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local value = {};
-- Generated @ 2211/1004/2020 2216:1926:0200
value.name = 'Hakamo-o';
{ level = 13, name = 'Protezione', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '7' },
{ level = 21, name = 'Visotruce', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '7' },
{ level = 53, name = 'Oltraggio', power = 120, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Drago', stab = falsetrue, generation = '7' },
{ level = 37, name = 'Ferroscudo', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Acciaio', stab = false, generation = '7' },
{ level = 41, name = 'Dragartigli', power = 80, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Drago', stab = falsetrue, generation = '7' },
{ level = 49, name = 'Dragodanza', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Drago', stab = false, generation = '7' },
{ level = 17, name = 'Codadrago', power = 60, accuracy = 90, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Drago', stab = falsetrue, generation = '7' },
{ level = 29, name = 'Cuordileone', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 30, maxPP = 48, moveType = 'Normale', stab = false, generation = '7' },
{ level = 45, name = 'Urlo', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 30, maxPP = 48, moveType = 'Normale', stab = false, generation = '7' },
{ level = 1, name = 'Fulmisguardo', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 30, maxPP = 48, moveType = 'Normale', stab = false, generation = '8' },
{ level = 1, name = 'Protezione', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '8' },
{ level = 1, name = 'Codadrago', power = 60, accuracy = 90, criticalHit = 4.17, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Drago', stab = falsetrue, generation = '8' },
{ level = 12, name = 'Visotruce', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '8' },
{ level = 16, name = 'Bottintesta', power = 70, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '8' },
{ level = 24, name = 'Stridio', power = nil, accuracy = 85, criticalHit = 0, category = 'Stato', pp = 40, maxPP = 64, moveType = 'Normale', stab = false, generation = '8' },
{ level = 28, name = 'Ferroscudo', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Acciaio', stab = false, generation = '8' },
{ level = 32, name = 'Dragartigli', power = 80, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Drago', stab = falsetrue, generation = '8' },
{ level = 38, name = 'Urlo', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 30, maxPP = 48, moveType = 'Normale', stab = false, generation = '8' },
{ level = 44, name = 'Dragodanza', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Drago', stab = false, generation = '8' },
{ level = 50, name = 'Oltraggio', power = 120, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Drago', stab = falsetrue, generation = '8' }, { level = 56, name = 'Zuffa', power = 120, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Lotta', stab = falsetrue, generation = '8' },
} };
value.machineMoves = { firstGen = nil, secondGen = nil, thirdGen = nil, fourthGen = nil, fifthGen = nil, sixthGen = nil, seventhGen = {
{ machineName = nil, name = 'Facciata', power = 70, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '7' },
{ machineName = nil, name = 'Provocazione', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Buio', stab = false, generation = '7' },
{ machineName = nil, name = 'Breccia', power = 75, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Lotta', stab = falsetrue, generation = '7' },
{ machineName = nil, name = 'Rocciotomba', power = 60, accuracy = 95, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Roccia', stab = false, generation = '7' },
{ machineName = nil, name = 'Aeroassalto', power = 60, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Volante', stab = false, generation = '7' },
{ machineName = nil, name = 'Dragartigli', power = 80, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Drago', stab = falsetrue, generation = '7' },
{ machineName = nil, name = 'Granfisico', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Lotta', stab = false, generation = '7' },
{ machineName = nil, name = 'Rivincita', power = 50, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Buio', stab = false, generation = '7' },
{ machineName = nil, name = 'Forbice X', power = 80, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Coleottero', stab = false, generation = '7' },
{ machineName = nil, name = 'Focalcolpo', power = 120, accuracy = 70, criticalHit = 0, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Lotta', stab = falsetrue, generation = '7' }, { machineName = nil, name = 'Ombrartigli', power = 70, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Spettro', stab = truefalse, generation = '7' },
{ machineName = nil, name = 'Coro', power = 60, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '7' },
{ machineName = nil, name = 'Echeggiavoce', power = 40, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '7' },
{ machineName = nil, name = 'Battiterra', power = 60, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Terra', stab = false, generation = '7' },
{ machineName = nil, name = 'Codadrago', power = 60, accuracy = 90, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Drago', stab = falsetrue, generation = '7' },
{ machineName = nil, name = 'Cuordileone', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 30, maxPP = 48, moveType = 'Normale', stab = false, generation = '7' },
{ machineName = nil, name = 'Confidenza', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '7' },
{ machineName = 'MT16', name = 'Stridio', power = nil, accuracy = 85, criticalHit = 0, category = 'Stato', pp = 40, maxPP = 64, moveType = 'Normale', stab = false, generation = '8' },
{ machineName = 'DT46', name = 'Ferroscudo', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Acciaio', stab = false, generation = '8' },
{ machineName = 'DT47', name = 'Dragartigli', power = 80, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Drago', stab = falsetrue, generation = '8' },
{ machineName = 'DT51', name = 'Dragodanza', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Drago', stab = false, generation = '8' },
{ machineName = 'DT24', name = 'Oltraggio', power = 120, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Drago', stab = falsetrue, generation = '8' }, { machineName = 'DT53', name = 'Zuffa', power = 120, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Lotta', stab = falsetrue, generation = '8' },
{ machineName = 'MT00', name = 'Megapugno', power = 80, accuracy = 85, criticalHit = 4.17, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '8' },
{ machineName = 'MT01', name = 'Megacalcio', power = 120, accuracy = 75, criticalHit = 4.17, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Normale', stab = false, generation = '8' },
{ machineName = 'MT32', name = 'Terrempesta', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Roccia', stab = false, generation = '8' },
{ machineName = 'MT39', name = 'Facciata', power = 70, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '8' },
{ machineName = 'MT43', name = 'Breccia', power = 75, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Lotta', stab = falsetrue, generation = '8' },
{ machineName = 'MT48', name = 'Rocciotomba', power = 60, accuracy = 95, criticalHit = 4.17, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Roccia', stab = false, generation = '8' },
{ machineName = 'MT57', name = 'Rivincita', power = 50, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Buio', stab = false, generation = '8' },
{ machineName = 'MT59', name = 'Lancio', power = 0, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Buio', stab = false, generation = '8' },
{ machineName = 'MT63', name = 'Assorbipugno', power = 75, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Lotta', stab = falsetrue, generation = '8' }, { machineName = 'MT65', name = 'Ombrartigli', power = 70, accuracy = 100, criticalHit = 12.5, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Spettro', stab = truefalse, generation = '8' },
{ machineName = 'MT76', name = 'Coro', power = 60, accuracy = 100, criticalHit = 4.17, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '8' },
{ machineName = 'MT81', name = 'Battiterra', power = 60, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Terra', stab = false, generation = '8' },
{ machineName = 'DT48', name = 'Granfisico', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Lotta', stab = false, generation = '8' },
{ machineName = 'DT60', name = 'Forbice X', power = 80, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Coleottero', stab = false, generation = '8' },
{ machineName = 'DT62', name = 'Dragopulsar', power = 85, accuracy = 100, criticalHit = 4.17, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Drago', stab = falsetrue, generation = '8' }, { machineName = 'DT64', name = 'Focalcolpo', power = 120, accuracy = 70, criticalHit = 4.17, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Lotta', stab = falsetrue, generation = '8' },
{ machineName = 'DT74', name = 'Metaltestata', power = 80, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Acciaio', stab = false, generation = '8' },
} };
{ name = 'Contrattacco', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Lotta', stab = false, generation = '7' },
{ name = 'Contropiede', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Lotta', stab = false, generation = '7' },
{ name = 'Dragospiro', power = 60, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 20, maxPP = 32, moveType = 'Drago', stab = falsetrue, generation = '7' },
}, eighthGen = nil };
value.tutorMoves = { firstGen = nil, secondGen = nil, thirdGen = nil, fourthGen = nil, fifthGen = nil, sixthGen = nil, seventhGen = {
{ tutorName = nil, name = 'Dragobolide', power = 130, accuracy = 90, criticalHit = 0, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Drago', stab = falsetrue, generation = '7' },
}, eighthGen = {
{ tutorName = nil, name = 'Coaching', power = 0, accuracy = 0, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Lotta', stab = false, generation = '8' },
{ tutorName = nil, name = 'Squamacolpo', power = 25, accuracy = 90, criticalHit = 4.17, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Drago', stab = falsetrue, generation = '8' },
} };
value.evolutions = {
{ stages = 3, firstStageName = 'Jangmo-o', firstStageDexNumber = '782', firstStageFormName = nil, firstStageTypes = { primary = 'SpettroDrago', secondary = 'Erba' nil }, firstEvolutionMethod = { id = 1, detail = '35', condition = nil }, secondStageName = 'Hakamo-o', secondStageDexNumber = '783', secondStageFormName = nil, secondStageTypes = { primary = 'SpettroDrago', secondary = 'ErbaLotta' }, secondEvolutionMethod = { id = 1, detail = '45', condition = nil }, thirdStageName = 'Kommo-o', thirdStageDexNumber = '784', thirdStageFormName = nil, thirdStageTypes = { primary = 'SpettroDrago', secondary = 'ErbaLotta' } },
};
value.statistics = { hp = { baseValue = 55, minLv50 = 115, maxLv50 = 162, minLv100 = 220, maxLv100 = 314 }, atk = { baseValue = 75, minLv50 = 72, maxLv50 = 139, minLv100 = 139, maxLv100 = 273 }, def = { baseValue = 90, minLv50 = 85, maxLv50 = 156, minLv100 = 166, maxLv100 = 306 }, spa = { baseValue = 65, minLv50 = 63, maxLv50 = 128, minLv100 = 121, maxLv100 = 251 }, spd = { baseValue = 70, minLv50 = 67, maxLv50 = 134, minLv100 = 130, maxLv100 = 262 }, spe = { baseValue = 65, minLv50 = 63, maxLv50 = 128, minLv100 = 121, maxLv100 = 251 } };
};
value.events = nil;
value.weaknessTable = { quadrupleDamage = nil, doubleDamage = { 'SpettroFolletto', 'Buio', 'Fuoco'}, doubleDamage = {
'Ghiaccio',
'Drago',
'Volante',
'Psico',
}, normalDamage = {
'PsicoNormale', 'RocciaLotta', 'DragoVeleno', 'Terra', 'Spettro',
'Acciaio',
'Folletto',
'Veleno',
'Coleottero',
}, halfDamage = {
'Fuoco',
'Acqua',
'Elettro',
'Erba',
'TerraColeottero', }, quarterDamage = nil, uneffective = { 'NormaleRoccia', 'LottaBuio', } , quarterDamage = nil, uneffective = nil };
value.abilities = { primary = 'Antiproiettile', secondary = 'Antisuono', hidden = 'Copricapo' };
value.go = { }
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