = 'Scambiando / Trasferendo da un altro gioco', link = 'Scambio' },
} },
{ game = 'Zaffiro', routes = nil, others = {
{ name = 'Scambiando / Trasferendo da un altro gioco', link = 'Scambio' },
} },
{ game = 'Rosso Fuoco', routes = nil, others = {
{ name = 'Torre Pokémon', link = 'Torre Pokémon' },
{ name = 'Canyon Seption', link = 'Canyon Seption' },
} },
{ game = 'Verde Foglia', routes = nil, others = {
{ name = 'Torre Pokémon', link = 'Torre Pokémon' },
{ name = 'Canyon Seption', link = 'Canyon Seption' },
} },
{ game = 'Smeraldo', routes = nil, others = {
{ name = 'Scambiando / Trasferendo da un altro gioco', link = 'Scambio' },
} },
{ game = 'Diamante', routes = {
{ name = 'Percorso 203', link = 'Percorso 203 (Sinnoh)' },
}, others = nil },
{ game = 'Perla', routes = {
{ name = 'Percorso 203', link = 'Percorso 203 (Sinnoh)' },
}, others = nil },
{ game = 'Platino', routes = {
{ name = 'Percorso 203', link = 'Percorso 203 (Sinnoh)' },
}, others = nil },
{ game = 'HeartGold', routes = nil, others = {
{ name = 'Tunnel Roccioso', link = 'Tunnel Roccioso' },
} },
{ game = 'SoulSilver', routes = nil, others = {
{ name = 'Tunnel Roccioso', link = 'Tunnel Roccioso' },
} },
{ game = 'Nero', routes = nil, others = {
{ name = 'Accoppiando Marowak', link = 'Accoppiando Marowak' },
} },
{ game = 'Bianco', routes = nil, others = {
{ name = 'Accoppiando Marowak', link = 'Accoppiando Marowak' },
} },
{ game = 'Nero 2', routes = nil, others = {
{ name = 'Scambiando / Trasferendo da un altro gioco', link = 'Scambio' },
} },
{ game = 'Bianco 2', routes = nil, others = {
{ name = 'Scambiando / Trasferendo da un altro gioco', link = 'Scambio' },
} },
{ game = 'X', routes = nil, others = {
{ name = 'Grotta dei Bagliori', link = 'Grotta dei Bagliori' },
} },
{ game = 'Y', routes = nil, others = {
{ name = 'Grotta dei Bagliori', link = 'Grotta dei Bagliori' },
} },
{ game = 'Rubino Omega', routes = nil, others = {
{ name = 'Scambiando / Trasferendo da un altro gioco', link = 'Scambio' },
} },
{ game = 'Zaffiro Alfa', routes = nil, others = {
{ name = 'Scambiando / Trasferendo da un altro gioco', link = 'Scambio' },
} },
{ game = 'Sole', routes = nil, others = {
{ name = 'Parco Vulcano Wela', link = 'Parco Vulcano Wela' },
} },
{ game = 'Luna', routes = nil, others = {
{ name = 'Parco Vulcano Wela', link = 'Parco Vulcano Wela' },
} },
{ game = 'Ultra Sole', routes = nil, others = {
{ name = 'Parco Vulcano Wela', link = 'Parco Vulcano Wela' },
} },
{ game = 'Ultra Luna', routes = nil, others = {
{ name = 'Parco Vulcano Wela', link = 'Parco Vulcano Wela' },
} },
{ game = 'Let\'s GO Pikachu', routes = nil, others = {
{ name = 'Torre Pokémon', link = 'Torre Pokémon' },
{ name = 'Tunnel Roccioso', link = 'Tunnel Roccioso' },
} },
{ game = 'Let\'s GO Eevee', routes = nil, others = {
{ name = 'Torre Pokémon', link = 'Torre Pokémon' },
{ name = 'Tunnel Roccioso', link = 'Tunnel Roccioso' },
} },
{ game = 'Spada', routes = nil, others = {
{ name = 'Non disponibile', link = 'Non disponibile' },
} },
{ game = 'Scudo', routes = nil, others = {
{ name = 'Non disponibile', link = 'Non disponibile' },
} },
};
value.events = nil;
value.weaknessTable = { quadrupleDamage = nil, doubleDamage = {
'Acqua',
'Erba',
'Ghiaccio',
}, normalDamage = {
'Normale',
'Fuoco',
'Lotta',
'Terra',
'Volante',
'Psico',
'Coleottero',
'Spettro',
'Drago',
'Buio',
'Acciaio',
'Folletto',
}, halfDamage = {
'Veleno',
'Roccia',
}, quarterDamage = nil, uneffective = {
'Elettro',
} };
value.abilities = { primary = 'Testadura', secondary = 'Parafulmine', hidden = 'Lottascudo' };
value.go = { id = 104, name = 'Cubone', candyName = 'Cubone', types = { primary = 'Terra', secondary = nil }, maxCP = 1019, atk = 90, def = 144, sta = 137, atkRank = 546, defRank = 264, staRank = 443, rankTot = 607, category = nil, generation = 1, kmBuddyDistance = 3, description = 'Cubone si strugge per la madre che non rivedrà mai più. Piange alla luna piena che somiglia molto alla madre. Le macchie sul teschio che indossa sono dovute alle lacrime copiose.', weight = 6.5, height = 0.4, baseCatchRate = 40.00, baseFleeRate = 10.00, isTransferable = true, isDeployable = true, stardustCaptureReward = 0, candyCaptureReward = 0, purificationCost = { stardust = 3000, candies = 3 }, evolutions = {
{ stages = 2, firstStageName = 'Cubone', firstStageDexNumber = '104', firstStageFormName = nil, firstStageTypes = { primary = 'Terra', secondary = nil }, firstEvolutionMethod = { candies = 50, detail = nil }, secondStageName = 'Marowak', secondStageDexNumber = '105', secondStageFormName = nil, secondStageTypes = { primary = 'Terra', secondary = nil }, secondEvolutionMethod = { }
, thirdStageName = nil, thirdStageDexNumber = nil, thirdStageFormName = nil, thirdStageTypes = { }
},
}, combatPointsTable = {
{ level = 1, minCombatPoints = 11, maxCombatPoints = 14 },
{ level = 2, minCombatPoints = 35, maxCombatPoints = 45 },
{ level = 3, minCombatPoints = 58, maxCombatPoints = 75 },
{ level = 4, minCombatPoints = 82, maxCombatPoints = 106 },
{ level = 5, minCombatPoints = 106, maxCombatPoints = 137 },
{ level = 6, minCombatPoints = 130, maxCombatPoints = 168 },
{ level = 7, minCombatPoints = 154, maxCombatPoints = 199 },
{ level = 8, minCombatPoints = 177, maxCombatPoints = 229 },
{ level = 9, minCombatPoints = 201, maxCombatPoints = 260 },
{ level = 10, minCombatPoints = 225, maxCombatPoints = 291 },
{ level = 11, minCombatPoints = 248, maxCombatPoints = 320 },
{ level = 12, minCombatPoints = 270, maxCombatPoints = 349 },
{ level = 13, minCombatPoints = 293, maxCombatPoints = 378 },
{ level = 14, minCombatPoints = 315, maxCombatPoints = 407 },
{ level = 15, minCombatPoints = 338, maxCombatPoints = 436 },
{ level = 16, minCombatPoints = 360, maxCombatPoints = 466 },
{ level = 17, minCombatPoints = 383, maxCombatPoints = 495 },
{ level = 18, minCombatPoints = 406, maxCombatPoints = 524 },
{ level = 19, minCombatPoints = 428, maxCombatPoints = 553 },
{ level = 20, minCombatPoints = 451, maxCombatPoints = 582 },
{ level = 21, minCombatPoints = 473, maxCombatPoints = 611 },
{ level = 22, minCombatPoints = 496, maxCombatPoints = 640 },
{ level = 23, minCombatPoints = 518, maxCombatPoints = 669 },
{ level = 24, minCombatPoints = 541, maxCombatPoints = 699 },
{ level = 25, minCombatPoints = 563, maxCombatPoints = 728 },
{ level = 26, minCombatPoints = 586, maxCombatPoints = 757 },
{ level = 27, minCombatPoints = 609, maxCombatPoints = 786 },
{ level = 28, minCombatPoints = 631, maxCombatPoints = 815 },
{ level = 29, minCombatPoints = 654, maxCombatPoints = 844 },
{ level = 30, minCombatPoints = 676, maxCombatPoints = 873 },
{ level = 31, minCombatPoints = 688, maxCombatPoints = 888 },
{ level = 32, minCombatPoints = 699, maxCombatPoints = 903 },
{ level = 33, minCombatPoints = 710, maxCombatPoints = 917 },
{ level = 34, minCombatPoints = 721, maxCombatPoints = 932 },
{ level = 35, minCombatPoints = 733, maxCombatPoints = 946 },
{ level = 36, minCombatPoints = 744, maxCombatPoints = 961 },
{ level = 37, minCombatPoints = 755, maxCombatPoints = 975 },
{ level = 38, minCombatPoints = 766, maxCombatPoints = 990 },
{ level = 39, minCombatPoints = 778, maxCombatPoints = 1004 },
{ level = 40, minCombatPoints = 789, maxCombatPoints = 1019 },
}, weaknessTable = { quadrupleDamage = nil, doubleDamage = {
'Erba',
'Ghiaccio',
'Acqua',
}, normalDamage = {
'Coleottero',
'Buio',
'Drago',
'Folletto',
'Lotta',
'Fuoco',
'Volante',
'Spettro',
'Terra',
'Normale',
'Psico',
'Acciaio',
}, halfDamage = {
'Veleno',
'Roccia',
}, quarterDamage = {
'Elettro',
}, uneffective = nil }, thirdMoveCost = { candies = 50, stardust = 50000 }, quickMoves = {
{ name = 'Fangosberla', type = 'Terra', stab = true, power = 18, damage = 0, favorableDamage = 0, dps = 12.857142857142858, realDPS = 0, energy = 12, eps = 8.571428571428571, cd = 1400, damageWindow = { start = 1.15, finish = 1.35 } },
{ name = 'Spaccaroccia', type = 'Lotta', stab = false, power = 15, damage = 0, favorableDamage = 0, dps = 11.538461538461538, realDPS = 0, energy = 10, eps = 7.692307692307692, cd = 1300, damageWindow = { start = 0.55, finish = 0.8 } },
}, quickLegacyMoves = nil, chargedMoves = {
{ chargeBars = 2, name = 'Fossa', type = 'Terra', stab = true, power = 100, damage = 0, favorableDamage = 0, dps = 21.27659574468085, realDPS = 0, energy = 50, eps = 10.638297872340425, cd = 4700, damageWindow = { start = 2.8, finish = 4.5 } },
{ chargeBars = 3, name = 'Ossoclava', type = 'Terra', stab = true, power = 40, damage = 0, favorableDamage = 0, dps = 25, realDPS = 0, energy = 33, eps = 20.625, cd = 1600, damageWindow = { start = 1, finish = 1.4 } },
{ chargeBars = 2, name = 'Battiterra', type = 'Terra', stab = true, power = 80, damage = 0, favorableDamage = 0, dps = 22.857142857142858, realDPS = 0, energy = 50, eps = 14.285714285714286, cd = 3500, damageWindow = { start = 2.6, finish = 3.1 } },
}, chargedLegacyMoves = nil };

return value;
272

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