Modifiche

Jump to navigation Jump to search
nessun oggetto della modifica
local value = {};
-- Generated @ 2211/1004/2020 2216:1926:0301
value.name = 'Kommo-o';
{ level = 13, name = 'Protezione', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '7' },
{ level = 21, name = 'Visotruce', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '7' },
{ level = 58, name = 'Oltraggio', power = 120, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Drago', stab = falsetrue, generation = '7' }, { level = -1, name = 'Stramontante', power = 85, accuracy = 90, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Lotta', stab = falsetrue, generation = '7' }, { level = 1, name = 'Stramontante', power = 85, accuracy = 90, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Lotta', stab = falsetrue, generation = '7' },
{ level = 38, name = 'Ferroscudo', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Acciaio', stab = false, generation = '7' },
{ level = 43, name = 'Dragartigli', power = 80, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Drago', stab = falsetrue, generation = '7' },
{ level = 53, name = 'Dragodanza', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Drago', stab = false, generation = '7' },
{ level = 63, name = 'Zuffa', power = 120, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Lotta', stab = falsetrue, generation = '7' },
{ level = 1, name = 'Sganciapesi', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Acciaio', stab = false, generation = '7' },
{ level = 17, name = 'Codadrago', power = 60, accuracy = 90, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Drago', stab = falsetrue, generation = '7' },
{ level = 29, name = 'Cuordileone', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 30, maxPP = 48, moveType = 'Normale', stab = false, generation = '7' },
{ level = 48, name = 'Urlo', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 30, maxPP = 48, moveType = 'Normale', stab = false, generation = '7' },
}, eighthGen = {
{ level = 0, name = 'Clamorsquame', power = 110, accuracy = 100, criticalHit = 4.17, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Drago', stab = falsetrue, generation = '8' }, { level = 1, name = 'Clamorsquame', power = 110, accuracy = 100, criticalHit = 4.17, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Drago', stab = falsetrue, generation = '8' },
{ level = 1, name = 'Panciamburo', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '8' },
{ level = 1, name = 'Sganciapesi', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Acciaio', stab = false, generation = '8' },
{ level = 1, name = 'Fulmisguardo', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 30, maxPP = 48, moveType = 'Normale', stab = false, generation = '8' },
{ level = 1, name = 'Protezione', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '8' },
{ level = 1, name = 'Codadrago', power = 60, accuracy = 90, criticalHit = 4.17, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Drago', stab = falsetrue, generation = '8' },
{ level = 12, name = 'Visotruce', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '8' },
{ level = 16, name = 'Bottintesta', power = 70, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '8' },
{ level = 24, name = 'Stridio', power = nil, accuracy = 85, criticalHit = 0, category = 'Stato', pp = 40, maxPP = 64, moveType = 'Normale', stab = false, generation = '8' },
{ level = 28, name = 'Ferroscudo', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Acciaio', stab = false, generation = '8' },
{ level = 32, name = 'Dragartigli', power = 80, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Drago', stab = falsetrue, generation = '8' },
{ level = 38, name = 'Urlo', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 30, maxPP = 48, moveType = 'Normale', stab = false, generation = '8' },
{ level = 44, name = 'Dragodanza', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Drago', stab = false, generation = '8' },
{ level = 52, name = 'Oltraggio', power = 120, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Drago', stab = falsetrue, generation = '8' }, { level = 60, name = 'Zuffa', power = 120, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Lotta', stab = falsetrue, generation = '8' },
{ level = 68, name = 'Dracofonia', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 5, maxPP = 8, moveType = 'Drago', stab = false, generation = '8' },
{ level = 76, name = 'Ondaboato', power = 140, accuracy = 100, criticalHit = 4.17, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '8' },
{ machineName = nil, name = 'Facciata', power = 70, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '7' },
{ machineName = nil, name = 'Provocazione', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Buio', stab = false, generation = '7' },
{ machineName = nil, name = 'Breccia', power = 75, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Lotta', stab = falsetrue, generation = '7' },
{ machineName = nil, name = 'Rocciotomba', power = 60, accuracy = 95, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Roccia', stab = false, generation = '7' },
{ machineName = nil, name = 'Aeroassalto', power = 60, accuracy = nil, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Volante', stab = false, generation = '7' },
{ machineName = nil, name = 'Dragartigli', power = 80, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Drago', stab = falsetrue, generation = '7' },
{ machineName = nil, name = 'Granfisico', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Lotta', stab = false, generation = '7' },
{ machineName = nil, name = 'Rivincita', power = 50, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Buio', stab = false, generation = '7' },
{ machineName = nil, name = 'Lancio', power = 0, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Buio', stab = false, generation = '7' },
{ machineName = nil, name = 'Forbice X', power = 80, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Coleottero', stab = false, generation = '7' },
{ machineName = nil, name = 'Focalcolpo', power = 120, accuracy = 70, criticalHit = 0, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Lotta', stab = falsetrue, generation = '7' }, { machineName = nil, name = 'Ombrartigli', power = 70, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Spettro', stab = truefalse, generation = '7' },
{ machineName = nil, name = 'Coro', power = 60, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '7' },
{ machineName = nil, name = 'Echeggiavoce', power = 40, accuracy = 100, criticalHit = 0, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '7' },
{ machineName = nil, name = 'Battiterra', power = 60, accuracy = 100, criticalHit = 0, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Terra', stab = false, generation = '7' },
{ machineName = nil, name = 'Codadrago', power = 60, accuracy = 90, criticalHit = 0, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Drago', stab = falsetrue, generation = '7' },
{ machineName = nil, name = 'Cuordileone', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 30, maxPP = 48, moveType = 'Normale', stab = false, generation = '7' },
{ machineName = nil, name = 'Confidenza', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '7' },
{ machineName = 'MT16', name = 'Stridio', power = nil, accuracy = 85, criticalHit = 0, category = 'Stato', pp = 40, maxPP = 64, moveType = 'Normale', stab = false, generation = '8' },
{ machineName = 'DT46', name = 'Ferroscudo', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 15, maxPP = 24, moveType = 'Acciaio', stab = false, generation = '8' },
{ machineName = 'DT47', name = 'Dragartigli', power = 80, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Drago', stab = falsetrue, generation = '8' },
{ machineName = 'DT51', name = 'Dragodanza', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Drago', stab = false, generation = '8' },
{ machineName = 'DT24', name = 'Oltraggio', power = 120, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Drago', stab = falsetrue, generation = '8' }, { machineName = 'DT53', name = 'Zuffa', power = 120, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Lotta', stab = falsetrue, generation = '8' },
{ machineName = 'MT00', name = 'Megapugno', power = 80, accuracy = 85, criticalHit = 4.17, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '8' },
{ machineName = 'MT01', name = 'Megacalcio', power = 120, accuracy = 75, criticalHit = 4.17, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Normale', stab = false, generation = '8' },
{ machineName = 'MT32', name = 'Terrempesta', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Roccia', stab = false, generation = '8' },
{ machineName = 'MT39', name = 'Facciata', power = 70, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '8' },
{ machineName = 'MT42', name = 'Vendetta', power = 60, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Lotta', stab = falsetrue, generation = '8' }, { machineName = 'MT43', name = 'Breccia', power = 75, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Lotta', stab = falsetrue, generation = '8' },
{ machineName = 'MT48', name = 'Rocciotomba', power = 60, accuracy = 95, criticalHit = 4.17, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Roccia', stab = false, generation = '8' },
{ machineName = 'MT57', name = 'Rivincita', power = 50, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Buio', stab = false, generation = '8' },
{ machineName = 'MT59', name = 'Lancio', power = 0, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Buio', stab = false, generation = '8' },
{ machineName = 'MT63', name = 'Assorbipugno', power = 75, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Lotta', stab = falsetrue, generation = '8' }, { machineName = 'MT65', name = 'Ombrartigli', power = 70, accuracy = 100, criticalHit = 12.5, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Spettro', stab = truefalse, generation = '8' },
{ machineName = 'MT76', name = 'Coro', power = 60, accuracy = 100, criticalHit = 4.17, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Normale', stab = false, generation = '8' },
{ machineName = 'MT81', name = 'Battiterra', power = 60, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Terra', stab = false, generation = '8' },
{ machineName = 'MT97', name = 'Vorticolpo', power = 60, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Buio', stab = false, generation = '8' },
{ machineName = 'MT98', name = 'Battipiedi', power = 75, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Terra', stab = false, generation = '8' },
{ machineName = 'MT99', name = 'Vastoimpatto', power = 60, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Drago', stab = falsetrue, generation = '8' },
{ machineName = 'DT00', name = 'Danzaspada', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Normale', stab = false, generation = '8' },
{ machineName = 'DT02', name = 'Lanciafiamme', power = 90, accuracy = 100, criticalHit = 4.17, category = 'Speciale', pp = 15, maxPP = 24, moveType = 'Fuoco', stab = false, generation = '8' },
{ machineName = 'DT35', name = 'Baraonda', power = 90, accuracy = 100, criticalHit = 4.17, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '8' },
{ machineName = 'DT37', name = 'Provocazione', power = nil, accuracy = 100, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Buio', stab = false, generation = '8' },
{ machineName = 'DT39', name = 'Troppoforte', power = 120, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 5, maxPP = 8, moveType = 'Lotta', stab = falsetrue, generation = '8' },
{ machineName = 'DT42', name = 'Granvoce', power = 90, accuracy = 100, criticalHit = 4.17, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Normale', stab = false, generation = '8' },
{ machineName = 'DT48', name = 'Granfisico', power = nil, accuracy = nil, criticalHit = 0, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Lotta', stab = false, generation = '8' },
{ machineName = 'DT56', name = 'Forzasfera', power = 80, accuracy = nil, criticalHit = 4.17, category = 'Speciale', pp = 20, maxPP = 32, moveType = 'Lotta', stab = falsetrue, generation = '8' },
{ machineName = 'DT57', name = 'Velenpuntura', power = 80, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Veleno', stab = false, generation = '8' },
{ machineName = 'DT60', name = 'Forbice X', power = 80, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Coleottero', stab = false, generation = '8' },
{ machineName = 'DT62', name = 'Dragopulsar', power = 85, accuracy = 100, criticalHit = 4.17, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Drago', stab = falsetrue, generation = '8' }, { machineName = 'DT64', name = 'Focalcolpo', power = 120, accuracy = 70, criticalHit = 4.17, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Lotta', stab = falsetrue, generation = '8' },
{ machineName = 'DT70', name = 'Cannonflash', power = 80, accuracy = 100, criticalHit = 4.17, category = 'Speciale', pp = 10, maxPP = 16, moveType = 'Acciaio', stab = false, generation = '8' },
{ machineName = 'DT74', name = 'Metaltestata', power = 80, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 15, maxPP = 24, moveType = 'Acciaio', stab = false, generation = '8' },
{ machineName = 'DT76', name = 'Levitoroccia', power = nil, accuracy = nil, criticalHit = 4.17, category = 'Stato', pp = 20, maxPP = 32, moveType = 'Roccia', stab = false, generation = '8' },
{ machineName = 'DT99', name = 'Schiacciacorpo', power = 80, accuracy = 100, criticalHit = 4.17, category = 'Fisico', pp = 10, maxPP = 16, moveType = 'Lotta', stab = falsetrue, generation = '8' },
} };
value.breedMoves = { firstGen = nil, secondGen = nil, thirdGen = nil, fourthGen = nil, fifthGen = nil, sixthGen = nil, seventhGen = nil, eighthGen = nil };
value.tutorMoves = { firstGen = nil, secondGen = nil, thirdGen = nil, fourthGen = nil, fifthGen = nil, sixthGen = nil, seventhGen = {
{ tutorName = nil, name = 'Dragobolide', power = 130, accuracy = 90, criticalHit = 0, category = 'Speciale', pp = 5, maxPP = 8, moveType = 'Drago', stab = falsetrue, generation = '7' },
}, eighthGen = {
{ tutorName = nil, name = 'Coaching', power = 0, accuracy = 0, criticalHit = 0, category = 'Stato', pp = 10, maxPP = 16, moveType = 'Lotta', stab = false, generation = '8' },
{ tutorName = nil, name = 'Squamacolpo', power = 25, accuracy = 90, criticalHit = 4.17, category = 'Fisico', pp = 20, maxPP = 32, moveType = 'Drago', stab = falsetrue, generation = '8' },
} };
value.evolutions = {
{ stages = 3, firstStageName = 'Jangmo-o', firstStageDexNumber = '782', firstStageFormName = nil, firstStageTypes = { primary = 'SpettroDrago', secondary = 'Erba' nil }, firstEvolutionMethod = { id = 1, detail = '35', condition = nil }, secondStageName = 'Hakamo-o', secondStageDexNumber = '783', secondStageFormName = nil, secondStageTypes = { primary = 'SpettroDrago', secondary = 'ErbaLotta' }, secondEvolutionMethod = { id = 1, detail = '45', condition = nil }, thirdStageName = 'Kommo-o', thirdStageDexNumber = '784', thirdStageFormName = nil, thirdStageTypes = { primary = 'SpettroDrago', secondary = 'ErbaLotta' } },
};
value.statistics = { hp = { baseValue = 75, minLv50 = 135, maxLv50 = 182, minLv100 = 260, maxLv100 = 354 }, atk = { baseValue = 110, minLv50 = 103, maxLv50 = 178, minLv100 = 202, maxLv100 = 350 }, def = { baseValue = 125, minLv50 = 117, maxLv50 = 194, minLv100 = 229, maxLv100 = 383 }, spa = { baseValue = 100, minLv50 = 94, maxLv50 = 167, minLv100 = 184, maxLv100 = 328 }, spd = { baseValue = 105, minLv50 = 99, maxLv50 = 172, minLv100 = 193, maxLv100 = 339 }, spe = { baseValue = 85, minLv50 = 81, maxLv50 = 150, minLv100 = 157, maxLv100 = 295 } };
};
value.events = nil;
value.weaknessTable = { quadrupleDamage = nil, doubleDamage = { 'SpettroFolletto', 'Buio', 'Fuoco'}, doubleDamage = {
'Ghiaccio',
'Drago',
'Volante',
'Psico',
}, normalDamage = {
'PsicoNormale', 'RocciaLotta', 'DragoVeleno', 'Terra', 'Spettro',
'Acciaio',
'Folletto',
'Veleno',
'Coleottero',
}, halfDamage = {
'Fuoco',
'Acqua',
'Elettro',
'Erba',
'TerraColeottero', }, quarterDamage = nil, uneffective = { 'NormaleRoccia', 'LottaBuio', } , quarterDamage = nil, uneffective = nil };
value.abilities = { primary = 'Antiproiettile', secondary = 'Antisuono', hidden = 'Copricapo' };
value.go = { }
Bot, Moderators, steward
20 862

contributi

Menu di navigazione