Apri il menu principale

Modifiche

nessun oggetto della modifica
local value = {};
-- Generated @ 2211/1004/2020 2216:1926:0100
value.name = 'Jangmo-o';
{ level = 45, name = 'Schianto', power = 80, accuracy = 75, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '7' },
{ level = 9, name = 'Avvolgibotta', power = 15, accuracy = 90, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '7' },
{ level = 1, name = 'Assorbimento', power = 20, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 15, moveType = 'Erba', stab = truefalse, generation = '7' }, { level = 5, name = 'Megassorbimento', power = 40, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 10, moveType = 'Erba', stab = truefalse, generation = '7' },
{ level = 1, name = 'Crescita', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '7' },
{ level = 23, name = 'Gigassorbimento', power = 75, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Erba', stab = truefalse, generation = '7' },
{ level = 1, name = 'Rapigiro', power = 20, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 40, maxPP = 64, moveType = 'Normale', stab = false, generation = '7' },
{ level = 36, name = 'Palla Ombra', power = 80, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Spettro', stab = truefalse, generation = '7' },
{ level = 27, name = 'Mulinello', power = 35, accuracy = 85, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Acqua', stab = false, generation = '7' },
{ level = 1, name = 'Sgomento', power = 30, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Spettro', stab = truefalse, generation = '7' },
{ level = 18, name = 'Ferrostrido', power = nil, accuracy = 85, criticalHit = 0, category = 'Stato', pp = 40, maxPP = 64, moveType = 'Acciaio', stab = false, generation = '7' },
{ level = 14, name = 'Vortexpalla', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Acciaio', stab = false, generation = '7' },
{ level = 41, name = 'Energipalla', power = 90, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Erba', stab = truefalse, generation = '7' },
{ level = 1, name = 'Rapidscambio', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Buio', stab = false, generation = '7' },
{ level = 59, name = 'Vigorcolpo', power = 120, accuracy = 85, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Erba', stab = truefalse, generation = '7' },
{ level = 50, name = 'Pesobomba', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Acciaio', stab = false, generation = '7' },
{ level = 54, name = 'Spettrotuffo', power = 90, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Spettro', stab = truefalse, generation = '7' },
{ level = 32, name = 'Colpo d\'Ancora', power = 80, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Acciaio', stab = false, generation = '7' },
}, eighthGen = {
{ level = 1, name = 'Fulmisguardo', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 30, maxPP = 48, moveType = 'Normale', stab = false, generation = '8' },
{ level = 4, name = 'Protezione', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '8' },
{ level = 8, name = 'Codadrago', power = 60, accuracy = 90, criticalHit = 4.17, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Drago', stab = falsetrue, generation = '8' },
{ level = 12, name = 'Visotruce', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '8' },
{ level = 16, name = 'Bottintesta', power = 70, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '8' },
{ level = 24, name = 'Stridio', power = nil, accuracy = 85, criticalHit = 0, category = 'Stato', pp = 40, maxPP = 64, moveType = 'Normale', stab = false, generation = '8' },
{ level = 28, name = 'Ferroscudo', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Acciaio', stab = false, generation = '8' },
{ level = 32, name = 'Dragartigli', power = 80, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Drago', stab = falsetrue, generation = '8' },
{ level = 36, name = 'Urlo', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 30, maxPP = 48, moveType = 'Normale', stab = false, generation = '8' },
{ level = 40, name = 'Dragodanza', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Drago', stab = false, generation = '8' },
{ level = 44, name = 'Oltraggio', power = 120, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Drago', stab = falsetrue, generation = '8' },
} };
value.machineMoves = { firstGen = nil, secondGen = nil, thirdGen = nil, fourthGen = nil, fifthGen = nil, sixthGen = nil, seventhGen = {
{ machineName = nil, name = 'Surf', power = 90, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Acqua', stab = false, generation = '7' },
{ machineName = nil, name = 'Iper Raggio', power = 150, accuracy = 90, criticalHit = 0, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Normale', stab = false, generation = '7' },
{ machineName = nil, name = 'Solarraggio', power = 120, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Erba', stab = truefalse, generation = '7' },
{ machineName = nil, name = 'Terremoto', power = 100, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Terra', stab = false, generation = '7' },
{ machineName = nil, name = 'Tossina', power = nil, accuracy = 90, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Veleno', stab = false, generation = '7' },
{ machineName = nil, name = 'Pioggiadanza', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 5, maxPP = 8, moveType = 'Acqua', stab = false, generation = '7' },
{ machineName = nil, name = 'Giornodisole', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 5, maxPP = 8, moveType = 'Fuoco', stab = false, generation = '7' },
{ machineName = nil, name = 'Palla Ombra', power = 80, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Spettro', stab = truefalse, generation = '7' },
{ machineName = nil, name = 'Facciata', power = 70, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '7' },
{ machineName = nil, name = 'Breccia', power = 75, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Lotta', stab = false, generation = '7' },
{ machineName = nil, name = 'Rivincita', power = 50, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Buio', stab = false, generation = '7' },
{ machineName = nil, name = 'Divieto', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Buio', stab = false, generation = '7' },
{ machineName = nil, name = 'Energipalla', power = 90, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Erba', stab = truefalse, generation = '7' },
{ machineName = nil, name = 'Gigaimpatto', power = 150, accuracy = 90, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Normale', stab = false, generation = '7' },
{ machineName = nil, name = 'Ombrartigli', power = 70, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Spettro', stab = truefalse, generation = '7' },
{ machineName = nil, name = 'Cannonflash', power = 80, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Acciaio', stab = false, generation = '7' },
{ machineName = nil, name = 'Laccioerboso', power = 0, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 20, maxPP = 32, moveType = 'Erba', stab = false, generation = '7' },
{ machineName = 'MT16', name = 'Stridio', power = nil, accuracy = 85, criticalHit = 0, category = 'Stato', pp = 40, maxPP = 64, moveType = 'Normale', stab = false, generation = '8' },
{ machineName = 'DT46', name = 'Ferroscudo', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Acciaio', stab = false, generation = '8' },
{ machineName = 'DT47', name = 'Dragartigli', power = 80, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Drago', stab = falsetrue, generation = '8' },
{ machineName = 'DT51', name = 'Dragodanza', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Drago', stab = false, generation = '8' },
{ machineName = 'DT24', name = 'Oltraggio', power = 120, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Drago', stab = falsetrue, generation = '8' },
{ machineName = 'MT19', name = 'Salvaguardia', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 25, maxPP = 40, moveType = 'Normale', stab = false, generation = '8' },
{ machineName = 'MT21', name = 'Riposo', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Psico', stab = false, generation = '8' },
{ machineName = 'MT57', name = 'Rivincita', power = 50, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Buio', stab = false, generation = '8' },
{ machineName = 'MT59', name = 'Lancio', power = 0, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Buio', stab = false, generation = '8' },
{ machineName = 'MT65', name = 'Ombrartigli', power = 70, accuracy = 100, criticalHit = 12.5, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Spettro', stab = truefalse, generation = '8' },
{ machineName = 'MT76', name = 'Coro', power = 60, accuracy = 100, criticalHit = 4.17, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '8' },
{ machineName = 'MT81', name = 'Battiterra', power = 60, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Terra', stab = false, generation = '8' },
{ machineName = 'DT48', name = 'Granfisico', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Lotta', stab = false, generation = '8' },
{ machineName = 'DT60', name = 'Forbice X', power = 80, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Coleottero', stab = false, generation = '8' },
{ machineName = 'DT62', name = 'Dragopulsar', power = 85, accuracy = 100, criticalHit = 4.17, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Drago', stab = falsetrue, generation = '8' },
{ machineName = 'DT64', name = 'Focalcolpo', power = 120, accuracy = 70, criticalHit = 4.17, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Lotta', stab = false, generation = '8' },
{ machineName = 'DT74', name = 'Metaltestata', power = 80, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Acciaio', stab = false, generation = '8' },
value.breedMoves = { firstGen = nil, secondGen = nil, thirdGen = nil, fourthGen = nil, fifthGen = nil, sixthGen = nil, seventhGen = nil, eighthGen = {
{ name = 'Contrattacco', power = 0, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Lotta', stab = false, generation = '8' },
{ name = 'Dragospiro', power = 60, accuracy = 100, criticalHit = 4.17, category = 'Speciale', pp = 20, maxPP = 32, moveType = 'Drago', stab = falsetrue, generation = '8' },
{ name = 'Centripugno', power = 150, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Lotta', stab = false, generation = '8' },
} };
value.tutorMoves = { firstGen = nil, secondGen = nil, thirdGen = nil, fourthGen = nil, fifthGen = nil, sixthGen = nil, seventhGen = nil, eighthGen = {
{ tutorName = nil, name = 'Squamacolpo', power = 25, accuracy = 90, criticalHit = 4.17, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Drago', stab = falsetrue, generation = '8' },
} };
value.evolutions = {
{ stages = 3, firstStageName = 'Jangmo-o', firstStageDexNumber = '782', firstStageFormName = nil, firstStageTypes = { primary = 'SpettroDrago', secondary = 'Erba' nil }, firstEvolutionMethod = { id = 1, detail = '35', condition = nil }, secondStageName = 'Hakamo-o', secondStageDexNumber = '783', secondStageFormName = nil, secondStageTypes = { primary = 'SpettroDrago', secondary = 'ErbaLotta' }, secondEvolutionMethod = { id = 1, detail = '45', condition = nil }, thirdStageName = 'Kommo-o', thirdStageDexNumber = '784', thirdStageFormName = nil, thirdStageTypes = { primary = 'SpettroDrago', secondary = 'ErbaLotta' } },
};
value.statistics = { hp = { baseValue = 45, minLv50 = 105, maxLv50 = 152, minLv100 = 200, maxLv100 = 294 }, atk = { baseValue = 55, minLv50 = 54, maxLv50 = 117, minLv100 = 103, maxLv100 = 229 }, def = { baseValue = 65, minLv50 = 63, maxLv50 = 128, minLv100 = 121, maxLv100 = 251 }, spa = { baseValue = 45, minLv50 = 45, maxLv50 = 106, minLv100 = 85, maxLv100 = 207 }, spd = { baseValue = 45, minLv50 = 45, maxLv50 = 106, minLv100 = 85, maxLv100 = 207 }, spe = { baseValue = 45, minLv50 = 45, maxLv50 = 106, minLv100 = 85, maxLv100 = 207 } };
value.events = nil;
value.weaknessTable = { quadrupleDamage = nil, doubleDamage = {
'Spettro',
'Buio',
'Fuoco',
'Ghiaccio',
'Drago',
'Folletto',
}, normalDamage = {
'Normale',
'Lotta',
'Veleno',
'Terra',
'Volante',
}, normalDamage = {
'Psico',
'Coleottero',
'Roccia',
'DragoSpettro', 'Buio',
'Acciaio',
'Folletto',
'Veleno',
'Coleottero',
}, halfDamage = {
'Fuoco',
'Acqua',
'Elettro',
'Erba',
'Terra', }, quarterDamage = nil, uneffective = { 'Normale', 'Lotta', } nil };
value.abilities = { primary = 'Antiproiettile', secondary = 'Antisuono', hidden = 'Copricapo' };
value.go = { }
Bot, Moderators, steward
20 862

contributi