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6 878 byte rimossi ,  23:21, 19 ott 2020
nessun oggetto della modifica
local value = {};
-- Generated @ 0520/0710/2020 1901:5221:0636
value.name = 'Dracozolt';
{ machineName = 'DT94', name = 'Forza Equina', power = 95, accuracy = 95, criticalHit = 4.17, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Terra', stab = false, generation = '8' },
} };
value.breedMoves = { firstGen = nil, secondGen = nil, thirdGen = nil, fourthGen = nil, fifthGen = nil, sixthGen = nil, seventhGen = nil, eighthGen = { { name = 'Dragopulsar', power = 85, accuracy = 100, criticalHit = 4.17, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Drago', stab = true, generation = '8' }, { name = 'Megapugno', power = 80, accuracy = 85, criticalHit = 4.17, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '8' }, { name = 'Megacalcio', power = 120, accuracy = 75, criticalHit = 4.17, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Normale', stab = false, generation = '8' }, { name = 'Tuonopugno', power = 75, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Elettro', stab = true, generation = '8' }, { name = 'Iper Raggio', power = 150, accuracy = 90, criticalHit = 4.17, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Normale', stab = false, generation = '8' nil }, ; { name = 'Gigaimpatto', power = 150, accuracy = 90, criticalHit = 4.17, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Normale', stab = false, generation = '8' }, { name = 'Turbofuoco', power = 35, accuracy = 85, criticalHit = 4value.17, category = 'Speciale', pp tutorMoves = 15, maxPP = 24, moveType = 'Fuoco', stab = false, generation = '8' }, { name = 'Tuononda', power firstGen = nil, accuracy = 90, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Elettro', stab = false, generation = '8' }, { name = 'Riposo', power secondGen = nil, accuracy thirdGen = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Psico', stab = false, generation = '8' }, { name = 'Frana', power = 75, accuracy = 90, criticalHit = 4.17, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Roccia', stab = false, generation = '8' }, { name = 'Russare', power = 50, accuracy = 100, criticalHit = 4.17, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '8' }, { name = 'Protezione', power fourthGen = nil, accuracy fifthGen = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '8' }, { name = 'Pioggiadanza', power sixthGen = nil, accuracy seventhGen = nil, criticalHit eighthGen = 0, category = 'Stato', pp = 5, maxPP = 8, moveType = 'Acqua', stab = false, generation = '8' }, { { name = 'Giornodisole', power = nil, accuracy tutorName = nil, criticalHit = 0, category = 'Stato', pp = 5, maxPP = 8, moveType = 'Fuoco', stab = false, generation = '8' }, { name = 'FacciataElettroimpennata', power = 70, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '8' }, { name = 'Rocciotomba', power = 60, accuracy = 95, criticalHit = 4.17, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Roccia', stab = false, generation = '8' }, { name = 'Cadutamassi', power = 25, accuracy = 90, criticalHit = 4.17, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Roccia', stab = false, generation = '8' }, { name = 'Fulmindenti', power = 65, accuracy = 95, criticalHit = 4.17, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Elettro', stab = true, generation = '8' }, { name = 'Rogodenti', power = 65, accuracy = 95, criticalHit = 4.17, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Fuoco', stab = false, generation = '8' }, { name = 'Coro', power = 60, accuracy = 100, criticalHit = 4.17, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '8' }, { name = 'Battiterra', power = 60, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Terra', stab = false, generation = '8' }, { name = 'Vorticolpo', power = 60, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Buio', stab = false, generation = '8' }, { name = 'Battipiedi', power = 75, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Terra', stab = false, generation = '8' }, { name = 'Vastoimpatto', power = 60, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Drago', stab = true, generation = '8' }, { name = 'Corposcontro', power = 85, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '8' }, { name = 'Lanciafiamme', power = 90, accuracy = 100, criticalHit = 4.17, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Fuoco', stab = false, generation = '8' }, { name = 'Colpo Basso', power = 0, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Lotta', stab = false, generation = '8' }, { name = 'Fulmine', power = 90, accuracy = 100, criticalHit = 4.17, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Elettro', stab = true, generation = '8' }, { name = 'Tuono', power = 110, accuracy = 70, criticalHit = 4.17, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Elettro', stab = true, generation = '8' }, { name = 'Terremoto', power = 100, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Terra', stab = false, generation = '8' }, { name = 'Fuocobomba', power = 110, accuracy = 85, criticalHit = 4.17, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Fuoco', stab = false, generation = '8' }, { name = 'Sostituto', power tutorName = nil, accuracy = nil, criticalHit = 4.17, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '8' }, { name = 'OltraggioRaggiometeora', power = 120, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Drago', stab = true, generation = '8' }, { name = 'Resistenza', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '8' }, { name = 'Sonnolalia', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '8' }, { name = 'Codacciaio', power = 100, accuracy = 75, criticalHit = 4.17, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Acciaio', stab = false, generation = '8' }, { name = 'Provocazione', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Buio', stab = false, generation = '8' }, { name = 'Dragartigli', power = 80, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Drago', stab = true, generation = '8' }, { name = 'Geoforza', power = 90, accuracy = 100, criticalHit = 4.17, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Terra', stab = false, generation = '8' }, { name = 'Pietrataglio', power = 100, accuracy = 80, criticalHit = 12.5, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Roccia', stab = false, generation = '8' }, { name = 'Energisfera', power = 0, accuracy = 100, criticalHit = 4.17, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Elettro', stab = false, generation = '8' }, { name = 'Sprizzalampo', power = 90, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Elettro', stab = true, generation = '8' }, { name = 'Forza Equina', power = 95, accuracy = 95, criticalHit = 4.17, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Terra', stab = false, generation = '8' },
} };
value.tutorMoves = { firstGen = nil, secondGen = nil, thirdGen = nil, fourthGen = nil, fifthGen = nil, sixthGen = nil, seventhGen = nil, eighthGen = nil };
value.evolutions = nil;
value.statistics = { hp = { baseValue = 90, minLv50 = 150, maxLv50 = 197, minLv100 = 290, maxLv100 = 384 }, atk = { baseValue = 100, minLv50 = 94, maxLv50 = 167, minLv100 = 184, maxLv100 = 328 }, def = { baseValue = 90, minLv50 = 85, maxLv50 = 156, minLv100 = 166, maxLv100 = 306 }, spa = { baseValue = 80, minLv50 = 76, maxLv50 = 145, minLv100 = 148, maxLv100 = 284 }, spd = { baseValue = 70, minLv50 = 67, maxLv50 = 134, minLv100 = 130, maxLv100 = 262 }, spe = { baseValue = 75, minLv50 = 72, maxLv50 = 139, minLv100 = 139, maxLv100 = 273 } };
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